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41. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
DeathwindRising wrote: korrah silain wrote: DeathwindRising wrote: korrah silain wrote: [quote=DeathwindRising] No, it should deffinatly be equipment. Bringing back the dead should be an option you have to pay for, not a given. I like ...
- by korrah silain - at 2015.11.09 10:01:00
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42. Officer Assistance - in Feedback/Requests [original thread]
Thexan Valkorian wrote: korrah silain wrote: Ok, well ignoring the other things that could be better spent time on that i mentioned(also forgot a weapon customization system that has been proposed) that doesn't mean that balance can't be mo...
- by korrah silain - at 2015.11.09 05:37:00
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43. Officer Assistance - in Feedback/Requests [original thread]
Ok, well ignoring the other things that could be better spent time on that i mentioned(also forgot a weapon customization system that has been proposed) that doesn't mean that balance can't be more or less achieved. Yes someone will always compla...
- by korrah silain - at 2015.11.09 04:45:00
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44. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
DeathwindRising wrote: korrah silain wrote: DeathwindRising wrote: Pokey Dravon wrote: I think what we're really missing at this point however is looking at the underlying issue with Nanite Injectors? Nanite Injectors are by far the m...
- by korrah silain - at 2015.11.09 03:15:00
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45. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
DeathwindRising wrote: Pokey Dravon wrote: I think what we're really missing at this point however is looking at the underlying issue with Nanite Injectors? Nanite Injectors are by far the most underutilized piece of equipment out on the ma...
- by korrah silain - at 2015.11.09 02:49:00
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46. [Idea] Vehicles vs AV (yes another one...) - in Feedback/Requests [original thread]
Derpty Derp wrote: So av's biggest gripe is with not being easily balanced 1v1. This completely ignores that you can have many people in a vehicle, yet still be just as flimsy. What if vehicle skills were not damage output based, but defense b...
- by korrah silain - at 2015.11.09 01:30:00
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47. Officer Assistance - in Feedback/Requests [original thread]
Thexan Valkorian wrote: korrah silain wrote: Thexan Valkorian wrote: korrah silain wrote: Why? Seems like programing ai for this would be a pointless waste of time and effort on ccps part considering all the other stuff they could be d...
- by korrah silain - at 2015.11.08 23:58:00
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48. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
I'd be for adding an additional function to the needles but I disagree with making it aechanic exclusive go one suit. It should be a mechanic available to all suits(inherent to the injector) but the cal logo should get a bonus to it. Another way t...
- by korrah silain - at 2015.11.08 22:39:00
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49. Officer Assistance - in Feedback/Requests [original thread]
Thexan Valkorian wrote: korrah silain wrote: Why? Seems like programing ai for this would be a pointless waste of time and effort on ccps part considering all the other stuff they could be doing. I see no reason the game needs officers. Ho...
- by korrah silain - at 2015.11.08 22:35:00
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50. Officer Assistance - in Feedback/Requests [original thread]
Why? Seems like programing ai for this would be a pointless waste of time and effort on ccps part considering all the other stuff they could be doing. I see no reason the game needs officers.
- by korrah silain - at 2015.11.08 18:46:00
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51. how would an ammar assault officer be like - in Feedback/Requests [original thread]
Personally I think they'd be like "FREEEEEEEM, PEW PEW PEW PEW! *RELIGOUSLY ZEALOUS DECLARATION OF RACIAL SUPERIORITY!* " but that's just how most amarr sound to me...
- by korrah silain - at 2015.11.08 12:06:00
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52. Improving RE AV capability - in Feedback/Requests [original thread]
Pokey Dravon wrote: CCP Makes REs detonate within 1-2 meters of a vehicle. Clever player enters FacWar. Clever player calls in LAV. Clever player pulls out REs. Clever player walks up to LAV. Clever player tosses RE onto hood of LAV. RE d...
- by korrah silain - at 2015.11.08 12:03:00
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53. Shoots and ladders! - in Feedback/Requests [original thread]
TheEnd762 wrote: korrah silain wrote: TheEnd762 wrote: Kallas Hallytyr wrote: TheEnd762 wrote: Only if we get proxy anti-personnel mines. Otherwise, no, get a damn dropship yourself. Why, so you can pay even less attention while y...
- by korrah silain - at 2015.11.05 18:32:00
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54. Shoots and ladders! - in Feedback/Requests [original thread]
IR Scifi wrote: Kallas Hallytyr wrote: Ladders should have been the answer when the Myofib changes were made. I'm in favour of ladders everywhere. Wouldn't fix the problem of heavies not being able to traverse the current terrain (such a...
- by korrah silain - at 2015.11.05 02:10:00
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55. [Discussion] [Ideas] Vehicles... - in Feedback/Requests [original thread]
Ok, so I'm here speaking as a foot slogger so that's where my perspective is coming from. I agree with some of this, but a few suggestions have me concerned: 1) nerfing the swarms again. I get it homing missles kinda suck for you guys, but really...
- by korrah silain - at 2015.11.04 18:53:00
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56. Shoots and ladders! - in Feedback/Requests [original thread]
TheEnd762 wrote: Kallas Hallytyr wrote: TheEnd762 wrote: Only if we get proxy anti-personnel mines. Otherwise, no, get a damn dropship yourself. Why, so you can pay even less attention while you rooftop camp? If someone is "rooftop...
- by korrah silain - at 2015.11.04 17:49:00
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57. Shoots and ladders! - in Feedback/Requests [original thread]
TheEnd762 wrote: Only if we get proxy anti-personnel mines. Otherwise, no, get a damn dropship yourself. Not that I'm against proxy mines, but this seems like a random request in response...please elaborate as to why you are against more ladd...
- by korrah silain - at 2015.11.04 05:10:00
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58. Shoots and ladders! - in Feedback/Requests [original thread]
Terry Webber wrote: What about an inertial booster pad that works similarly to the elevators in Planetside 2 but faster? Nice idea. We already have coding and assets for ladders though
- by korrah silain - at 2015.11.04 01:10:00
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59. Shoots and ladders! - in Feedback/Requests [original thread]
Garcon lyfe wrote: out of ten time how many will make it up the ladder before dying lol Play scout: its better than the zero chance you have now. I see no reason NOT to introduce some more tactical options, plus it would be easy
- by korrah silain - at 2015.11.03 21:10:00
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60. Shoots and ladders! - in Feedback/Requests [original thread]
So my proposal to mitigate rooftop campers is to install ladders on some of the more regularly camped areas people use dropships to get uplinks onto.Thoughts?
- by korrah silain - at 2015.11.03 18:46:00
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