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461. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
That IS a cool video, btw. MinScout w/stacked CBs is just blazin' fast. Damn.
- by el OPERATOR - at 2015.01.29 22:56:00
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462. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: el OPERATOR wrote: Booby Tuesdays wrote: el OPERATOR wrote: DJINN Jecture wrote: From a Minmatar Logi's perspective the current bonuses are fine, in fact they are rather good, still I stand by what I posted the...
- by el OPERATOR - at 2015.01.29 22:19:00
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463. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: Breakin Stuff wrote: 6 v 16 isn't interesting gameplay unless the six have a wildcard that matters. There's no value in a game mode where one side risks everything and the other comparatively nothi...
- by el OPERATOR - at 2015.01.29 20:17:00
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464. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: 6 v 16 isn't interesting gameplay unless the six have a wildcard that matters. There's no value in a game mode where one side risks everything and the other comparatively nothing. Correct, and that same equation works ...
- by el OPERATOR - at 2015.01.29 19:59:00
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465. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: SirManBoy wrote: Breakin Stuff wrote: Interesting posts operator. I agree with you on some points, disagree on a couple. But mostly nicely thought out. As far as raiding: I think it should be kept to 8v8 or 12v12. Th...
- by el OPERATOR - at 2015.01.29 19:50:00
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466. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Lavallois Nash wrote: Breakin Stuff wrote: Yep, but I have gotten a vibe that a lot of PC players want this to be a landholder exclusive toy, a stance I am viciously against on all levels. In all honesty, I understand some of their conce...
- by el OPERATOR - at 2015.01.29 19:35:00
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467. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Booby Tuesdays wrote: el OPERATOR wrote: DJINN Jecture wrote: From a Minmatar Logi's perspective the current bonuses are fine, in fact they are rather good, still I stand by what I posted the first time it was suggested to use different e...
- by el OPERATOR - at 2015.01.29 18:57:00
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468. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Appy-Polly-Loggy on the time delay between the two posts above, I was called away and had to handle some RL.
- by el OPERATOR - at 2015.01.28 21:00:00
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469. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
III cont. Raiding should either be available to Corps who hold districts (so there can be some retaliatory mechanism) OR defeated Raiders should have their WarBarges destroyed/disabled so they cannot raid again for some period of time. Maybe, if...
- by el OPERATOR - at 2015.01.28 20:56:00
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470. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
CCP Rattati wrote: I- New Concept: Command Points Command Points will be earned by players in Corporations doing Corporate Missions. This is akin to "fuel" proposed by the community. II- Updated Concept: Changing Timers All timers...
- by el OPERATOR - at 2015.01.28 19:35:00
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471. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
DJINN Jecture wrote: From a Minmatar Logi's perspective the current bonuses are fine, in fact they are rather good, still I stand by what I posted the first time it was suggested to use different equipment more effectively depending on race of ...
- by el OPERATOR - at 2015.01.28 16:07:00
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472. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: As a quick update, last word I have is that there will be some Logi love coming in the next hotfix which should be deployed (as I understand it) post patch. All things have been somewhat delayed due to the nature of multi-nat...
- by el OPERATOR - at 2015.01.28 16:05:00
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473. PC map changes? - in Feedback/Requests [original thread]
Getting the map table in the barge pre-deployment working would be nice. SI shouldn't be random, it should continue to be dictated by what the district holder sets it for. The Cargo Hub isn't an insanely popular map for PC because b/c everyone l...
- by el OPERATOR - at 2015.01.23 00:26:00
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474. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Alaika Arbosa wrote: el OPERATOR wrote: Self-Important Tripe Timers should exist as fuel with little to no timer for the initial assault though the main attack shouldn't occur until after the fuel runs out ( if the attackers win the ini...
- by el OPERATOR - at 2015.01.22 23:26:00
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475. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Alaika Arbosa wrote: el OPERATOR wrote: Sure, kid. You're the intellectual litmus for all of DUST514, anyone that doesn't think so is an intellectually challenged mouth breather and PC is bad or wrong somehow. I'm not sorry that I, in m...
- by el OPERATOR - at 2015.01.22 21:45:00
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476. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Since no thread was opened by Rattati or CPM looking for PC improvement feedback that I can recall, aside from the current "This is what we're doing, discuss" stickies, I'll leave some input here. PC improvements: 1)open the starmap up. I sugg...
- by el OPERATOR - at 2015.01.22 21:41:00
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477. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Alaika Arbosa wrote: el OPERATOR wrote: And that is relevant how to the discussion at hand?? Except for the analogy of PC now being like Vehicles then, in which case you may have a winner since while (look it up) the forums were full of ...
- by el OPERATOR - at 2015.01.22 20:29:00
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478. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Alaika Arbosa wrote: el OPERATOR wrote: Alaika Arbosa wrote: Thor Odinson42 wrote: Alaika Arbosa wrote: This is exactly the problem, you don't want PC to change from the status quo. You don't want it to evolve into something m...
- by el OPERATOR - at 2015.01.22 00:48:00
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479. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Thor Odinson42 wrote: Alaika Arbosa wrote: el OPERATOR wrote: Craziest thing, this "Raiding " proposal ( which I'm not against) doesn't even scratch the surface of what PC is currently, organized matches betwee...
- by el OPERATOR - at 2015.01.22 00:13:00
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480. Sticky:[Feedback] Planetary Conquest - Timers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Zene Ren wrote: You don't seem to understand. We don't have the playerbase in the entire game to support what you're asking for. Fixing PC is not going to make people magically flock to play Dust, and certainly n...
- by el OPERATOR - at 2015.01.21 23:19:00
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