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1801. I used to be cool - in Feedback/Requests [original thread]
I like the layout, been a MinLogi primary forever now so to have an assault suit now with my slot layout for me is a great option when I need to be more assault than logi as I can fit almost identically to how I normally do for my style. With the ...
- by el OPERATOR - at 2014.10.30 17:53:00
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1802. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
Spectral Clone wrote: I would like CCP to focus on making the basic suits matter, before they add additional SP sinks. IMHO opinion they just to be repriced back to what they were, half the iskcost of their commiserate standard frame. ...
- by el OPERATOR - at 2014.10.30 17:41:00
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1803. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Leadfoot10 wrote: CCP Rattati wrote: I have never played with the ARR before I'm among your biggest fans, Rattati, and I think you're the best thing to happen to Dust, but I must admit I was a bit disturbed to read this. Rhetorical Quest...
- by el OPERATOR - at 2014.10.30 17:32:00
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1804. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Haerr wrote: What Does The Fox Say... "What the cuss? Cuss, cuss, cuss!" Nerf scouts. Because the cuss frame is cuss imbalanced with the cuss rest of cuss us.
- by el OPERATOR - at 2014.10.30 17:31:00
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1805. [Hotfix Echo] Commando class - in Feedback/Requests [original thread]
I'd like to see a second equipment slot added on, they're "commandos" but really aren't packed for bear very well. Nerf scouts. Commandos need the buff.
- by el OPERATOR - at 2014.10.30 17:28:00
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1806. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: KalOfTheRathi wrote: Is there any possibility for squad based uplinks? I ask because way back in time we had a specification for an uplink that had very limited spawns (five as I recall) and the interesting aspect was that i...
- by el OPERATOR - at 2014.10.30 17:09:00
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1807. Remove Vehicle Scanners From Game - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: el OPERATOR wrote: ...there should be a vehicle-based scanner that detects super low, like 10db on up. Why? So that even a fully dampened cloaked scout can not evade a drive-by hmg? (Those pesky scouts with...
- by el OPERATOR - at 2014.10.29 00:07:00
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1808. Announcement:Dev Blog: Uprising 1.9 Overview & Patch Notes - in General Discussions [original thread]
I like a lot of this and Appreciate the continued Dev/CPM effort to refine DUSTs little details. o7 all Couple things: Are the native reps reactivation part of an upcoming "balancing hotfix" ? I see no mention of them here. Will (or rather, cou...
- by el OPERATOR - at 2014.10.28 23:43:00
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1809. What is this logi? - in General Discussions [original thread]
Tis' The Ghost of Updates Past, a devious specter guaranteed to reveal previous errors and be a reminder of the changes yet to be made.
- by el OPERATOR - at 2014.10.28 22:38:00
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1810. New Event: The purge - in Feedback/Requests [original thread]
I'm down. Fox or Hound.
- by el OPERATOR - at 2014.10.28 22:35:00
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1811. [Request] Do not implement respecs. - in Feedback/Requests [original thread]
Agreed, signed.
- by el OPERATOR - at 2014.10.28 22:32:00
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1812. Remove Vehicle Scanners From Game - in Feedback/Requests [original thread]
I actually disagree with this entirely and feel that if anything there should be a vehicle-based scanner that detects super low, like 10db on up. In the context of your pub story, you knew you were being detected probably almost as soon as the s...
- by el OPERATOR - at 2014.10.28 22:30:00
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1813. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
And I have yet to see or hear any suggestions that would make the scout frame "useless", except that dude mollerz' editorial about wanting scouts to be 1 HP. Theres been a ton of proposals, some more conservative than others, but not one would abs...
- by el OPERATOR - at 2014.10.24 23:39:00
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1814. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
Breakin Stuff wrote: You nerf the suits now and they start neutered if rattati gets ewar fixed. Scouts are annoying but making a suit useless is as bad as making it OP. The biggest problems with this however is that it's predicated on an ...
- by el OPERATOR - at 2014.10.24 23:26:00
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1815. Bring Back Kain Spero for 1.9 - in The War Room [original thread]
Hynox Xitio wrote: Oddly enough, his skeleton was found clutching the femur of Djinn Kujo. More to come on this matter. I expect more to come all over that matter!
- by el OPERATOR - at 2014.10.23 21:53:00
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1816. Bring Back Kain Spero for 1.9 - in The War Room [original thread]
Hynox Xitio wrote: 21yrOld Knight wrote: No! If he comes back, the fan fiction will come back! It's too late. I have returned harboring legions of undead thralls. Soon, I will unleash my apostatic literature of entropy once again. H...
- by el OPERATOR - at 2014.10.23 21:53:00
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1817. EWAR on medium frames??? - in General Discussions [original thread]
I run EWAR in some form on almost every fit, for me and my playing style I find it very useful.
- by el OPERATOR - at 2014.10.23 21:33:00
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1818. RESPEC..! :D - in General Discussions [original thread]
I vote for No. Nerf scouts. And deny the respec tickets.
- by el OPERATOR - at 2014.10.23 21:27:00
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1819. So will 1.9 remove shared passive scans? - in Feedback/Requests [original thread]
Cavani1EE7 wrote: Thor Odinson42 wrote: The best logi suit I've ever run was the pre-nerf Cal Scout with passive scans and a rep tool in PC. Yeah logi-CalScouts were pretty common and very efficent when they had the precision bonus M...
- by el OPERATOR - at 2014.10.23 20:27:00
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1820. Something to freshen up what is a boring game when you have 30+ mil ... - in Feedback/Requests [original thread]
I vote no to a respec. Especially if you're past the 750k SP mark. Everything has a use here, there are no "wasted" skillpoints. EDIT: almost forgot again.... Nerf scouts. The biggest imbalance bug there is.
- by el OPERATOR - at 2014.10.23 19:28:00
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