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341. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
Can we have this then an immediate PvE event where aliens are coming and we need to roast them for a tribal snack or something? Seriously...what does bbq alien species taste like I wonder....
- by lithkul devant - at 2013.08.30 20:29:00
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342. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
I'm all for dropships being able to get swarm launchers and forge gunners able to fire from them and whatever else people would like to use. However, I have conditions that I must stress be upheld if they are allowed to do this. Which I will now b...
- by lithkul devant - at 2013.08.30 20:23:00
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343. War Points for Anti-Hacking Contested NULL Cannons - in Feedback/Requests [original thread]
Vespasian Andendare wrote: sebil crostar wrote: Funkmaster Whale wrote: I think the reason it's not there in the first place is to prevent WP farming with continuous hacks/counter hacks. They said they need to come up with ways to prevent...
- by lithkul devant - at 2013.08.29 19:26:00
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344. My thoughts on Vehicle Ammo - in Feedback/Requests [original thread]
Honestly, the ammo thing really isn't that big of a deal, all that people would have to do if they are out is recall the vehicle then summon a new vehicle as long as they are not being targeted and you get full health and full ammo.
- by lithkul devant - at 2013.08.29 19:13:00
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345. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: halii oloektan wrote: Tank snipers need a way to be destroyed. Something like if they stay behind the redline for too long they get blown up. There is no real way to kill these fucks, as soon as you do a fraction of dam...
- by lithkul devant - at 2013.08.29 19:07:00
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346. Possible way to buff Scout dropsuits - in Feedback/Requests [original thread]
To the scout players, you honestly do not need a buff on the proto scout suits, at least on the Caldari scout, I have seen those with shields over 300 or 400, this combined with the fact, that shotguns, even the milita grade can one hit kill a hea...
- by lithkul devant - at 2013.08.29 04:20:00
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347. Murder Taxis and Mass Drivers, Proximity Explosives - in Feedback/Requests [original thread]
ugg reset wrote: WTF, do people realize that nothing about the MD changed when they nerfed the flaylock? hate on it all you want, the only thing I ever here devs talk about is how they are working on improving its hit detection. This isn't...
- by lithkul devant - at 2013.08.29 03:57:00
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348. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
Wanting the Pve, signing petition.
- by lithkul devant - at 2013.08.28 14:19:00
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349. Ambush spawn system - in Feedback/Requests [original thread]
Awry Barux wrote: The ambush spawn system needs serious changes. Twice today, I spawned and then died to a grenade with ~.25 seconds of spawning. The spawn system should select map locations with few/no enemies, not those PRESENTLY being attack...
- by lithkul devant - at 2013.08.28 14:17:00
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350. FOR THE LOVE OF GOD PLEASE FIX THE VANISIHING R/E - in Feedback/Requests [original thread]
With my limited experience with proxies during 1.3 I hated them, I tried putting them down in patterns I wanted a close enough fit so that if a vehicle ran over them, they would die. Instead I constantly had them just going poof, even the ones I h...
- by lithkul devant - at 2013.08.26 22:27:00
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351. Suggestion: Incursions - in Feedback/Requests [original thread]
Incursions could bring up a whole slew of new ways to have maps and objectives and all, I like the idea and support it.
- by lithkul devant - at 2013.08.25 03:32:00
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352. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
Summ Dude wrote: Not sure if there's been a thread about this yet, but yea basically what the title says. Sometimes while aiming at a stationary target (a sniper for example), I'll line up my shot, get my reticle red....and then I miss. Neither...
- by lithkul devant - at 2013.08.25 03:13:00
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353. (feedback) the Kaimeras Objective - in Feedback/Requests [original thread]
I honestly think this is one of the worst events CCP has done for Dust, congradulations on hitting a new low CCP. Thank you for show casing how crappy your match making service is, also noticed you finally bumped up the academy to 2k WP, you're sl...
- by lithkul devant - at 2013.08.24 18:38:00
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354. (feedback) the Kaimeras Objective - in Feedback/Requests [original thread]
Tallen Ellecon wrote: From a development standpoint: These events are done to get people on and get consistent data. When everyone has the same goal. i.e most kills, most wins, most hacks, they can collect all sort of data. When an event has on...
- by lithkul devant - at 2013.08.24 15:52:00
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355. (feedback) the Kaimeras Objective - in Feedback/Requests [original thread]
sQuatch78 wrote: I don't think the win % are to high currently. Think the challenges might be CCPs way of pushing fights into more squad-based run matches. Personally, as a loner I keep hoping squads till i find one that is actually communicat...
- by lithkul devant - at 2013.08.23 21:22:00
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356. (feedback) the Kaimeras Objective - in Feedback/Requests [original thread]
Tal-Rakken wrote: The rewards are next to meaningless anyways a few standard aur suits and a few aur mods... It's the principle of the arguement not the actual rewards that are the problem. This is another event between the haves and have no...
- by lithkul devant - at 2013.08.23 17:33:00
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357. (feedback) the Kaimeras Objective - in Feedback/Requests [original thread]
http://dust514.com/news/blog/2013/08/kameiras-objective/ I believe that this contest/event is completely unfair with the current match making service, unless it is entirely revamped with the 1.4 update. http://dust514.com/news/blog/2013/08/upr...
- by lithkul devant - at 2013.08.23 17:27:00
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358. Let me Hack and Recal Enemy Vehicles - in Feedback/Requests [original thread]
Would make it when I actually see a vehicle more woth while to capture even a milita LAV rather then just blowing it up for the +40 wip. I would deffinately have done this against a few LLAV's I've captured in the past before or tanks (when I get ...
- by lithkul devant - at 2013.08.22 14:35:00
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359. [[[REQUEST]]] Picking up dead clones WEAPONS - in Feedback/Requests [original thread]
Often enough I don't care about picking up the enemy's weapon, it's theirs's the nanites are eating it, whatever, what I want is just to be able to pick up ammo, since behind enemy lines when you run out of ammo you are rather screwed because evem...
- by lithkul devant - at 2013.08.22 14:21:00
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360. (Request) For details on patch 1.4 - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=103087&find=unread This is a page where people have collected more confirmed things about 1.4 if you want to take a look at it.
- by lithkul devant - at 2013.08.22 02:50:00
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