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481. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
hm.. where oh where are the blue tags on this, it has been an issue for enough.
- by ladwar - at 2013.07.06 20:11:00
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482. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
Aeon Amadi wrote: From my experience these damned things are amazing at siege warfare. You can pin a lot of infantry into a single objective very easily from 100m+ with Fragmented and two Accelerated/Cycled small turrets. The tricky part is l...
- by ladwar - at 2013.07.05 18:48:00
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483. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
hm.. no blue tags still..
- by ladwar - at 2013.07.05 18:33:00
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484. [Feedback] 3x SP feels normal - in Feedback/Requests [original thread]
BL4CKST4R wrote: ladwar wrote: Buster Friently wrote: BL4CKST4R wrote: I do play, I play every game but once I die twice back to the MCC :). Gotta keep my costs low. That's why you run militia, or cheap fits. Have some economic s...
- by ladwar - at 2013.07.05 18:20:00
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485. How to Bring Large Missile Turrets to a Level Playing Field - in Feedback/Requests [original thread]
my suggestion to fix missiles: fragment- instead of spreading outwards focus inwards toward cross hairs but cut some range out, maybe down to 120m cycled- have them cycled!!!! one missiles per fire and each reload on their own(reload of 1.8second ...
- by ladwar - at 2013.07.05 18:10:00
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486. [Feedback] 3x SP feels normal - in Feedback/Requests [original thread]
Buster Friently wrote: BL4CKST4R wrote: I do play, I play every game but once I die twice back to the MCC :). Gotta keep my costs low. That's why you run militia, or cheap fits. Have some economic sense. AFKing is like cutting in line...
- by ladwar - at 2013.07.05 17:53:00
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487. SAGA II comes with 70% damage reduction???? - in Feedback/Requests [original thread]
Syther Shadows wrote: Can i just point out it has more cpu and power grid than the free lav ~ ... its amazing... and the missile on it uses up less power and cpu than the one on the free lav this is clearly broken imo for the small cost of ...
- by ladwar - at 2013.07.05 17:44:00
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488. [Feedback/Request] AV Comparison: swarm launcher vs plasma cannon - in Feedback/Requests [original thread]
so plasma=useless just like caldari HAV=useless nuff said here.
- by ladwar - at 2013.07.05 09:36:00
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489. Chassis - in Feedback/Requests [original thread]
removed from game to never come back because CCP hates shield HAVs.
- by ladwar - at 2013.07.04 22:22:00
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490. Missile Installations vs Missile Turrets - in Feedback/Requests [original thread]
Bhavesh Prajapat wrote: Installations do NOT have an infinite range Fire it into the distance and you will see that after maybe 750m (way, way, WAY off map) the missiles explode. On some maps the missile installations do not have the hostile ...
- by ladwar - at 2013.07.04 20:00:00
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491. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
CharCharOdell wrote: Harpyja wrote: With the addition of pilot suits, armor tanks will now become I-Win buttons. Yup, bc the bonus is larger for the armor tank than the shield tank, as it is a percent-bonus, rather than flat bonus. All th...
- by ladwar - at 2013.07.04 19:53:00
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492. Missile Installations vs Missile Turrets - in Feedback/Requests [original thread]
Kharga Lum wrote: yes, I was able to figure that out. Is it done on purpose that one is unlimited and the other isn't? installation can't be upgraded so they don't care about what the players can't tweak to make better while on the other hand...
- by ladwar - at 2013.07.04 19:39:00
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493. Missile Installations vs Missile Turrets - in Feedback/Requests [original thread]
mounted missiles turrets on vehicles have a range of 250m missiles installations have unlimited range.
- by ladwar - at 2013.07.04 19:05:00
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494. [New dropsuit module] heat sink - in Feedback/Requests [original thread]
or not because they just isn't enough % of weapons that use heat as a limit.
- by ladwar - at 2013.07.04 18:10:00
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495. Shield Recharge [Ninja Change] - in Feedback/Requests [original thread]
Cosgar wrote: madd greazy wrote: actually if you were on the forums enough you would have seen an extended downtime post where they said they would be fixing the shield energizer module not requiring a skill and other things like remove the ...
- by ladwar - at 2013.07.04 18:08:00
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496. SAGA II comes with 70% damage reduction???? - in Feedback/Requests [original thread]
Son-Of A-Gun wrote: Aeon Amadi wrote: No skill requirement, Aurum Missile Launcher and a shield module that reduces incoming damage by -70 Percent- all for the low low price of 15,000 isk. CCP, youre drunk, go home. That module sucks. ...
- by ladwar - at 2013.07.04 18:04:00
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497. Sexual solicitation complaint - in Feedback/Requests [original thread]
lol... need you agree to 18+ content.. wait there is. case closed, mute them then report then in a ticket because all of us are like LOL was it a chick and you got scared you get an STD over the net.
- by ladwar - at 2013.07.02 01:38:00
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498. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: ladwar wrote: CCP Nullarbor wrote: So as a few people have pointed out in this thread already that the academy itself is fine and actually meets our intended goal which is to provide a safe area to practice the firs...
- by ladwar - at 2013.06.30 04:00:00
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499. [IMPERATIVE FEEDBACK] CCP you HAVE to fix this - in Feedback/Requests [original thread]
used to help retain new players but at this point i just don't want to deal with the DEV team or their way of thinking because its not leading to a good game in my eyes just more very beta game play and trying to compete with AAA games when it can...
- by ladwar - at 2013.06.30 03:03:00
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500. [Request] Nerf the HAVs/LAVs or buff the AV/Swarm Launcher - in Feedback/Requests [original thread]
Newman Robinson wrote: ladwar wrote: Arx Ardashir wrote: It's been fun, Robinson. It was especially entertaining back when you just looked woefully ignorant, but the whole "6 is not 150% of 4" thing just ruinied the entire illusion. You s...
- by ladwar - at 2013.06.30 02:39:00
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