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2841. CCP: Please buff the Scrambler Rifle - in General Discussions [original thread]
Vethosis wrote: We don't want this game to turn into SR 514 but TAR 514?
- by low genius - at 2013.05.23 09:40:00
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2842. How long is it going to take a new player to get a good HMG set up? - in General Discussions [original thread]
BOOOGERTRON BORTZORG wrote: I havent even played but was wondering if anyone could ball park it? 9 million or so sp.
- by low genius - at 2013.05.23 01:55:00
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2843. What is feedback damage? - in General Discussions [original thread]
Scrubby McScrubscrub wrote: Honest question. damage inflicted to you by your weapon when it overheats
- by low genius - at 2013.05.23 01:53:00
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2844. Player Burnout - The Underlying Problem of PC - in General Discussions [original thread]
Django Quik wrote: Himiko Kuronaga wrote: Of course, you could also be having fewer members log on due to a sharp morale drop. You ARE kind of getting your asses kicked, no offense. But we weren't getting our asses kicked first. People los...
- by low genius - at 2013.05.23 01:50:00
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2845. Corp recruitment question O.o? - in General Discussions [original thread]
Mortal Maximus wrote: Umm... how do you get alot people to follow your cause, i mean in the trailers for dust they said that could happen but it seems alot harder than i thought. This is now my second time trying to do this :(. Any thoughts? I ...
- by low genius - at 2013.05.22 11:15:00
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2846. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: Sponglyboy Squaredoo wrote: What if you can't adjust your screen resolution? Also if there is a way to adjust your screen through PS3, how. Go to settings, display settings, screen resolution, and uncheck everyth...
- by low genius - at 2013.05.21 02:09:00
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2847. Conquest design flaws - in Feedback/Requests [original thread]
tl;dr it's day 6.
- by low genius - at 2013.05.21 01:47:00
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2848. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: Vyzion Eyri wrote: It'd be difficult to implement multiplayer gameplay of such a scale and be able to sustain the sheer amount of content that we already have, let alone the big updates that will come in the future. I b...
- by low genius - at 2013.05.21 01:44:00
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2849. Weekly sp cap? Really? change or explain - in Feedback/Requests [original thread]
SGT NOVA STAR wrote: you know in EVE it takes 30 days PASSIVE just to get lvl 1 in some skills right guys? im tired of you new people that haven't even played the earlier builds. you know wat our soft cap was at one point newberries? 50SP!!!!!!...
- by low genius - at 2013.05.21 01:42:00
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2850. Weekly sp cap? Really? change or explain - in Feedback/Requests [original thread]
Mad Proffeser wrote: Why is there a weekly sp cap? I've never seen a game with a weekly sp cap. Can anybody tell me why we have this? If someone wants to play 24/7 so what, you can only wear one suit at a time. I just don't get it. I hit the ...
- by low genius - at 2013.05.21 01:39:00
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2851. So I think I finally gave up on dust - in General Discussions [original thread]
so... can i have your stuff?
- by low genius - at 2013.05.19 22:45:00
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2852. Increase walking speed of scouts, reduce jump stamina drain - in Feedback/Requests [original thread]
if you want to jump more use a suit that gets an endurance bonus, or mods to cover it. simple.
- by low genius - at 2013.05.19 22:42:00
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2853. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: ImpureMort wrote: ccp why have you made armor faster than shield you took away the only advantage caldari tanks had. and tanks no longer make sense it makes 0 sense that armor moves faster than shield the only advatag...
- by low genius - at 2013.05.19 22:39:00
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2854. CCP nerf the tactical AR - in Feedback/Requests [original thread]
Maken Tosch wrote: It's not the Tactical Assault Rifle that is overpowered. It's the fact that some players are using modded controllers that enable the rifle to fire really fast in a single pull of the trigger. The only solution to this proble...
- by low genius - at 2013.05.18 03:32:00
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2855. Lack of ability to change up playstyles is leading to severe boredom - in General Discussions [original thread]
TheMarkOf22 wrote: Seriously need a respec system maybe one similar to MAG, where you earn points towards a respec by playing games, would also reduce the amount of AFkers no.
- by low genius - at 2013.05.17 18:42:00
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2856. ((FEEDBACK & REQUEST)) CCP Gun balanced needed!!!! - in Feedback/Requests [original thread]
iLLMaTiC619 wrote: Muzodor wrote: Would a maximum cycle rate help solve some of the issues with the TAC AR? I ask because the Scram AR is nicely balanced with it's heat mechanic, it limits the total potential dps of the weapon. A cycle rate ...
- by low genius - at 2013.05.16 16:43:00
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2857. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
the hipfire is very accurate for both the tac and the scrifle.
- by low genius - at 2013.05.15 19:45:00
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2858. Tac AR need nerfing - in General Discussions [original thread]
Global Enforcer wrote: I like using AR but I have to admit that the tac AR's take the **** when your firing a single or burst shot AR at full auto speeds with such high damage, Dust GM's you need to nerf the damage a little bit or Nerf the rate...
- by low genius - at 2013.05.15 16:47:00
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2859. gallente assault, laser rifle and scrambler rifle => balance not given - in Feedback/Requests [original thread]
the ar's are overused, sure. but that's true with every game. as balance and more things are added to the game it will become less bothersome. also, they've only released 2 of the 'assault rifle racial types' now. minmatar and caldari are coming.
- by low genius - at 2013.05.15 14:50:00
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2860. What is the point of all these variations? - in Feedback/Requests [original thread]
Aran Abbas wrote: DusterBuster wrote: They do have a method to their madness. The reason they keep them the same stat-wise is because they do not want this game to be P2W. Every AUR item you can buy, has an exact same ISK variation. Often ti...
- by low genius - at 2013.05.15 14:00:00
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