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341. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Jebus McKing wrote: Hurr durr, I'm a scout so no idea why I'm in here but notice me! I think Logis are fine as they are.
- by el OPERATOR - at 2015.02.28 23:30:00
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342. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: LOL **** yo' couch!! Exactly. Best part of that whole bit: After Rick James talks all his ****, drags his muddy boots all over the furniture and laughs about it, Eddie and Charlie Murphy beat...
- by el OPERATOR - at 2015.02.27 22:56:00
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343. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
LOL **** yo' couch!!
- by el OPERATOR - at 2015.02.27 22:15:00
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344. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: Actually I do it to reaffirm why I hate humanity in general. Anonymity tends to bring out the worst in people. Hilariously I'm not much more restrained in real life. Blunt as hell. Nothing wrong with blunt, so long as...
- by el OPERATOR - at 2015.02.27 21:57:00
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345. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: Breakin Stuff wrote: I'm aware. Let me goad the idiots into sperging off please. Keep trying then, I guess. It'll probably have to wait until PC is finalized, sadly. If PC's finalizatio...
- by el OPERATOR - at 2015.02.27 20:56:00
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346. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
If ain't broke, don't fix it. Mind the dates on posts and their relative timing to subsequent fixes and patches. Just because this thread has required us keeping it alive does not warrant it becoming the scoutbuffideaspitballing room. The b...
- by el OPERATOR - at 2015.02.27 19:14:00
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347. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: I'm aware. Let me goad the idiots into sperging off please. Keep trying then, I guess.
- by el OPERATOR - at 2015.02.27 18:50:00
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348. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Gyn Wallace wrote: Adipem Nothi wrote: If it was a "reasonable" requirement then, it certainly is not now. I believe it appropriate to lessen pressure on today's post-nerf, post-falloff MinScouts by 1 slot. ... That said, adjustments to Ga...
- by el OPERATOR - at 2015.02.27 18:40:00
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349. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Any more discussion on Scouts and their supposed "UnderPoweredness" needs to go elsewhere now please. Bleach, we finally got this guy to stop with the bs in here but you brought it back up. If you want to sample his koolaid and try to mix it with ...
- by el OPERATOR - at 2015.02.27 18:27:00
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350. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Quick note about the "counter" to "scouts" in scanning- 1. More than 1 scout frame is able, while properly modded, to defeat scans entirely. That is to say, able to beat all scanners all the time outright. 2. More than one scout frame is enable...
- by el OPERATOR - at 2015.02.27 18:21:00
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351. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mister Goo wrote: Adipem Nothi wrote: Here is a merc (Redbleach) who wants to better understand EWAR and EWAR balance from the perspective of the EWAR units opposite his role. As his proposal includes significant EWAR changes, does it not s...
- by el OPERATOR - at 2015.02.27 17:40:00
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352. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Mister Goo wrote: Adipem Nothi wrote: RedBleach LeSanglant wrote: I NEED TO FIND AS SCANNING RESOURCE - I don't want to just dump number hunting onto you, I'd rather have some of my own answers. - I remember looking at one. I'll have to...
- by el OPERATOR - at 2015.02.27 17:39:00
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353. fixing the blob - in Feedback/Requests [original thread]
TeamWork is OP, bruh. Welcome to DUST514, working as intended.
- by el OPERATOR - at 2015.02.26 22:49:00
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354. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Ku Shala wrote: pilot suits should have no arms or legs but feet and can be squished like goombas Best idea in here so long as once flattened they can also be kicked into the path of ground-based vehicles, flipping them OR picked up and thro...
- by el OPERATOR - at 2015.02.26 22:47:00
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355. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: Point me please to the corp of 20 who has "indefinitely" held 10 districts? NyainSan, iirc, is MH oldest landholder and they've historically been a large group AND have had their territory counts flu...
- by el OPERATOR - at 2015.02.26 22:16:00
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356. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: el OPERATOR wrote: Passing off yet another pubqueue as "raiding" and a PC "overhaul" is a fantastic scheme, btw. If the PC overhaul is just raiding I might throw up in my mouth a little. It'd be horridly disappointin...
- by el OPERATOR - at 2015.02.26 22:09:00
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357. Pilot Suits: I Give In - in Feedback/Requests [original thread]
Am I too late in here to say Pilot Suits sound like a great idea provided they're still semi-worthwhile outside of na vehicle and NOT required to operate ANY of the vehicles?
- by el OPERATOR - at 2015.02.26 21:33:00
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358. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Passing off yet another pubqueue as "raiding" and a PC "overhaul" is a fantastic scheme, btw.
- by el OPERATOR - at 2015.02.26 21:18:00
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359. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
*fires Active Scanner through Magnifying Glass and lights cigarrette* *activates cloak*
- by el OPERATOR - at 2015.02.26 21:06:00
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360. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: PC would be awesome if it had a means for people without the resources or whatever in real life to defend a daily timer to have a method of participation. Thus far it is not, and the average PC corp has roughly 20-25 p...
- by el OPERATOR - at 2015.02.26 20:59:00
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