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161. Let's QQ now about turret installations before they are out. - in General Discussions [original thread]
turrets...WP for the forge gun and tanks. 100WP (+50 some times) Seriously, It will require to skill into, and will make game way more different from one another. Not sure you could buy one for 50,000isk either. When it is in, All I can imagin...
- by martinofski - at 2013.07.05 14:49:00
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162. Leave Strafe Speeds as Is - in General Discussions [original thread]
I don't feel much of a benefit in strafe speed being a heavy. Just a forgotten adjustment to increase our turn speed accordingly. I do love the game feel now...but I am still a slow and fat mofo, not feeling like this uber future soldier you are...
- by martinofski - at 2013.07.04 17:14:00
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163. The HMG : one day after 1.2 - in General Discussions [original thread]
Duran Lex wrote: Maybe the increased strafing while keeping the turning speed slow and unresponsive is my current issue. I had no problems until today. Exactly What I noticed too. What 1.2 mean for Heavies : - Increase game speed, includ...
- by martinofski - at 2013.07.04 17:04:00
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164. Leave Strafe Speeds as Is - in General Discussions [original thread]
Yep, played a few games last night. Ccp is definately going in the right direction with 1.2 I noticed the increased rates, mainly on others, since they now get to move faster. I play heavy, so this isn't really helping me out when taking about st...
- by martinofski - at 2013.07.04 11:41:00
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165. CCP WHEN?????? - in General Discussions [original thread]
Cpt Merdock wrote: I bet you 5 isk..it comes somewhere around the November, December area. With the way they are going to be doing these updates and how frequently they are coming out. They arent going to release a blank update..so they will co...
- by martinofski - at 2013.07.03 15:46:00
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166. CCP WHEN?????? - in General Discussions [original thread]
Not expecting anything soon, They are pushing for fixes to the core right now, so this as to be put to the side. It is really too bad to commando is more like another suit for the light weapon users. No heavy are going to spec in commando, since ...
- by martinofski - at 2013.07.03 15:31:00
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167. What would you do with 2.2+ million unallocated SP? - in General Discussions [original thread]
Poplo Furuya wrote: If you're undecided on path core skills you can't really go wrong with. Extenders V is always good, great passive benefit and the complex modules are triple the effectiveness of basic, double the effectiveness of enhanced. ...
- by martinofski - at 2013.06.28 17:35:00
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168. What would you do with 2.2+ million unallocated SP? - in General Discussions [original thread]
Jin Robot wrote: Minmatar heavy Exactly what I am doing right now, got exactly 2.4M Sp unallocated for the suit. I only spec heavy, so unless I got useless skills to lvl5, I pretty much have a good setup. Even thinking about wasting some to...
- by martinofski - at 2013.06.28 17:33:00
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169. Never play alone. - in General Discussions [original thread]
Why didn't you join our 5 man squad last wednesday. We had great fun. I miss your mario bros piano performances in the voice chat ahah. Anyway, I tend to play alone about 50% of the time, for a couple games, Actually play alot less than before s...
- by martinofski - at 2013.06.28 17:14:00
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170. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
The more I play, the more I noticed that when the connection is good, my hit register pretty well in the optimal range, but in 30% of the games, I end up with really bad hit detection issues, where I hear the hit registering on the ennemy, but no ...
- by martinofski - at 2013.06.28 12:54:00
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171. Amarr commando suit bonus, lol - in General Discussions [original thread]
Spkr4theDead wrote: FATPrincess - XOXO wrote: Amarr Commando Bonus: +2% to efficacy of shield and armor modules per level. When the std suit has no module slots. Another useless bonus for the Amarr. Source: http://dust514.com/news/blog/20...
- by martinofski - at 2013.06.27 18:21:00
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172. CCP CEO on top 100 most influential people of...X B O X - in General Discussions [original thread]
Nothing shocking here. Inspiration...that's all XBOX take from CCP, which is perfectly fine.
- by martinofski - at 2013.06.27 18:15:00
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173. snow in 1.2!!! - in General Discussions [original thread]
Alaika Arbosa wrote: Krom Ganesh wrote: I see death taxis playing "Jingle Bells" while running over everyone... This makes me wonder if I'll be able to hide prox under the snow. I guess it will be right on top, black on white.
- by martinofski - at 2013.06.27 12:43:00
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174. 8 days till the rise or fall of dust - in General Discussions [original thread]
I had something written, understood you were not worth it. Deleted. I am just gonna say pathetic thread yet again.
- by martinofski - at 2013.06.27 12:42:00
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175. Whats your most embarrassing death and most hilarious kill? - in General Discussions [original thread]
Embarrassing death : Call a dropship, to be delivered right on my head. Couldn't move in time with the heavy suit. Hilarious kill : There is plenty, but last night I got fired at by a tac AR from the left, he was at is maximum range or so and beh...
- by martinofski - at 2013.06.27 12:31:00
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176. What are the technical limits of Unreal 3 on PS3? - in General Discussions [original thread]
At least we can see Borderlands 1&2 were made with Unreal2, I am expecting an interesting PvE, even though it doesn't just rely on the engine.
- by martinofski - at 2013.06.27 12:23:00
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177. Caldari heavy and light frames - in My DUST 514 [original thread]
maybe it has a ton of slots, which are currently empty... but those number suck indeed if this suit as the same amount of slot as the amarr.
- by martinofski - at 2013.06.26 16:07:00
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178. New Heavy weapons on the "roadmap"? - in General Discussions [original thread]
The Attorney General wrote: Azura Sakura wrote: The Attorney General wrote: The roadmap dev blog is supposed to drop either today or tomorrow. Let us see what is on there first, then we can burn this mother down if they ignore the heavi...
- by martinofski - at 2013.06.26 15:58:00
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179. For GM Vegas - in General Discussions [original thread]
tu m'+¬nerves
- by martinofski - at 2013.06.26 15:58:00
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180. Lake in Dust? - in General Discussions [original thread]
What you see was the dropship paradise. It's a sacred place where dropship can fly safe all day. You probably saw a mirage though.
- by martinofski - at 2013.06.26 15:42:00
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