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3461. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: mollerz wrote: hey guys! I posted this in the CPM council chambers Scouts 1.2 Shotty- You have become a good defacto community gathererer. I was especially wondering about your thoughts in engaging the CPM better to...
- by mollerz - at 2013.07.04 17:33:00
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3462. If you played yesterday you lost SP we were lied to - in General Discussions [original thread]
sigh..
- by mollerz - at 2013.07.04 17:18:00
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3463. The Fall of the Scout - in General Discussions [original thread]
XeroTheBigBoss wrote: I think Scouts are already strong. I see scouts run in the middle of like 6 dudes specially in PC and nobody can hit them. They have super speed that makes them un shootable. I practically spray and pray on the few Scouts ...
- by mollerz - at 2013.07.04 17:10:00
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3464. Knifer Scout Treatise - in General Discussions [original thread]
I think the more of us scouts that doit, the more people will catch on. I just wonder if the new knife sounds are too quiet. 1.1 knives and earlier were hella loud, so you could hear another scout if he was slshing. I noticed my usual partner's k...
- by mollerz - at 2013.07.04 17:08:00
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3465. CCP Wolfman are you even playing the same game???? - in General Discussions [original thread]
man, i bet that guy's days are crazy lately. give him a break. It's the terrain guy we have to go after
- by mollerz - at 2013.07.04 04:20:00
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3466. Pssst Hey CCP It the 4th of July Tomorrow - in General Discussions [original thread]
hey man- booze and explosives. what could possibly go wrong?
- by mollerz - at 2013.07.04 03:20:00
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3467. How is hit detection with a shotgun so BAD? - in General Discussions [original thread]
Well, all that nonsense aside, shotguns have issues. ah well. par for the course. at least it works some of the time.
- by mollerz - at 2013.07.04 01:16:00
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3468. Nice! 50 free copies of "Burnstalk" - in General Discussions [original thread]
now you can point out where your squad with real guns should shoot.
- by mollerz - at 2013.07.03 23:28:00
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3469. How is hit detection with a shotgun so BAD? - in General Discussions [original thread]
do you notice certain matches it works fine, and in matches where it doesn't work it persists the whole match. And this is moving targets, not stationary? I also suspect that sometimes a lot of the pellets don't register a hit, only partially. So...
- by mollerz - at 2013.07.03 23:26:00
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3470. Any scouts out there use the praetorian infantry control layout? - in General Discussions [original thread]
In desperation to use the R2 as a trigger (which is amazing for knifing btw) I decided to prioritze the fire button over the clunkiness of the other controls. It takes a bit of patience to retrain yourself, but I am finding it works wonders for a ...
- by mollerz - at 2013.07.03 23:10:00
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3471. Scout Registry / Killboard - in General Discussions [original thread]
Eric Del Carlo wrote: I'm a scout too (run the minmatar variant), but after the 1.2 update with the stamina nerf, I am starting to lose hope You have got to skill into cardiac regs regardless, and it will lessen the sting of a nerf. With 1...
- by mollerz - at 2013.07.03 22:58:00
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3472. An idea about strafe speeds - in General Discussions [original thread]
It isn't necessarily about combat skills so much as retreating and rallying skills. IMHO, it should stagger based on suit mass. like agility in eve perhaps?
- by mollerz - at 2013.07.03 21:26:00
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3473. JW: Scout - in Feedback/Requests [original thread]
Do you want to be more about recon (ganja) or more about knifing (Minja) ?
- by mollerz - at 2013.07.03 21:03:00
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3474. Leave Strafe Speeds as Is - in General Discussions [original thread]
it should stagger based on the suit. Fastest to slowest- Scout-logi-assault-heavy
- by mollerz - at 2013.07.03 20:51:00
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3475. Which CPM member best represents scouts? - in The Council's Chamber [original thread]
Sorry man. your bravado doesn't do much good here. I think you might want to take that to the general area. A cloaking device will be great. But that doesn't solve all the problems. If you run a scout, you will hopefully be interested in more th...
- by mollerz - at 2013.07.03 20:49:00
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3476. Heavies and Scouts: Racial Variants - in The Council's Chamber [original thread]
DUST Fiend wrote: I just wanted to see if the CPM has been talking to CCP about what happens next year when we get the rest of the basic suits. Since they've proven that they can go into your account and mess around with things thanks to the ha...
- by mollerz - at 2013.07.03 19:43:00
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3477. The mystical Saga tech II - in General Discussions [original thread]
1.5 mil per 100. I got 300.. but thanks for reminding me. Im akick it up to 500. My BPO saga is better, so i expect that little stockpile to last for life. TBH, they aren't particularly strong, fast, or agile. Tat 70% is more to get you to punc...
- by mollerz - at 2013.07.03 19:39:00
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3478. Flux Grenades kill? - in General Discussions [original thread]
I hit a heavy in the head inbound in a LAV and killed him instantly in chromosome.
- by mollerz - at 2013.07.03 19:34:00
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3479. Pilot suit=OP vehicles, stop it before every 1 gets screwed over - in General Discussions [original thread]
EKH0 0ne wrote: mollerz wrote: stlcarlos989 wrote: Forlorn Destrier wrote: I suspect they will have 1 equipment lost, and a sidearm slot, only. Or since they are pilots suits no weapon slot Every tank crew and pilot in every mili...
- by mollerz - at 2013.07.03 19:29:00
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3480. Scouts are nigh unplayable - in General Discussions [original thread]
i hate when heavies get the jump on me. luckily, many of those dudes shoot as soon as they see anything moving, so it mostly gives me a chance to escape.
- by mollerz - at 2013.07.03 19:25:00
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