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121. The Mass driver is ok now / Flaylocks too - in Feedback/Requests [original thread]
LOL@ ''where are my shoes!'' Epic.
- by loumanchew - at 2013.07.09 01:24:00
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122. The Mass driver is ok now / Flaylocks too - in Feedback/Requests [original thread]
It makes me chuckle when I see ppl complaining about weapons that are made for a specific purpose. Yes an MD and a flaylock are great if you have heights in your favor or are in close quarters, but other than that they are really not efficient. Yo...
- by loumanchew - at 2013.07.09 00:47:00
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123. OP FOTM. Is this how it is going to be? - in General Discussions [original thread]
Apparently they were working on the core stuff, like framerate issues, connectivity and such. Now I think it has gotten more fluid aside from the strafe so I guess the next step is to throw all the content in and then start balancing once and for ...
- by loumanchew - at 2013.07.08 19:40:00
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124. The most OP dropsuit setup - in Feedback/Requests [original thread]
I've seen people using militia ARs and winning battles. True story.
- by loumanchew - at 2013.07.08 16:52:00
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125. Looking to Get into PC? Look no Further! - in General Discussions [original thread]
Props to you Chicago for showing some positive leadership.
- by loumanchew - at 2013.07.08 15:25:00
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126. 19/1 18/4 17/3 19/3 - in General Discussions [original thread]
FATPrincess - XOXO wrote: These and many more similar scores while playing ambush OMS in my logistics LAV. I always play solo and against top corp squads that have dedicated AV. Many times I get these scores while the 2nd best guy from my team ...
- by loumanchew - at 2013.07.08 14:27:00
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127. Ideas to increase Dust 514 game population - in General Discussions [original thread]
Finish the beta?
- by loumanchew - at 2013.07.08 03:33:00
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128. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
You are right about one thing, sniping isnt as cheap as people make it out to be. It's not as macho, but I can tell you that when I get my thale out people come look for me before long and I get orbitals at or close to me.
- by loumanchew - at 2013.07.08 03:27:00
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129. Derpship and hav bpo's - in Feedback/Requests [original thread]
Well I wouldnt have a problem with the BPO of anything if they implemented a side by side HP and resistance comparison to determine which one will blow up. I just think that it is false advertisement to say that in dust ''your tank is yours, you e...
- by loumanchew - at 2013.07.08 03:02:00
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130. [idea] How to fix redline sniping and afking. - in Feedback/Requests [original thread]
Lets have Marjorie call people out from the get go: ''You have 60 seconds total to spend in the red zone or the MCC, after which, you and your contract will be terminated.'' Kills you, kills your suit, kills your vehicule, kicks you out. Enoug...
- by loumanchew - at 2013.07.08 02:52:00
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131. (Feedback) This game is critically unfinished: a fan's annoyance - in Feedback/Requests [original thread]
So much truth.
- by loumanchew - at 2013.07.08 02:41:00
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132. Derpship and hav bpo's - in Feedback/Requests [original thread]
Sure, lets make more suicide kamikaze throwing themselves at us with something that costs them nothing. I like the way this game is going.
- by loumanchew - at 2013.07.08 02:34:00
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133. redline rail tanks & red line turrets are the only reason - in General Discussions [original thread]
Nguruthos IX wrote: loumanchew wrote: How about any damage of effect (knockback) is nullified if it came from the red zone? Maybe, but propose a solution to the inevitable line-edge campers. Who would pop out just long enough to take a ...
- by loumanchew - at 2013.07.08 02:27:00
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134. redline rail tanks & red line turrets are the only reason - in General Discussions [original thread]
How about any damage of effect (knockback) is nullified if it came from the red zone?
- by loumanchew - at 2013.07.07 22:10:00
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135. If heavies have it so hard, why do I see them all the time? - in General Discussions [original thread]
I'll give you that heavies need work because they are no longer a tank, they are watered down tanks because middle classes are now running as much HP as they are with a bunch of advantages. But don't compare heavies to scouts, they are nowhere nea...
- by loumanchew - at 2013.07.07 20:42:00
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136. the redline problem - and solution - in General Discussions [original thread]
The problem is not for the AR users or infantry really, the problem is for those that put millions on the line to help you win to only get sniped by a tank so far in his zone that even AV can't reach him. Blow vehicules up when more than x seconds...
- by loumanchew - at 2013.07.07 18:41:00
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137. Sometimes I wonder if people know there is a thing called armor tanking - in General Discussions [original thread]
Bettie Boop 2100190003 wrote: Adv Flux + Proto MD = dead squad most of the time. I run Gallente logi and am currently sitting at 180(ish) shields and 875 armor. I laugh at Flux grenades, hell halv the time Ill charge into a group cooking mine ...
- by loumanchew - at 2013.07.07 15:50:00
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138. The new, biggest threat to Dropships and game balance in general. - in General Discussions [original thread]
Billi Gene wrote: yes well historically long range artillery is usually a pain in the butt, countered only by finding their position... which would be the job of well... aircraft usually.... with the extended map for aerial units, a dropship is...
- by loumanchew - at 2013.07.07 15:27:00
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139. If heavies have it so hard, why do I see them all the time? - in General Discussions [original thread]
Loki Keller wrote: For one thing, people in this game are affected more than most by a thing called the sunken cost fallacy. Since SP is so precious, and we've already wasted so much of it on heavy suits and weapons that can only be used by hea...
- by loumanchew - at 2013.07.07 15:23:00
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140. 1.2 wasted months of money! - in General Discussions [original thread]
Darken-Sol wrote: go heavy once. then complain Pff Ive been playing the most basic of suits with the most basics of weapons without any points into proficiency and my KDR keeps going up and up compared to a proto scout maxed out. Heavy is ea...
- by loumanchew - at 2013.07.07 15:11:00
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