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161. [Request] Does we need Smoke Grenade ??? - in Feedback/Requests [original thread]
/facepalm "do we need smoke grenades" not does we need smoke grenades does we need hit you hard on head hammer with?
- by ladwar - at 2013.09.25 03:45:00
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162. [Problem] Left side of the map overview - in Feedback/Requests [original thread]
it is annoying
- by ladwar - at 2013.09.24 10:34:00
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163. Why must heavies have no love - in Feedback/Requests [original thread]
George Moros wrote: Whenever someone QQs about heavies being UP (especially HMG heavy), I keep reading replies saying that HMG heavy isn't UP if you "play it right". And by "playing it right", they usually mean heavy has to "flank", "sneak" and...
- by ladwar - at 2013.09.23 11:35:00
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164. (Request) Proto gear, price for effectiveness - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: Sinboto Simmons wrote: Ok so any player that's been around from the closed beta knows that there has been a massive change in the game, this is of course expected no game runs for over a year and doesn't change, howe...
- by ladwar - at 2013.09.23 11:03:00
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165. [Request] Ability to Evade Swarm Missiles (1.6!) - in Feedback/Requests [original thread]
Synbot wrote: A simple, and possibly easily implemented feature that could, hopefully, be seen in 1.6. Swarm missiles should 'un-lock' it's target if it's within 15 meters of it. After 15 meters it'll follow a straight path. This gives drivers...
- by ladwar - at 2013.09.22 04:07:00
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166. {[Request]} [Snipers] Proposed Sniper Mechanics (How to Make Snipers Better) - in Feedback/Requests [original thread]
in dust sniper rounds travel faster then 7,000m/s at 2,500m/s
- by ladwar - at 2013.09.22 03:24:00
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167. Gunner modules wheel - in Feedback/Requests [original thread]
that was pushed back and might not even happen
- by ladwar - at 2013.09.21 14:59:00
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168. Gunner modules wheel - in Feedback/Requests [original thread]
shaman oga wrote: Ok, seems like talking with a wall, i give up, my idea is good, you just don't understand. you can't see how a random on your team will use that against you, that's fine. dust has the biggest scrub base that doesn't care for...
- by ladwar - at 2013.09.21 14:36:00
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169. [REQUEST]allow player to make SP donations - in Feedback/Requests [original thread]
Mossellia Delt wrote: ladwar wrote: jerrmy12 kahoalii wrote: so, if you're running low on SP to say, upgrade your tank skills for your corp, but can't, your corp, or friend should be able to donate any un-spent SP to help you, anyone agre...
- by ladwar - at 2013.09.21 14:28:00
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170. Gunner modules wheel - in Feedback/Requests [original thread]
shaman oga wrote: ladwar wrote: have a blue follow me and my 2 gunners for 300m then he stole a gunner spot and spent the whole time spamming rounds into my tank till the very end of the match. blue dots are the worse enemy on the field. no...
- by ladwar - at 2013.09.21 14:23:00
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171. Gunner modules wheel - in Feedback/Requests [original thread]
shaman oga wrote: They should have hurt you so much I will not try again to make you understand that it will change nothing for you and if a blue dot want to sit all the time in your gunner seat, he will be able to do that even when you will ...
- by ladwar - at 2013.09.21 14:11:00
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172. in-game trolling is OP - in Feedback/Requests [original thread]
title says it all but if you want more there is plenty from AFKing to mass suicide-ing and anything else you can think of. please fix this CCP. remove friendly crash damage, limit suicides, kick players that die over 7 times without WP or d...
- by ladwar - at 2013.09.21 14:08:00
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173. Gunner modules wheel - in Feedback/Requests [original thread]
shaman oga wrote: ladwar wrote: that just going to lead to more trolling blue dots, no thanks its bad enough as it. i hate trolling blue dots in my vehicles as it is already, no reason to give more reason to troll vehicle users any more. ...
- by ladwar - at 2013.09.21 13:51:00
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174. Gunner modules wheel - in Feedback/Requests [original thread]
shaman oga wrote: You don't understand: you will have the module wheel as it's now, all the modules will affect the hull and your main turret. gunners will have their module wheel separated from yours, you will fit your little turret seats in t...
- by ladwar - at 2013.09.21 13:28:00
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175. Gunner modules wheel - in Feedback/Requests [original thread]
no. i don't want some dumb blue draining my heat sink or any other future modules they put on. i might think about it if and only if vehicle locks are in the game and work 100% of the time with forced ejection from the owner/driver. till then i wa...
- by ladwar - at 2013.09.21 11:54:00
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176. Gunner modules wheel - in Feedback/Requests [original thread]
no gunner is ever going to touch my module wheel.
- by ladwar - at 2013.09.21 11:43:00
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177. [REQUEST]allow player to make SP donations - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: so, if you're running low on SP to say, upgrade your tank skills for your corp, but can't, your corp, or friend should be able to donate any un-spent SP to help you, anyone agree? or exchange isk for sp 1 mil isk for o...
- by ladwar - at 2013.09.21 11:41:00
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178. [Feedback] Store purchases limits in quarters - in Feedback/Requests [original thread]
its because your OP, not tanks just you.
- by ladwar - at 2013.09.21 07:46:00
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179. Why must heavies have no love - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Welp it's official I tried an Amarr militia fit and went 17/0 ( ar and grenades). I just played as my proto heavy and got 11/7. Why you do this ccp my 20 mil skill points are useless my heavy is to Up and the hmg is to ...
- by ladwar - at 2013.09.21 07:45:00
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180. blue berry theft - in Feedback/Requests [original thread]
jerrmy12 kahoalii wrote: cronos1984 wrote: Its the bane of my life. Nothing worse i spend the money an some jerk off steals my gear. This is not right. Others in my vehicle and i can not recall something thats mine? Wow thanks guy who iv bee...
- by ladwar - at 2013.09.20 10:21:00
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