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941. Missiles for Infantry - in Feedback/Requests [original thread]
Or sounds like what the Flaylock Rifle would've/could've been had the OP Flaylock Pistol not been spammed so excessively that it became nerflegend and all mention of anything flaylock buffing disappeared forever. TL;DR- One more nice thing we d...
- by el OPERATOR - at 2014.09.19 19:56:00
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942. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Sooo.... Logis need speed buffs Logis need eHP buffs Logis need repair/recharge/delay buffs Logis need their sidearms back Logis need to be Dropsuit Command level 5 Logis need scouts to lose that 2nd equipment slot Logis need more/better bonuses...
- by el OPERATOR - at 2014.09.19 19:33:00
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943. Melee proficiency - in Feedback/Requests [original thread]
Myofib skill did used to do this, buff the melee strike 5-10%/level. It was changed to a module efficiency wih Uprising, I believe.
- by el OPERATOR - at 2014.09.19 19:25:00
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944. Proposed new secondary logi bonus for Charlie - in Feedback/Requests [original thread]
Scouts lose the second equipment slot and w/e cpu/pg allotted to go with it. 95%of the problem solved, theorycrafted bonuses now come from a much more relevant place.
- by el OPERATOR - at 2014.09.06 21:54:00
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945. Hey how about removing that av scrub crutch - in Feedback/Requests [original thread]
I-Shayz-I wrote: You do realize that the problem with jihad jeeps is the same problem as when you explode by hitting a friendly tank going 3 mph. If your LAV didn't explode, the RE's wouldn't explode, and you'd just bump off the side of the ta...
- by el OPERATOR - at 2014.09.06 21:49:00
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946. logis in echo - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Atiim wrote: Maiden selena MORTIMOR wrote: Delayed wp for revives punishes scrubby logis who harvest the pubs. If your a good logi and your team mate lives you get wp..even if your dead..AND I added a incre...
- by el OPERATOR - at 2014.09.06 21:40:00
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947. Repair Tool - in Feedback/Requests [original thread]
I too would like to see an expansion on the repair tools capabilities. Maybe disarm REs safely? Discharge burst that acts like a limited range flux nade? idk, something...
- by el OPERATOR - at 2014.09.06 18:55:00
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948. [Tech Question] Variant Ammunition - in Feedback/Requests [original thread]
I like it. Give me damage mods that turn my plc rounds into badgers, please.
- by el OPERATOR - at 2014.09.06 17:30:00
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949. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Well, the vehicle scanner idea really was an attempt at a middle ground. That certain scouts can be basically unscannable at all times, under all circumstances seemed contrary to the rock-paper-scissors crafting idea to me. She had a great point i...
- by el OPERATOR - at 2014.09.06 17:26:00
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950. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Pokey Dravon wrote: el OPERATOR wrote: Gyn Wallace wrote: I pretty nearly never run a Gal logi. In the contest between the best stealthy scout fits and the best possible active scanner fits, is my impression correct that currently the sco...
- by el OPERATOR - at 2014.09.05 22:37:00
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951. Anti-vehicle massdriver variant? - in Feedback/Requests [original thread]
On a serious note, just post your name in here a couple more times so I can give you more likes for this idea
- by el OPERATOR - at 2014.09.05 22:20:00
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952. Anti-vehicle massdriver variant? - in Feedback/Requests [original thread]
I can't tell you how many times I've pitched out AV nades at infantry and wished the things (at some point) would just explode.
- by el OPERATOR - at 2014.09.05 22:17:00
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953. Anti-vehicle massdriver variant? - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: the grenades would explode on contact with any vehicle, when no vehicle is in range for them to magneticly stick to they wait ten seconds and detonate fairly simple concept Ok, I took "10 seconds per round...
- by el OPERATOR - at 2014.09.05 22:16:00
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954. Anti-vehicle massdriver variant? - in Feedback/Requests [original thread]
10 seconds per round also won't create an AV weapon with any actual application or viability. Vehicles would literally take the hit, drive away, repair, come back and shoot you by the time the second round is ready. Don't get me wrong, I love th...
- by el OPERATOR - at 2014.09.05 22:00:00
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955. Anti-vehicle massdriver variant? - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: use dosnt constitute abuse, i doubt it would make too muchofa difference to the normal infantry only player compared to a regular massdriver It won't until I create a killing field with a clip then driv...
- by el OPERATOR - at 2014.09.05 21:47:00
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956. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Finn Colman wrote: Mauren NOON wrote: Mobius Kaethis wrote: Mauren NOON wrote: If the magsec doesn't get a dispersion/kick reduction I will be Pacific Ocean salty...I love the magsec. I have prof. 3 reload 3 and ammo 2 If it does ge...
- by el OPERATOR - at 2014.09.05 21:43:00
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957. Side Arm Balance: Merging the Threads - in Feedback/Requests [original thread]
Mobius Kaethis wrote: BTW the effective range of the Magsec is 66m while the effective range of the SMG is 48m. Which is exactly why the Mag kicks like a mule. Working as intended. Hands off my SMG, please. Wanna fight me in my optimal zo...
- by el OPERATOR - at 2014.09.05 21:29:00
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958. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: True Adamance wrote: Logistic Suits - DO NOT need more EHP - Logisitics Suits need to be incentivised to use utility modules and not EHP stack - Logistics Role Bonuses should emphasis the role and be unilateral, especiall...
- by el OPERATOR - at 2014.09.05 20:22:00
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959. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
bogeyman m wrote: John Demonsbane wrote: How does it confirm anything?... people farm vehicle damage points too. Should we take that away? Action + result + repeatability = confirmation People farming vehicle damage is a different issue....
- by el OPERATOR - at 2014.09.05 20:06:00
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960. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Gyn Wallace wrote: I pretty nearly never run a Gal logi. In the contest between the best stealthy scout fits and the best possible active scanner fits, is my impression correct that currently the scouts win as far as being able to fit to be und...
- by el OPERATOR - at 2014.09.05 19:41:00
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