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1541. Thank You for no Respec on behalf of 30mSP+ vets - in General Discussions [original thread]
Charlotte O'Troll wrote: -snip- Would read, and lol, again. +1
- by Haerr - at 2014.03.11 14:05:00
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1542. Scout Registry / Killboard - in General Discussions [original thread]
Musta Tornius wrote: Haerr wrote: Spectral Clone wrote: What, are you sure? I really thought there was a stacking penalty on the plates movement speed reduction. There used to be. I have no idea of when they removed it. Uprising 1...
- by Haerr - at 2014.03.11 13:52:00
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1543. Scout Registry / Killboard - in General Discussions [original thread]
Spectral Clone wrote: What, are you sure? I really thought there was a stacking penalty on the plates movement speed reduction. There used to be. I have no idea of when they removed it.
- by Haerr - at 2014.03.11 12:16:00
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1544. Scout Registry / Killboard - in General Discussions [original thread]
Spectral Clone wrote: Haerr wrote: Spectral Clone wrote: Haerr wrote: -snip- Apart from Dust putting the stacking penalty on the "wrong" module I've found it quite straightforward. I really do hope that they've fixed...
- by Haerr - at 2014.03.11 12:07:00
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1545. Scout Registry / Killboard - in General Discussions [original thread]
Spectral Clone wrote: Haerr wrote: Appia Vibbia wrote: One Eyed King wrote: I swear, sometimes I think I need a Phd in CCPology just to figure out how to play this game and fit my character. I find the stuff intuitive I think thi...
- by Haerr - at 2014.03.11 11:35:00
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1546. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: One Eyed King wrote: I swear, sometimes I think I need a Phd in CCPology just to figure out how to play this game and fit my character. I find the stuff intuitive I think this may mean I have a problem. Apart fro...
- by Haerr - at 2014.03.11 11:23:00
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1547. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: Appia Vibbia wrote: Ghost Kaisar wrote: Iron Wolf Saber wrote: Gal scout with reflex plates? Anyways there been arguments that a cal scout may be the only thing able to scan down a maxed stealth scout while cloaked...
- by Haerr - at 2014.03.10 09:06:00
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1548. Scanning Table 1.8 - in General Discussions [original thread]
Feedback thread regarding scanning in 1.8: LINK
- by Haerr - at 2014.03.05 21:25:00
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1549. Scanning Table 1.8 - in General Discussions [original thread]
ratamaq doc wrote: Currently, either the reverse stacking penalty, or rounding up is present which means a medium frame needs 2c instead of 1c+1e to avoid 28db scanners. This has been confirmed numerous times. I hope it's fixed in 1.8. You ...
- by Haerr - at 2014.03.05 19:35:00
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1550. Scanning Table 1.8 - in General Discussions [original thread]
Ghost Kaisar wrote: Great Post! You should post this to Nos Nothi.... I was just doing that!
- by Haerr - at 2014.03.05 18:42:00
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1551. Scout Registry / Killboard - in General Discussions [original thread]
Asha Starwind wrote: Haerr wrote: I've finished the Scanning Table for 1.8, you can find the thread here: LINKY Edit: Thanks Quil for showing me a quick way of making it a webpage and how to share it via google docs. The Cal Scout need...
- by Haerr - at 2014.03.05 18:40:00
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1552. [Feedback] Scout passive scanning stats - in Feedback/Requests [original thread]
With the upcoming changes to medium suits scan precision (mediums goes from 55->50 and logistics goes from 50->45, logistics scan distance has been increased as well 10->15) the scanning game has changed. (FYI logistics and scouts now hav...
- by Haerr - at 2014.03.05 18:26:00
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1553. Scout Registry / Killboard - in General Discussions [original thread]
I've finished the Scanning Table for 1.8, you can find the thread here: LINKY Edit: Thanks Quil for showing me a quick way of making it a webpage and how to share it via google docs.
- by Haerr - at 2014.03.05 18:20:00
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1554. Scanning Table 1.8 - in General Discussions [original thread]
Reserved.
- by Haerr - at 2014.03.05 18:18:00
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1555. Scanning Table 1.8 - in General Discussions [original thread]
Scanning Table 1.8 Google Docs: LINK HTML version: LINK Column A describes 'Scanner Types', their background colour depends on their suit/type: Heavies have a light yellow background.
Medium suits have a dark yellow backgrou...
- by Haerr - at 2014.03.05 18:17:00
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1556. Everybody stfu and wait - in General Discussions [original thread]
Ydubbs81 RND wrote: Why should we stfu? They gave us the numbers early for our input, right?? This. +1 CCP appreciates your input. (Sweat bunny, sweat bunny.)
- by Haerr - at 2014.03.05 13:52:00
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1557. Scout Registry / Killboard - in General Discussions [original thread]
Matticus Monk wrote: Man, I'm gonna leave the drama alone on this one.... and yeah, why IS it always the shotgun? We have some pretty good scout feuds in the works here.... As for the precision, the asymmetry does bother me a bit but I can see...
- by Haerr - at 2014.03.05 13:41:00
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1558. Scout Registry / Killboard - in General Discussions [original thread]
mollerz wrote: You know- Appia likes to **** around.. btw, are we at a consensus about her being a her or a he? Is everything a lie or not? *SNIP!* Here's the thing: it doesn't matter.
- by Haerr - at 2014.03.05 13:38:00
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1559. [Feedback] Scout passive scanning stats - in Feedback/Requests [original thread]
Sana Rayya wrote: @ Haerr Let's just increase the medium frame scan profile to 51dB - that'd solve the double dampener issue while letting scouts with two complex precision enhancers still scan them. That would only solve this prob...
- by Haerr - at 2014.03.05 13:19:00
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1560. Scout Registry / Killboard - in General Discussions [original thread]
noob cavman wrote: Fun? FUN? I cant have fun with semi lag, rubber banding. fired all 8 rounds of my crg into the back of a mlt head lastnight. Nothing nada zip feck all I was then rail rifled in the face by said merc. I was being forced back...
- by Haerr - at 2014.03.04 22:37:00
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