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101. Events - in Feedback/Requests [original thread]
Devadander wrote: The skin rewards are an awesome touch. But I've noticed the community's displeasure is less with reward, and more with the method. I will explain. We kill people all the time. Same for hacks and destructions and assists. I'...
- by korrah silain - at 2015.06.25 18:55:00
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102. Stat Padding and Leaving Battle - in Feedback/Requests [original thread]
Nope. Why should I be forced to play a match that has both become one sided and unfun? Just so you can have more fodder? Nah I'd rather not play. A sentiment I'm sure many share, so would you prefer a shrinking player base, or an occasional annoya...
- by korrah silain - at 2015.06.25 16:53:00
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103. Merge shield regulators and rechargers into one module - in Feedback/Requests [original thread]
Sgt Kirk wrote: korrah silain wrote: I like it. Perhaps put them in the low slots, then put arnor reppers in the high... Never, ever put armor repair modules in the high slots. You will break the game to an indefinite amount of FUBAR is ...
- by korrah silain - at 2015.06.22 23:42:00
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104. Merge shield regulators and rechargers into one module - in Feedback/Requests [original thread]
I like it. Perhaps put them in the low slots, then put arnor reppers in the high...
- by korrah silain - at 2015.06.22 11:29:00
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105. Slot Progression and APEX Suits - in Feedback/Requests [original thread]
Perhaps once tiercide hits they should be bumped up in capacity to allow more adv fittings...either 3/4 of an adv core, or just full adv cpu and pg values?
- by korrah silain - at 2015.06.18 22:16:00
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106. Nerf + jump to mods - in Feedback/Requests [original thread]
So not to derail the discussion of "is this believable" as that's subjective but imo bunny fits are a bit of a problem if only because they are: Only a viable strategy at proto levels, thus disallowing new players' use. Kinda gives way too much of...
- by korrah silain - at 2015.06.13 01:38:00
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107. possible capture the flag (like) game mode - in Feedback/Requests [original thread]
Can't be any worse than acqu +1
- by korrah silain - at 2015.06.12 10:26:00
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108. ScR Feedback Damage - in Feedback/Requests [original thread]
Hmmm maybe a non damaging, longer seizing version could be a variant. People always say we need more variants for the scr...
- by korrah silain - at 2015.06.09 04:08:00
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109. Ideas for New Grenade Types - in Feedback/Requests [original thread]
SHADOWBlood ASSASSIN wrote: FullOf Ideas wrote: We have three types of grenades in dust 514. I have ideas, some adapted from call of duty, that could be worked into the game, adding more options and strategies. Radar grenade- this grenad...
- by korrah silain - at 2015.06.01 04:02:00
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110. Ideas for New Grenade Types - in Feedback/Requests [original thread]
FullOf Ideas wrote: the function is supposed to be armor destroying, but it cant get past any shields, opposite of the flux grenade The idea of "crucible" is clever. I like it. Not what I meant, will it have a large blast like a flux? Exactly...
- by korrah silain - at 2015.06.01 03:35:00
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111. Swarm Problem - in Feedback/Requests [original thread]
Alena Ventrallis wrote: The problem with swarms has always been that they are expected to be maneuverable enough to catch an ADS while strong enough to kill HAVs. This leads to an OP weapon, especially when its fire and forget. The solution is ...
- by korrah silain - at 2015.06.01 03:30:00
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112. Ideas for New Grenade Types - in Feedback/Requests [original thread]
FullOf Ideas wrote: We have three types of grenades in dust 514. I have ideas, some adapted from call of duty, that could be worked into the game, adding more options and strategies. Radar grenade- this grenade coats enemies in a swarm of n...
- by korrah silain - at 2015.05.31 22:14:00
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113. waiting for deployment drops - in Feedback/Requests [original thread]
I just got on today and when searching for battles within two minutes I will get to the waiting for deployment message, then the search etc. Just stops. No notice no nothing.
- by korrah silain - at 2015.05.26 22:14:00
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114. Team deploy. Please. - in Feedback/Requests [original thread]
They need a way to give individual squads directives, I propose as an option, in a menu simmaler to the orbital strike menue, you can use a cursor to issue the different squads different commands.
- by korrah silain - at 2015.05.24 09:33:00
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115. Match Quality Feedback - in Feedback/Requests [original thread]
Vesta Opalus wrote: Hey CCP-ites: do you think it would be possible to add in an interface option to vote whether a match was good, bad, or neutral at the end of a match? Hit X to vote, options come up: match was gr8, match was ok, match was p...
- by korrah silain - at 2015.05.07 16:49:00
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116. nova class of weapons - in Feedback/Requests [original thread]
Pokey Dravon wrote: korrah silain wrote: Your assessments are innacurate or unfounded: Shield and sword(gives directional HP boost on any suit not just sentinals its an option that can be employed differently in different situations on diff...
- by korrah silain - at 2015.05.06 17:13:00
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117. nova class of weapons - in Feedback/Requests [original thread]
Pokey Dravon wrote: korrah silain wrote: Gallente: tower shield/ one handed sword fits with their combat doctrine of preserving combatants life and emphasis on cqc Caldari: said trifdent because its historically paired with nets, though any...
- by korrah silain - at 2015.05.06 05:44:00
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118. ambush and LAVs - in Feedback/Requests [original thread]
Sounds like a good idea, especially dropping the turrets.
- by korrah silain - at 2015.05.05 20:02:00
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119. The problem with gal logi .. - in Feedback/Requests [original thread]
I would say lower wp value to 10 and make it team wide might be a good balance.
- by korrah silain - at 2015.05.05 19:56:00
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120. nova class of weapons - in Feedback/Requests [original thread]
Pokey Dravon wrote: korrah silain wrote: Pokey Dravon wrote: korrah silain wrote: There's no real reason not to try it.also if you expand weapon types with other mechanics it will add a lot of variety. Can I get a gun that shoots o...
- by korrah silain - at 2015.05.05 19:49:00
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