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1021. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Fox Gaden wrote: When I first started working with Logi I was constantly breaking the stream when dodging for cover, and often my Logi ended up dying when suddenly I was no longer standing between them and the guy who had formerly been shooti...
- by lee corwood - at 2014.01.06 20:08:00
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1022. [Request] better wp rewards for destroying equipment sidenote on solving the &qu... - in Feedback/Requests [original thread]
Shadow Archeus wrote: lee corwood wrote: Shadow Archeus wrote: Damn......thought I was onto something......cool idea but bad idea I guess...? More to the constructive part of this, Shadow, I think what you might be seeing is actually r...
- by lee corwood - at 2014.01.06 01:55:00
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1023. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
Suanar Daranaus wrote: Quafe suits are pretty but I'm not going to spec all those sp's into a Scout just to try one on. I'm already a Min Scout next Time can the Min get some extra nice looking Duct tape to apply to our suits instead? Mabey i...
- by lee corwood - at 2014.01.05 19:53:00
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1024. Message telling you who is sending the squad invite, not their SL - in Feedback/Requests [original thread]
+1
- by lee corwood - at 2014.01.05 19:49:00
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1025. Open letter to anyone considering to apply to CPM1 - in General Discussions [original thread]
MoonEagle A wrote: If she was so horrible, I am sure CCP would discourage her from running. Whoever runs, I hope there is at least one female still on the board. There are increasing numbers of females playing. Unfortunately I think it's har...
- by lee corwood - at 2014.01.05 19:23:00
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1026. [Request] better wp rewards for destroying equipment sidenote on solving the &qu... - in Feedback/Requests [original thread]
Shadow Archeus wrote: Damn......thought I was onto something......cool idea but bad idea I guess...? More to the constructive part of this, Shadow, I think what you might be seeing is actually really really really new players that don't even...
- by lee corwood - at 2014.01.05 19:17:00
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1027. [Request] better wp rewards for destroying equipment sidenote on solving the &qu... - in Feedback/Requests [original thread]
I don't think we really need any changes. Getting a little something from destroying then now is icing on the cake personally. Not having tactical awareness to turn your welded on helmet head to see the equipment and destroy it is something the ne...
- by lee corwood - at 2014.01.05 03:19:00
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1028. Am i the only one who thinks that the rail rifle is a bit ridiculous at all ranges. - in General Discussions [original thread]
Prince Adidas wrote: N1ck Comeau wrote: the rail rifle does make other guns useless, like laser. Now that you mention it, I barely see anybody using a laser rifle anymore, haven't seen one in a while. ...or basically any other weapon t...
- by lee corwood - at 2014.01.05 03:08:00
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1029. "GET GOOD" - in General Discussions [original thread]
Timtron Victory wrote: Learn to strafe like a "scarecrow" when shooting. Hopping like an "elephant" in a gun fight also helps you to stay alive. ^this. so much this. but also, its not a catch all. some people are always gonna hate. even th...
- by lee corwood - at 2014.01.05 02:38:00
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1030. Am i the only one who thinks that the rail rifle is a bit ridiculous at all ranges. - in General Discussions [original thread]
Fire of Prometheus wrote: I find it balanced, the only concern is how quickly you can ADS. I've noticed the adv rr snaps ads a lot quicker than the basic one and roughly the same as the proto rr. Idk but I feel the rail rifle is "my" weapon. I...
- by lee corwood - at 2014.01.05 02:19:00
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1031. Quick Question - in Rookie Training Grounds [original thread]
I think this is the unofficial answer: https://forums.dust514.com/default.aspx?g=posts&t=88199
- by lee corwood - at 2014.01.05 02:05:00
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1032. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
TechMechMeds wrote: Scheneighnay McBob wrote: Little-known fact: you can actually move as you're being revived. As soon as the standing-up animation begins, I'm already headed for cover. I thought they fixed the powerslide. Usually bef...
- by lee corwood - at 2014.01.05 01:45:00
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1033. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Little-known fact: you can actually move as you're being revived. As soon as the standing-up animation begins, I'm already headed for cover. I think most people *hopefully* know this and its only the people not payi...
- by lee corwood - at 2014.01.05 01:39:00
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1034. [Request] Show how much isk/aur was lost in battle - in Feedback/Requests [original thread]
That would be fun. Being able to see that my lost 12k for losing 6 militia play suits with a shotgun chasing that one proto I killed cost them over 80k. That would be very satisfying.
- by lee corwood - at 2014.01.04 21:22:00
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1035. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
TechMechMeds wrote: lee corwood wrote: TechMechMeds wrote: And I believe you should automatically pull out your sidearm, not fire your main weapon while dragging someone. Really like this idea. Unless they don't have a sidearm... T...
- by lee corwood - at 2014.01.04 21:14:00
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1036. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
King0fHearts wrote: Yea, I'm not really for this idea. What is to stop people from abusing it? For example dragging someone out of bounds? If they didn't like that team mate? This sounds hilarious. I would pay to see this. Once. Then I'd ...
- by lee corwood - at 2014.01.04 21:09:00
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1037. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
TechMechMeds wrote: And I believe you should automatically pull out your sidearm, not fire your main weapon while dragging someone. Really like this idea. Unless they don't have a sidearm...
- by lee corwood - at 2014.01.04 21:08:00
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1038. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
As far as getting isk as a reward, I think once we get the player market (whenever that is) we'll feel less underwhelmed because we'll have the ability to convert what we cannot use into isk or if we have a corp where we know dedicated players wil...
- by lee corwood - at 2014.01.04 07:03:00
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1039. Open letter to anyone considering to apply to CPM1 - in General Discussions [original thread]
As a developer myself, this sounds like it would be incredibly rewarding to be a part of, even if it is hard, tiring and sometimes frustrating, however, I think there might be better candidates. Like others, I'm hesitant to really put my name in t...
- by lee corwood - at 2014.01.04 06:49:00
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1040. Star Trek vs Star Wars. - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Star Wars has simplistic unoriginal plot. Star Trek has a complete lack of style, its aesthetically lacking. I also dislike standalone episodes, and prefer an overarching plot, so I guess Star Wars has the edge on ...
- by lee corwood - at 2014.01.04 06:24:00
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