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21. fixing dust514 - in Feedback/Requests [original thread]
ccp, i come to you as a veteran of the game asking for you to just stop. Do not get me wrong the game does look nice, BUT polished crap is stil crap. get rid of the ashes and toxic stuff , get back to the basics of what makes a video game. play ab...
- by nickmunson - at 2014.11.25 07:01:00
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22. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
just gotta say HA, another way flavor of the month followers get screwed over, its why you should just play what you enjoy not whats best, amarr hvy will now have more lows the gal, lol, so all the gals will be pissed, lmao and all the amarrs will...
- by nickmunson - at 2014.08.13 11:59:00
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23. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
im just gonna say this now. you thought the game died down and lost player base after fanfest, well this is gonna fish off what evers left. You do realize a smaller corp to be able to build up stronger needs that passive isk. Its not an answer or ...
- by nickmunson - at 2014.06.05 17:25:00
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24. [Not Up For Debate] Nerf Basic & Adv Remote Explosive Damage - in Feedback/Requests [original thread]
o and heavy takes no damn skill . god people are stupid. really stack 1500+ hp, throw on a weapon with a huge hit area that lites up red on cloacks, and insta melts scouts with no problem, plus heavies have resistance. but yes scout re takes no sk...
- by nickmunson - at 2014.06.02 14:32:00
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25. [Not Up For Debate] Nerf Basic & Adv Remote Explosive Damage - in Feedback/Requests [original thread]
get good then. cause as of right now the turn radius of a heavy with stacked hp is the same as a scout with none if you do it correctly, either give up the heavy and deal with it or quit the game. tired of freaking heavies complaining about scouts...
- by nickmunson - at 2014.06.02 14:27:00
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26. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP: here's just a general idea to also make the reactive and ferro scales more viable, since your giving reps modules an increase, it would only make sense if my reactive which doesnt give much hp as is at proto lvl something like 5 reps, that's ...
- by nickmunson - at 2014.05.31 15:37:00
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27. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
How about this ccp, first NO ONE has complained about dampened gallente scouts for the past year, i know ive played it for that long. so instead of listening to all the damn crybabies, you think what did you screw up to make it this bad. One eithe...
- by nickmunson - at 2014.05.26 11:20:00
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28. Sticky:[Feedback] The Little Things - in Feedback/Requests [original thread]
lag fix lag omh please fix lag and also shotgun shots arent always registering and sometimes not doing full damage.
- by nickmunson - at 2014.05.21 11:48:00
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29. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
CCP Logibro wrote: Arkena Wyrnspire wrote: I feel that large missile turrets should have a shotgun style reload, but I don't think that's a server side change. (?) On small turrets: Small missile turrets are the best atm, for both anti-inf...
- by nickmunson - at 2014.05.21 11:45:00
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30. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
so scanner re combom or cloak re combo . o **** lol. im going for number one on weekly then lol . hunter time
- by nickmunson - at 2014.01.22 11:42:00
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31. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
but all that know me know i wont sacrifice my RE for a gay cloak. i do more dmg n kills with it lol.
- by nickmunson - at 2014.01.22 11:39:00
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32. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
are you sure all scouts are getting the pg/cpu reduction of cloaking i thought all the other scouts got bonus to reduction of cool down and gallente was the scout that got cpu/pg reduction of it
- by nickmunson - at 2014.01.22 11:37:00
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33. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Haerr wrote: @CCP Is the 'Profile Dampeners' and 'Cloaking Device' in the same stack? Like Rigs and Modules are, or are they not effected by each other? (As in DCU and Resistance Platings.) profile dampners are low slot, cloaking is equiptme...
- by nickmunson - at 2014.01.22 11:31:00
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34. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
changing full specs on equiptment, im hoping ccp is smart enough to give full respect option in skills on equiptment. fair is fair. you did it for vehicles under same circumstances
- by nickmunson - at 2014.01.22 11:26:00
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35. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
CCP Saberwing wrote: Lonewolf Heavy wrote: How will cloaking work however? There will be more details to come - but after discussion with the CPM, CCP Remnant and Wolfman decided to go with implementing a design that will mean you are not...
- by nickmunson - at 2014.01.22 11:15:00
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