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201. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
KEROSIINI-TERO wrote: Banjo Hero wrote: @Tiel: What I reckon the idea is would be something like this: If there are sixteen players with keyboard and mouse, and they're all going into a pub game, the matchmaking system would try to divide ...
- by fred orpaul - at 2013.03.04 03:37:00
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202. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
oh and lets not forget implementation issues. A ridiculous amount of time, that could be spent on things that matter, will be spent preventing KB/Mers or DS3ers from sneaking into the others matches. Of course those that do this will probably be h...
- by fred orpaul - at 2013.03.04 03:29:00
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203. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Rustonius wrote: Awesome. No worries about splitting community. The kbm people will stop using it when they have to go up against other kbm people. They only like it now because of the advantage over most others. Only kbm people can strafe ex...
- by fred orpaul - at 2013.03.04 03:20:00
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204. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
Morathi III wrote: Kain Spero wrote: CCP Cmdr Wang wrote: We are also planning to introduce Matchmaking improvemtns that will take controller input into account. https://forums.dust514.com/default.aspx?g=posts&m=587744#post587744 ...
- by fred orpaul - at 2013.03.04 02:39:00
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205. How effective are the profile dampener modules? - in General Discussions [original thread]
proto shields better but the skill for dampers make a lot of differance. as far as the modules them selfs they are really only good if you are doing a lot of sneaking up on people and do nothing if some one spots you from behind.
- by fred orpaul - at 2013.03.04 02:26:00
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206. Shouldn't all overhead maps have north on top? - in General Discussions [original thread]
that would explain why I keep getting confused with which way is north on new maps.
- by fred orpaul - at 2013.03.04 02:07:00
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207. Sniping should be removed. - in General Discussions [original thread]
Mithridates VI wrote: I agree. Please, if anyone can, name one weapon IRL which can accurately fire over 500 goddamn meters! No? Nothing. Exactly. Now imagine that same impossibility, but your arms are made of metal. It's ridiculous. Sniper ...
- by fred orpaul - at 2013.02.28 10:49:00
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208. To the snipers - in General Discussions [original thread]
truthfully snipers have been getting better at suppressing the enemy, that said the more snipers the faster you lose the match is still the typical trend and given that when I roll combat sniper, you know snipe inside the ARs range, I generally po...
- by fred orpaul - at 2013.02.28 10:43:00
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209. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
first you have to luander the plex http://youtu.be/KNugG_Su3PU bump
- by fred orpaul - at 2013.02.28 10:20:00
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210. Corporations Dust and EVE - in General Discussions [original thread]
or if you would prefer I would rather lose a percentage of my earnings then rely on trickle down economics(It doesn't work).
- by fred orpaul - at 2013.02.28 10:16:00
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211. Corporations Dust and EVE - in General Discussions [original thread]
yes on all counts to corp tax yes to the amount too.
- by fred orpaul - at 2013.02.28 10:14:00
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212. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
aftrer we are done with getting the HMG and the heavy nerfed lets go after the SG and the MD and the LR cuase they all kill me when im using an AR and the scout moves too fast lets nerf that and give it a bigger hit box I can never land my rounds ...
- by fred orpaul - at 2013.02.28 05:07:00
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213. Idea about snipers hiding in the red zone. - in General Discussions [original thread]
there have been multiple good post on this subject with multiple good answers but people don't care they would rather cower in the red line or camp it then fix the ******* problem. this consequences for your actions thing is apparently too harsh s...
- by fred orpaul - at 2013.02.28 04:57:00
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214. Game mechanic testing. - in General Discussions [original thread]
ooops my bad missread that IGNORE THIS POST!
- by fred orpaul - at 2013.02.28 04:40:00
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215. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
steadyhand amarr wrote: just as idea to throw out, while not simply allow corps to steal stuff from other corps, this gives other corps an incentive to fight and defend. this could be achieved by limiting how much stuff a dust player can acqu...
- by fred orpaul - at 2013.02.28 04:09:00
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216. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Jeremiad R Doomprofit wrote: CCP FoxFour wrote: A lot of talk about mercs owning districts versus capsuleers owning districts. Speaking of which, mercs and capsuleers are both not part of my browsers dictionary and so have red lines... shoul...
- by fred orpaul - at 2013.02.28 02:25:00
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217. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
CCP Nullarbor wrote: Thog A Kuma wrote: fred orpaul wrote: Aeon Amadi wrote: CCP FoxFour, what's your thoughts on seasonal Forge Guns that shoot fireworks instead of live ammunition? oh god yes and swarm! My MD too, oh please! 4...
- by fred orpaul - at 2013.02.28 02:20:00
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218. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
I've always had this image in my head of: -Insta battle being pub stomps -Merc battles being actual contracts akin to eve missions(tiered, loyalty rewarded, NPC financed, you pick the exact faction and mission you want to work for), but pvp and h...
- by fred orpaul - at 2013.02.28 02:17:00
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219. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
some one mentioned mentioned economic models being the best place to start, and I Kinda like the idea. so how about eve pilots can do PI on any planet but if dust mercs control the districts/planet they get to tax the buildings/import/export of P...
- by fred orpaul - at 2013.02.28 02:08:00
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220. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Aeon Amadi wrote: CCP FoxFour, what's your thoughts on seasonal Forge Guns that shoot fireworks instead of live ammunition? oh god yes and swarm!
- by fred orpaul - at 2013.02.28 01:51:00
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