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41. CCP SP RESPEC -official statement- - in General Discussions [original thread]
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- by major faux-pas - at 2014.02.11 22:29:00
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42. CCP SP RESPEC -official statement- - in General Discussions [original thread]
Joel II X wrote: Not even they know if they'll do it or not yet. Wait until March. lol, you wait till march. and they should know, if they dont it is not a good sign. is the decision really that tough? [go]
- by major faux-pas - at 2014.02.10 12:49:00
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43. CCP SP RESPEC -official statement- - in General Discussions [original thread]
Dear CCP, Can we have an official statement? It seems that: 1) BLACK AND WHITE: Refund of dropsuit tree could not be argued against (rationally) 2) GREY AREA: refund of upgrade and weapons trees are debatable (based on 'life-choices' related to ...
- by major faux-pas - at 2014.02.10 12:14:00
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44. So a respec is pretty much a given now right? - in General Discussions [original thread]
CCP, Can we have an official statement? It seems that 1) BLACK AND WHITE: Refund of dropsuit tree could not be argued against (rationally) 2) GREY AREA: refund of upgrade and weapons trees are debatable (based on 'life-choices' related to drop...
- by major faux-pas - at 2014.02.10 12:04:00
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45. LOL SP RESPEC - in General Discussions [original thread]
Alldin Kan wrote: YOU KNOW THE MAIN DIFFERENCE BETWEEN A SP RESPEC FOR 1.7 AND 1.8? FOR 1.7 THE ENTIRE SKILL TREE FOR VEHICLES GOT RESTRUCTURED. FOR 1.8 WE'RE GETTING NEW CONTENT + EXTRA SKILLS TO THE CURRENT SKILL TREE. UNDERSTAND THE DIFFER...
- by major faux-pas - at 2014.01.22 17:37:00
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46. [Feedback] PC Game Mode Change - in Feedback/Requests [original thread]
I'm with this idea 100% There are only so many ways to fall out of the MCC It would be dead-easy to implement, and add roles to the 'roles' Don't see any drawbacks - but I'm from VC I would say this. Any other corps out there crying out #Dust51...
- by major faux-pas - at 2014.01.14 18:15:00
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47. [request] physics please - dropships and tanks - in Feedback/Requests [original thread]
2 tonne dropships can outfly my swarms... which probably weigh a kilo or something ??? please give swarms new and scary accelleration.
- by major faux-pas - at 2014.01.07 13:57:00
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48. [request] Melee Damage for AV - in Feedback/Requests [original thread]
The simple fact that you can hear the swarms coming before they hit you and jump out in time shows they are too slow
- by major faux-pas - at 2014.01.07 13:49:00
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49. [request] Melee Damage for AV - in Feedback/Requests [original thread]
Goric Rumis wrote: Harpyja wrote: major faux-pas wrote: strongly agree. a swarms update should involve big speed boost and turn limits, maybe even a small % fail? I don't know about a chance to fail, but having a limiting turn radius wo...
- by major faux-pas - at 2014.01.07 13:48:00
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50. [request] Melee Damage for AV - in Feedback/Requests [original thread]
strongly agree. a swarms update should involve big speed boost and turn limits, maybe even a small % fail?
- by major faux-pas - at 2014.01.06 20:16:00
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51. [request] Melee Damage for AV - in Feedback/Requests [original thread]
Dear CCP, Please excuse my greed, but I have 3 requests: 1) Could you please add melee damage to my AV nades. Throwing these at caldari tanks in godmode is proving futile. When I throw them at infantry it would be nice if they did something usef...
- by major faux-pas - at 2014.01.06 19:14:00
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52. [suggestion] radar and squad and using squad members names again - in Feedback/Requests [original thread]
One of the problems I've had is knowing who is where. I end up giving orders to "you near the defend order"... and frequestly give up and revert to "someone !!". Between us all, can we come up with a way to build into DUST a way to know the loca...
- by major faux-pas - at 2013.11.21 19:32:00
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53. Secondary SMG Trigger function now changed? - in Feedback/Requests [original thread]
Hi, has anyone else noticed a delay now required after switching weapons? This has been bugging me a few weeks. But now i just got shotgunned, lol, and its pissin me off! When i switch to smg, i used to be able to use it immediately... Now i must...
- by major faux-pas - at 2013.10.27 14:07:00
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54. Ccp feedback: more nonsense programming AFK farming - in Feedback/Requests [original thread]
lrian Locust wrote: George Moros wrote: I don't think that there are many places (if any), in which a player can be AFK outside the redline, and have a reasonable chance of not getting killed sooner or later. There's loads of places: up in ...
- by major faux-pas - at 2013.10.02 20:00:00
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55. Ccp feedback: more nonsense programming AFK farming - in Feedback/Requests [original thread]
Draco Cerberus wrote: major faux-pas wrote: Right Think i have time while playstation reboots... I am not a bloody hamster on a wheel, to be rewarded for logging on daily, or running around in circles until your game timer expires. You guy...
- by major faux-pas - at 2013.10.01 21:40:00
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56. Ccp feedback: more nonsense programming AFK farming - in Feedback/Requests [original thread]
Yup, Feedback is pointless but it is good to rant and marvel.
- by major faux-pas - at 2013.10.01 20:26:00
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57. Ccp feedback: more nonsense programming AFK farming - in Feedback/Requests [original thread]
Right Think i have time while playstation reboots... I am not a bloody hamster on a wheel, to be rewarded for logging on daily, or running around in circles until your game timer expires. You guys are unreal (sans tournament). Not even my ps3 c...
- by major faux-pas - at 2013.10.01 17:36:00
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58. Shotgun is better but needs some tweaks - in General Discussions [original thread]
TREY Trey wrote: 8213 wrote: Shotguns are hard to balance in any game, because they are such a unique weapon. Every weapon has potential to be dominant, but shotgun has more limitations than advantages. It really doesn't have a place in DUS...
- by major faux-pas - at 2013.09.20 18:37:00
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59. Are shotguns really better in 1.4? - in General Discussions [original thread]
Cody Sietz wrote: Godin Thekiller wrote: Anyone that says it's better is bullshit or has only used it once. Performance for the shotties is the same as 1.3, and actual performance is lowered because of the fact that Scouts are even more pape...
- by major faux-pas - at 2013.09.13 08:00:00
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60. 1,4 best version of dust to date - in General Discussions [original thread]
DoomLead wrote: 1.4 is definitely the best version of dust a date 1, hit the Texans works 100 percent of the time. 2. Very little lag 3. A new map 4. No shared vision Seriously I am loving 1.4 don't adjust anything and this is coming from some...
- by major faux-pas - at 2013.09.13 07:53:00
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