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41. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Cat Merc wrote: So umm, since the Gal Scout can avoid a highly specialized scan that happens every 40 or so seconds, and even then it needs to have all of its low slots fitted with dampeners, it means it's OP? What about the Cal Scout in my des...
- by iWanderer - at 2014.11.25 15:15:00
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42. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
[quote=Zatara Rought]I still am very much in love with Cet Mercs brilliant work here: https://docs.google.com/spreadsheets/d/1DrCb0IiA3G3MjjnObKURzEQBl46sfzbtIOKN_4iJWdM/edit#gid=0 [/quote I admit its interresting. Ive put the values in Haerrs...
- by iWanderer - at 2014.11.23 14:40:00
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43. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Zaria Min Deir wrote: ...So, how does this help medium frame participation in EWAR? Well, I personally don't think medium frames can or should compete with scouts in stealth... Assaults can choose to dampen to try and hide themselves from act...
- by iWanderer - at 2014.11.22 08:45:00
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44. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Here goes the latest revision; https://drive.google.com/file/d/0ByLpG42z7QGHZHlUa3BhRW5IV3c/view?usp=sharing The changes are in the input tab in blue. Basic changes are: - Good bye cloak (for now) - Change damp values - Change Scan Radius Modi...
- by iWanderer - at 2014.11.19 22:52:00
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45. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Haerr wrote: Scan Table - New_EWAR - this is the full table Scan Table - New_EWAR_Slim - this is a slimmed down version that removes a lot of less interesting things and only cares about complex dampeners Provided you use google docs an...
- by iWanderer - at 2014.11.19 17:59:00
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46. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Haerr wrote: Scan Table - New_EWAR - this is the full table Scan Table - New_EWAR_Slim - this is a slimmed down version that removes a lot of less interesting things and only cares about complex dampeners Provided you use google docs an...
- by iWanderer - at 2014.11.19 10:42:00
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47. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Ok. Here a new revised Haerr sheet to try and balace every suit in the game. Again, it s a try. There are some tweaks to be done, example problem with Gallogi. I don-Št have much time myself but if you spend some time on it I think you can get a g...
- by iWanderer - at 2014.11.18 20:58:00
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48. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Cat Merc wrote: General Goal in this idea: Changes done: Precision modifiers changed to: 60%/100%/130%
Range modifiers changed to 30%/100%/125%
Assault Suit base scan range upped to 24m
Commando Suit base scan range uppe...
- by iWanderer - at 2014.11.18 20:48:00
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49. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=2464720#post2464720 Awsome work!
- by iWanderer - at 2014.11.18 18:02:00
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50. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Haerr wrote: One way of encouraging Scouts to use a cloak is to have inactive cloaks give a passive bonus to dampening and larger bonus to dampening when active. Figured I'd just throw it out there. Edit: So instead of attaching the dampener b...
- by iWanderer - at 2014.11.18 17:43:00
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51. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
Haerr wrote: * Added Squad and Team sharing Active Scanners to the spreadsheet. Can Active scanners do 3 scans instead of 1? Just like the new passive scans? Oh and is it possible to move Range Amplifiers to high slots? It would neatly counte...
- by iWanderer - at 2014.11.18 16:42:00
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52. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
15m range base for assaults could work batter against scouts. 15m is the the new scout proposed medium range
- by iWanderer - at 2014.11.17 16:38:00
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53. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
I have 3 comments to Haers table for now: - Why do commandos have a worst profile than sentinels. Commandos are between assault and sentinels. - I see a possible problem with the medium range/precision ratio. Example: Assault. Today you have a 50...
- by iWanderer - at 2014.11.17 16:25:00
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54. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Fox Gaden wrote: I think these values mostly look good, but there are some anomalies. (See Stuff that does not look quite right below.) The Minmitar Suits can recover faster than the Gallente suits, but the Gallente reps are greater. This me...
- by iWanderer - at 2014.11.06 07:22:00
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55. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Fox Gaden wrote: At 1.5 it will take the Caldari Sentinel 4 minutes to rep from 0 to full.* With 2 (which is what I originally proposed for Caldari Sentinel) it would take 3 minutes. This leads to a question. How long should it take a suit t...
- by iWanderer - at 2014.11.05 22:09:00
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56. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
In regard to armor repping, check out a new spreadsheet I made in post: https://forums.dust514.com/default.aspx?g=posts&m=2421336#post2421336
- by iWanderer - at 2014.10.27 07:35:00
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57. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
For Rattati Here is my spreadsheet with the so called Beta value to better understand my point. https://drive.google.com/file/d/0ByLpG42z7QGHWlhGdVh1T3NCVE0/view?usp=sharing for better information see post: https://forums.dust514.com/defau...
- by iWanderer - at 2014.10.27 07:34:00
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58. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Check my other post, since there are now 3 threads on armor repping. https://forums.dust514.com/default.aspx?g=posts&m=2420311#post2420311 In this post is another way to look ate the problem that is total hp and respective shield reacharge...
- by iWanderer - at 2014.10.26 17:50:00
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59. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Just posted in response to Lloyd Orfay, post https://forums.dust514.com/default.aspx?g=posts&m=2420311#post2420311 ...."In sum, and that I think Gal should be top armorers, you values are good with a few changes or my proposal thats gets a ...
- by iWanderer - at 2014.10.26 15:35:00
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60. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
I agree, a maximum of 5/6 on gal commando gives better room on rep down scale. I could revise my proposal to accomadate that.
- by iWanderer - at 2014.10.26 09:21:00
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