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61. [Request] Dropship "medium turret" and "Medium power grid" slot - in Feedback/Requests [original thread]
One thing will never understand is why an infantry is given a weapon which does 4 times the damage of a million $ ship.
- by loumanchew - at 2013.09.22 00:05:00
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62. How CCP could make more money from their product - in Feedback/Requests [original thread]
Another great way to make money is to make a great product.
- by loumanchew - at 2013.09.21 23:57:00
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63. [Suggest A Planet Name] ..NFP won the Dust 514 Prime League EU Tournament - in General Discussions [original thread]
SoonGäó is by far the best choice.
- by loumanchew - at 2013.09.21 23:54:00
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64. Orbital514 ? - in General Discussions [original thread]
Michael Arck wrote: I am really disappointed that they are doing this. Maybe I'm not seeing this correctly. But IMO, now every single player is going to have scanners due to the WP farming. And it kinda pisses me off because you know what, it...
- by loumanchew - at 2013.09.21 23:48:00
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65. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
So I played a few games today with my decked out assault dropship. Lost 2 of them because of instant popping of vehicule carriers and another because one of our own red lining tanks felt like I was target practice so i bumped into a wall and died....
- by loumanchew - at 2013.09.21 23:24:00
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66. How do you use the Minmatar Light Frames ? - in General Discussions [original thread]
More like glass...
- by loumanchew - at 2013.09.21 23:00:00
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67. Timers and joining - in Feedback/Requests [original thread]
I find that there is a whole lot of waiting in this game and I think one step in the right direction would be: 1. Remove the initial 10 seconds spawning timer of when you join a game. It serves no purpose and would improve the immersion and save ...
- by loumanchew - at 2013.09.20 15:33:00
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68. change tanks to: - in General Discussions [original thread]
Just reduce drastically the effective range of tanks and AV as well as the damage output/input so that we can have big fat encounters while removing the redlining pussying which reigns supreme in this game. Finally the game might actually look lik...
- by loumanchew - at 2013.09.20 15:25:00
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69. scout balancing petition , please sign SCOUT BROTHERS, ccp please respond and read - in General Discussions [original thread]
signed
- by loumanchew - at 2013.09.06 03:40:00
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70. What do you guys think of the armor buff? - in General Discussions [original thread]
I feel ya... I have never seen a game that takes 4 sniper shots to down someone, ever.
- by loumanchew - at 2013.09.04 23:03:00
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71. so who else came in blind? - in General Discussions [original thread]
I am a scout pilot. Need I say more? Yeah I don't play the game anymore. I just come to the forums for **** and giggles in hope that one day someone will take over and make this game what it should have been.
- by loumanchew - at 2013.09.04 13:08:00
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72. Kill assist worst nightmare for scouts - in General Discussions [original thread]
True Adamance wrote: Smooth Assassin wrote: Scanners warn the enemy and drop uplink takes up equipment which i need for my RE Why are you so focused on getting kills? You are a scout, your job is to scout.... Scouting does not reward, ...
- by loumanchew - at 2013.09.04 12:45:00
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73. What is op/what to use. - in General Discussions [original thread]
awwwwww mommy my OP toon don't work no more!! Tell me what to do...
- by loumanchew - at 2013.09.03 18:31:00
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74. Dropsuits Designable - in Feedback/Requests [original thread]
I don't know about the individual parts but I would certainly would like a customizable slot suit. For instance a scout with more equipment slots and 2 grenade slots at the expense of high and low slots would finally make us useful.
- by loumanchew - at 2013.09.03 16:11:00
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75. I see patch day is going well - in General Discussions [original thread]
Luxuro wrote: I don't remember the last time we had a solid patch, 1.3 was alright if i remember but not much else. I think this game just naturally cannot be balanced. I think it was 1.2 that I gave up but I revisit every patch to see if it ca...
- by loumanchew - at 2013.09.03 15:23:00
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76. Where are the fixes? - in General Discussions [original thread]
yea god knows how awful top models are.
- by loumanchew - at 2013.07.15 22:30:00
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77. Extreme Dropship Parking (Image) - in General Discussions [original thread]
Photoshoped.
- by loumanchew - at 2013.07.15 22:20:00
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78. Where are the fixes? - in General Discussions [original thread]
At this point I don't think we can really look at the dev's anymore for a ''guilty''. It has become obvious that the problem stems from much higher up in the food chain. If there was great leadership and management, there is no way this situation ...
- by loumanchew - at 2013.07.15 22:16:00
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79. [Feedback] Sniper Rifles underpowered in planetary conquest. - in Feedback/Requests [original thread]
Not just in PC. I have never seen a game where sniper rifles were so weak.
- by loumanchew - at 2013.07.15 19:56:00
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80. why do some people want forge guns nerfed? - in General Discussions [original thread]
DUST Fiend wrote: Forge guns need damage decay over a distance. Keep the splash radius, but lower the splash damage a little. At last someone that makes sense. The thing travels way too fast as well. Why infantry has more powerful weapons t...
- by loumanchew - at 2013.07.15 19:50:00
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