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261. In Recent Times... - in The War Room [original thread]
Heimdallr69 wrote: So are you saying RA should blue up with NF? Or what is the point of this thread? Jw Point is: FA's going to have a lot of fighting to do if district locking is fixed . . .
- by iliel - at 2014.03.04 06:47:00
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262. (Your Opinion) Making Dust fun! - in General Discussions [original thread]
1) Team deploy 2) Completely unlocked PC districts 3) Small vehicle-less maps 4) More diverse salvage with player market --- 5) Oh, and the ability to vote on maps 6) And also some sort of matchmaking system that ranks individuals/squads accord...
- by iliel - at 2014.02.23 09:46:00
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263. Wish some corps could grow some balls. - in The War Room [original thread]
Wolfica wrote: No it's a fight yo own damn battles post. Amen.
- by iliel - at 2014.02.21 11:02:00
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264. The RR is not the only weapon getting nerfed! - in General Discussions [original thread]
IG8T8 wrote: TTK is fine, increase it and new players will get even less kills. I'm running templar assault suit (basic) with militia BPO modules giving me ~ 500 EHP, templar (basic) scrambler rifle (no damage mods but have proficiency 3) and ...
- by iliel - at 2014.02.11 17:18:00
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265. What are some ways that CCP can monetize this game? - in General Discussions [original thread]
CCP Saberwing wrote: We have just brought in a new Monetization Director that will be evaluating several monetization avenues. Introductions and cool stuff to come soon when I can get him to fire it over to me! :) Best thig to do at this poi...
- by iliel - at 2014.02.11 17:02:00
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266. [BUG] Corp Wallet - in Technical Support/Bugs [original thread]
Upon completing a match, a CEO/director of a corp cannot access the newest taxed funds in the corp wallet.
- by iliel - at 2014.02.10 02:27:00
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267. RRs are getting nerfed with lower damage in 1.8 - in General Discussions [original thread]
While I agree the RR could use a dispersion increase at CQ (or something to make it is so that you cannot simply hold the fire button to kill a stealthy scout or slow moving heavy), I think an overall damage reduction to the rail is just silly. ...
- by iliel - at 2014.02.09 21:41:00
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268. Capital Acquisitions LLC - in The War Room [original thread]
Marston VC wrote: That comparison only works in this situation because that's essentially what you did. The only difference is that you guys quit and werent fired...... Mails were sent huh? Then they were sent far too late. Regardless of what y...
- by iliel - at 2014.02.02 20:27:00
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269. Capital Acquisitions LLC - in The War Room [original thread]
Marston VC wrote: iliel wrote: The way I see it is: ringing is fine; there is an upside and downside to ringing - - that is, getting players who may be /are individually better than your corp's members, but who are generally not as familiar ...
- by iliel - at 2014.02.02 09:13:00
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270. Capital Acquisitions LLC - in The War Room [original thread]
Leadfoot10 wrote: Sorry to see you guys go, CA. Always had fun squadding with you. Best of luck....Leadfoot Thanks Leadfoot. I look forward to seeing you around the heath . . .
- by iliel - at 2014.02.01 22:04:00
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271. Capital Acquisitions LLC - in The War Room [original thread]
Long Evity wrote: iliel wrote: For me, all this is simple and doesn't really warrant such an 'explanation.' But if you want to point the finger at supposed hypocrites, I'd suggest pointing it at those who say they're the best, who say they ...
- by iliel - at 2014.02.01 11:11:00
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272. Capital Acquisitions LLC - in The War Room [original thread]
The way I see it is: ringing is fine; there is an upside and downside to ringing - - that is, getting players who may be /are individually better than your corp's members, but who are generally not as familiar with your corp's team strategies. I r...
- by iliel - at 2014.02.01 03:44:00
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273. [Request] PC Quick Fix - in Feedback/Requests [original thread]
Three changes that will easily fix PC. (1) When one Corp attacks another, make the attacking corp's name public. (2) When one Corp attacks another, make the time of the battle public. (3) Make the timer for districts a four-hour time frame. Th...
- by iliel - at 2014.01.26 05:39:00
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274. District Locking - in General Discussions [original thread]
Superhero Rawdon wrote: conquest. conquest is about conquering. youre not conquering anything if youre not keeping anything. locking districts is a game mechanic, its part of the game. If only countries, after conquering another country, c...
- by iliel - at 2014.01.25 23:06:00
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275. [bug] leaderboards - in Technical Support/Bugs [original thread]
Oftentimes (I'm uncertain of the precise circumstances) the "My Contacts" tab of the Leaderboards does not show my contacts and instead shows other players and their stats.
- by iliel - at 2014.01.25 08:09:00
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276. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Not sure if this question has been answered - - but can you hack a point while cloaked without deactivating it?
- by iliel - at 2014.01.23 06:56:00
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277. District Locking - in General Discussions [original thread]
Vinsarrow wrote: Locking is a good thing, even if you remove locking people will be more likely to place self attacks like they do now. Locking currently is somewhat useless anyway - either they place a attack while it's locked & you can't...
- by iliel - at 2014.01.17 23:39:00
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278. District Locking - in General Discussions [original thread]
lDocHollidayl wrote: In truth this (from outside perspective)(nonplayers) is the most broken concept/item in Dust. When I shared this with friends they could not believe I still play. Yep! District locking - - that is, when one corporation a...
- by iliel - at 2014.01.17 19:41:00
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279. Request: Revive Fix - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: iliel wrote: There's no way you're reviving me and repping me in less than 15 seconds (probably takes 3 seconds alone for the revive to go through entirely). I dunno. As a long-time Logibro I can pick someone up and...
- by iliel - at 2014.01.02 19:10:00
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280. Request: Revive Fix - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Behold, the answer: https://forums.dust514.com/default.aspx?g=posts&m=1488496#post1488496 Nice Talos. But I've already responded to that: https://forums.dust514.com/default.aspx?g=posts&m=1676018#post1676018.
- by iliel - at 2014.01.02 19:00:00
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