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41. In defense of protostomping for 5MCC - in General Discussions [original thread]
Troll post is good troll. I'm just choosing to view it as such cause logic is failing and this is just too ridiculous to waste more time on.
- by lee corwood - at 2015.03.07 21:48:00
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42. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Fizzer XCIV wrote: Cat Merc wrote: Rattati, will a double myo stim Gal Assault be able to jump on a supply depot? No. I doubt it. Triple Myo Minscouts will be able to just get on the shipping crates we see a lot, which...
- by lee corwood - at 2015.03.07 17:41:00
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43. Knights Of Ender Now Recruiting - in Corporation Recruitment [original thread]
Actively involved in community events. We're happy to take on veterans and new players alike. Even if you're just a casual player who isn't on every day but wants a squad they can depend on when they are, we're welcoming of any players regardless ...
- by lee corwood - at 2015.03.07 17:37:00
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44. KOE Agents Arrives! - in General Discussions [original thread]
I still want my melee only battle. I'm willing to dump money into getting 16 v 16 melee only. Especially with news of stimulants coming. Everyone will need the practice =^_^=
- by lee corwood - at 2015.03.07 06:10:00
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45. So i got a question? Part Two. - in General Discussions [original thread]
Because I'm always the one to die in a 1v1, I just cry "no wait, no no hey nooooooooo I thought we were friends ..."
- by lee corwood - at 2015.03.07 05:48:00
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46. In defense of protostomping for 5MCC - in General Discussions [original thread]
Viktor Hadah Jr wrote: I still don't see proto vs proto during this event. it is still generally proto vs randoms Also if people are pushing to run militia for the solo purpose of dying. So would it not be to the advantage of those who run ar...
- by lee corwood - at 2015.03.07 05:43:00
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47. In defense of protostomping for 5MCC - in General Discussions [original thread]
Viktor Hadah Jr wrote: lee corwood wrote: Viktor Hadah Jr wrote: lee corwood wrote: Nice argument but you're assuming that the people who are getting repeatedly stomped are STAYING to continue the slaughter. Less players willing to giv...
- by lee corwood - at 2015.03.07 05:07:00
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48. Question about the participants of FW - in General Discussions [original thread]
1. New players aren't given enough information on the game and gamemodes in general to know the difference. I've had brand new 4 mil players jump into my squad in FW having no idea what it was about or that friendly fire existed. They just joined ...
- by lee corwood - at 2015.03.07 05:03:00
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49. In defense of protostomping for 5MCC - in General Discussions [original thread]
ReGnYuM wrote: I really do not think the general public understand how efficient some of the top proto squads are at killing. Especially, in regards to ambush. They usually clear ambush in under 3 minutes, and OMS in under 5. A good Ambush sq...
- by lee corwood - at 2015.03.07 04:46:00
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50. In defense of protostomping for 5MCC - in General Discussions [original thread]
Viktor Hadah Jr wrote: lee corwood wrote: Nice argument but you're assuming that the people who are getting repeatedly stomped are STAYING to continue the slaughter. Less players willing to give a **** and stay around = less numbers to kill ...
- by lee corwood - at 2015.03.07 04:45:00
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51. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Most very good! But few are not : Removal of vehicles from ambush OMS: because lessens the option and variety. There was no problem about people not playing OMSs and leaving. Now it will be possible to play dust with ...
- by lee corwood - at 2015.03.07 02:20:00
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52. In defense of protostomping for 5MCC - in General Discussions [original thread]
Nice argument but you're assuming that the people who are getting repeatedly stomped are STAYING to continue the slaughter. Less players willing to give a **** and stay around = less numbers to kill
- by lee corwood - at 2015.03.07 02:04:00
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53. AOE question - in Rookie Training Grounds [original thread]
Mejt0 wrote: lee corwood wrote: Mejt0 wrote: MD does full damage within its explosion radius. However, someone said few days ago that they've changed grenades. That they no longer deal full dmg within their radius. It's scaling, the clo...
- by lee corwood - at 2015.03.07 01:12:00
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54. KOE Agents Arrives! - in General Discussions [original thread]
MRBH1997 wrote: Jadek Menaheim wrote: I'll probably be looking to set up a sponsorship of squad events for PLC scouts on dropships once the myofib jump modules changes of hotfix echo come on board. Look forward to it ^_^ Lokking forwa...
- by lee corwood - at 2015.03.06 20:36:00
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55. AOE question - in Rookie Training Grounds [original thread]
Mejt0 wrote: MD does full damage within its explosion radius. However, someone said few days ago that they've changed grenades. That they no longer deal full dmg within their radius. It's scaling, the closer to center the more dmg it does. B...
- by lee corwood - at 2015.03.06 01:33:00
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56. hardly surprising results for this event - in General Discussions [original thread]
played about 20 rounds today. won 3 of them. 12 of the 20 was the same set of people using their proto gear. Basically just getting through a few victories at a time a day on each character before shutting it off for a different game. I like this ...
- by lee corwood - at 2015.03.06 01:30:00
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57. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
David Spd wrote: If this is gonna be a thing, there needs to be clear and concise explanation SOMEWHERE in the game. I am somewhat neutral to the idea in general, but I do think that the game simply does not educate players at all, and this is ...
- by lee corwood - at 2015.03.05 18:29:00
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58. Apologies to those asking for a RE nerf - in General Discussions [original thread]
Brush Master wrote: al nize mk2 wrote: CCP Rattati wrote: Throwing distance is difficult to reduce if we don't want to mess up scouts throwing remotes on tanks. If it were that easy, we would have put zero throw distance a long time ago. ...
- by lee corwood - at 2015.03.05 17:54:00
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59. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Equipment changes... tripling the amount you can carry? O_O Wow. So if I carry Ishukone Gauged Nanohives I can carry 12? I don't think he meant 3x did he? i thought he meant a base +3. If it really is 3x at least...
- by lee corwood - at 2015.03.05 17:49:00
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60. NEW MAP!!!! - in General Discussions [original thread]
Bar Be wrote: ! Not played that map. Never even knew it existed before watching that video. Does it get used for Ambush or Domination? Only Skirmish that I've seen. Only seen it 3 times total.
- by lee corwood - at 2015.03.04 20:34:00
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