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181. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
[/quote] Are you sure you did not suffer from a last minute OB from the other team, wiping out your clones? This could result in the situation that FoxFour has described. Considering that computers are generally good with numbers this could be an...
- by major faux-pas - at 2013.06.25 09:27:00
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182. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
Absolute Idiom II wrote: Surely it should be a draw - if both sides suffer a losing state? (MCC destroyed and zero clones left) Or better: match ends immediately when MCC dies or zero clones remain. Like your better option, is the simple f...
- by major faux-pas - at 2013.06.24 14:43:00
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183. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
CCP FoxFour wrote: The petition is being handled separately, I am not here to discuss the specifics on that. What I do want to address is the issue where you can be declared victor and still lose the district. This can happen and is considered...
- by major faux-pas - at 2013.06.24 14:16:00
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184. SHOTGUN BUG? - in Technical Support/Bugs [original thread]
Shotty GoBang wrote: "Adapt or Die" with a shotgun today is budgeting to miss 30% to 50% of shots on-target. Can't wait 'til CCP gets this squared away. - Shotty GoBang PS: https://forums.dust514.com/default.aspx?g=posts&t=88968 Y...
- by major faux-pas - at 2013.06.23 19:42:00
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185. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
Ccp are looking into it again. The 'working as intended' statement was evidently a rushed reply as they have a lot on. Fingers crossed we will get some proper consideration soon. Anyone else had a victory declared and then lost the district? (...
- by major faux-pas - at 2013.06.23 19:32:00
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186. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
Location: Europe Framerate problem hinders pc game: 80% of time Issue is almost certainly COMMS. Besides the link to eve, the only real difference between skirmish and pc is the level of comms. We find that muting most of the players in the team...
- by major faux-pas - at 2013.06.23 19:27:00
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187. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Luther Mandrix wrote: If this is how they want to play the game why fix it.They are playing how they want to play.I still want free lav and I want those murderer taxis to roll just slow them down a little.I play Av and they bring me content. ...
- by major faux-pas - at 2013.06.23 19:21:00
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188. LAVs take damage equivalent to eHP of the players they run over - in General Discussions [original thread]
Crash Monster wrote: It's more than reasonable for a shielded and armored dropsuit to cause damage to a LAV based on the mass of the suit and it's integrity at time of impact. However, it should ramp up with speed. Up to about 20 km/h damage t...
- by major faux-pas - at 2013.06.22 16:11:00
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189. (sugestion) nanohives - in Feedback/Requests [original thread]
Professormohawk wrote: Alucard Demon wrote: It would make nanohives more useful and better. we should also at least get +5 points for blowing up enemy nonohives amen on the +5 points In some ways its nice that not every tactical move is...
- by major faux-pas - at 2013.06.22 13:48:00
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190. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
Still no reply as yet but hoping ccp will acknowledge this is not functioning as it should.
- by major faux-pas - at 2013.06.21 17:50:00
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191. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Cenex Langly wrote: Are there any changes (that you can comment on) relating to the blast radius for the mass driver, flay lock pistol, and grenades? In my opinion the Non-Assault mass drivers blast radius are way too small and don't hit prope...
- by major faux-pas - at 2013.06.21 17:47:00
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192. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
yes.
- by major faux-pas - at 2013.06.20 16:06:00
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193. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
^^ Absolutely. If you think the team who wins the battle and is declared 'Victory' should sometimes loose the district they are defending anyway due to background game mechanics... Then don't bump or 'like' this message. IF you'd like to s...
- by major faux-pas - at 2013.06.20 14:02:00
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194. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
This game promised much but planetary conquest still sucks. I see no mention of fixing the 'Victor Loses' Bug see here: https://forums.dust514.com/default.aspx?g=posts&m=955733#post955733 For info, no compensation for the stupid and leaky...
- by major faux-pas - at 2013.06.20 13:55:00
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195. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
Draco Cerberus wrote: Which district? Purposefully avoided that to prevent unneccessary locker-room talk. The issue is with CCP, not between corps. I think the technicality may be to do with kills continuing after the win/loss is delared. T...
- by major faux-pas - at 2013.06.19 12:18:00
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196. Planetary conquest, pc bug - in Technical Support/Bugs [original thread]
Lol. Damn. One day, a ship full of mercs attacked a far off planet. They got cloned. 'Victory' was declared to the defender, as you might expect.... 5 minutes later ccp change their mind and declare the district to be property of the vanquished a...
- by major faux-pas - at 2013.06.18 22:20:00
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197. Supply depot suit selection 'bug' - in Feedback/Requests [original thread]
Dear ccp A recent update changed the way suit selection at supply depot funtions. Previously holding down arrow would scroll rapidly down through list so last in list could be quikly selected. Now it is one press per item in list which is irritat...
- by major faux-pas - at 2013.06.09 13:08:00
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198. Suggestion: nanohives - in Feedback/Requests [original thread]
would b really nice to have hives with characteristic halo. Eg, blue for ammo, yellow for armour and green for multi purpose...
- by major faux-pas - at 2013.06.03 16:18:00
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199. How to avoid part matches when going solo - in General Discussions [original thread]
Think this should work: simply join faction warfare instead of general skirmish. (More corp squads go into fw, so tend to get less solo 'k/d slaves' dropping out if battle not going their way) Other advantage of this is there wont be such a del...
- by major faux-pas - at 2013.06.03 14:59:00
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200. Flow of Visual Display and Graphics Resolution: TV / Eye problem? - in Technical Support/Bugs [original thread]
Call me nuts, call me wrong, it's probably just me but I'm getting headaches with these graphics. They look sweet, no, beautiful - but I'm not flying over this eve-dust like I used to, and to be honest it's hurting my eyes. Don't get me wrong - l...
- by major faux-pas - at 2013.05.08 17:39:00
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