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21. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
Thor Odinson42 wrote: crazy space 1 wrote: Thor Odinson42 wrote: CCP FoxFour wrote: Aero Yassavi wrote: Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this ho...
- by crazy space 2100046106 - at 2013.12.13 21:09:00
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22. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
Thor Odinson42 wrote: CCP FoxFour wrote: Aero Yassavi wrote: Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph ? Would like to make some tools but do...
- by crazy space 2100046106 - at 2013.12.13 21:05:00
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23. New player experience and why most don't stay - the worse 6 hours of a noobs... - in General Discussions [original thread]
Kahn Zo wrote: Myself, just coming out of newberry syndrome (1mil+ SP) I agree with all above. It's been a grueling 2 plus weeks of meat grinding my dropsuit up, and hitting my goals, and trying not getting my ass handed to me every time I hit...
- by crazy space 2100046106 - at 2013.10.26 17:06:00
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24. Announcement:Weapon stats! - in General Discussions [original thread]
Daxxis KANNAH wrote: THUNDERGROOVE wrote: Iron Wolf Saber wrote: Woot. My only concern is the lock range though. Also for those of you complaining most vehicles potential tank of HAVs were reduced by a similar manner (removal of a modu...
- by crazy space 2100046106 - at 2013.10.26 00:18:00
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25. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
Aero Yassavi wrote: Kevall Longstride wrote: I'm completely against the boosters completely removing standing loss for fighting for the other side. This should be a game of consequence. You choose to fight for the Gallante so expect to not...
- by crazy space 2100046106 - at 2013.10.19 17:58:00
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26. Vertical tower outpost with objective consoles at various floors - in Outposts [original thread]
Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: CCP LogicLoop wrote: [quote=crazy space 1] Can you explain whats holding a feature like that back? I'm not talking about one you have to press a button, but moving rails and plat...
- by crazy space 2100046106 - at 2013.10.09 08:02:00
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27. Vertical tower outpost with objective consoles at various floors - in Outposts [original thread]
CCP LogicLoop wrote: KAGEHOSHI Horned Wolf wrote: Each floor should be labeled with a number on the wall so you know which floor you are on (useful for randomized elevators, will get to that below).
You already know the answer to ele...
- by crazy space 2100046106 - at 2013.10.08 09:31:00
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28. Vertical tower outpost with objective consoles at various floors - in Outposts [original thread]
CCP LogicLoop wrote: Aero Yassavi wrote: What would be cool about a tower outpost is if it had important objectives at the ground floor and top floor, then you could great cool landing pads around the middle floor for dropships to drop peopl...
- by crazy space 2100046106 - at 2013.10.08 09:27:00
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29. Sticky:Impact Ridge Skirmish Feedback! - in Skirmish Gamemode [original thread]
I love this map but I've got an issue... We can already use control points to respawn... so why have clone depots right next to them? There is like... 12 respawn points... making spawn pads ... useless...
- by crazy space 2100046106 - at 2013.09.04 19:52:00
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30. Sticky:Iron Delta Skirmish Feedback - in Skirmish Gamemode [original thread]
I really love this map. The middle makes for some fun dropship and tank combat. My only suggestion is have a version of this map with no objectives in the middle, just two objectives with a large fields between the two. With objectives near both ...
- by crazy space 2100046106 - at 2013.05.22 19:32:00
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31. Glass Cannon Build vs Everything else... - in General Discussions [original thread]
HMG is not glass cannon, but it's SLOW. I hate playing heavy, get into a corp match, unless it's the right situation, being slow is bad when the other team can all focus their firepower effectively. You will praying you were in your type 2 assault.
- by crazy space 2100046106 - at 2013.01.28 19:48:00
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32. Glass Cannon Build vs Everything else... - in General Discussions [original thread]
Panoscape wrote: You forgot the Shotti speed scout suit. Nothing is more glass cannon than that. It's a riot to play and icing heavy's is super fun. Scout with speed mods and weapon mods. Nanohive with AV gernades. Breach shotgun. Oh yes,...
- by crazy space 2100046106 - at 2013.01.28 19:46:00
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33. kbm vs. pad - heavy suit turn speed? - in General Discussions [original thread]
Noraa Anderson wrote: DropKickSuicide wrote: After changing from 50% to 100% sensativity I have no problems at all. Of course I always play with maxed or close to Sens. so may just be me. and I really dont see how you people can use KB/M ar...
- by crazy space 2100046106 - at 2013.01.28 12:07:00
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34. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
When will you be done polling ?
- by crazy space 2100046106 - at 2013.01.28 12:04:00
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35. let down by newberries but oh what a match - in General Discussions [original thread]
94 kills... wait how many clones are there in skirmish?
- by crazy space 2100046106 - at 2013.01.28 12:04:00
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36. using the cost of something to justify its balance - in General Discussions [original thread]
See CCP is dumb, every mmo on the planet balances based on cost. and so should dust. No ****. Tech 2 gear is better than tech 1, it takes more to make so it's more expensive. A wolf is more expensive than a rifter. The cost is what justifies the...
- by crazy space 2100046106 - at 2013.01.28 11:51:00
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37. SP Earning Bug? - in General Discussions [original thread]
Commander Tuna wrote: These forums are a cesspool of elitist ass holes. It is these people who really bring down these forums. And holy **** didn't knowit was possible to be a veteran in beta. Calm down dickwads. Some of us try to post a lot ...
- by crazy space 2100046106 - at 2013.01.28 11:49:00
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38. SP Earning Bug? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Three Double-A Batteries wrote: Honestly why are people who come to the forum to ask berated by people? I have no idea.......sarcasm. Its not like theres a Dev post on the FRONT!!!! PAGE!!!! that gives an explanati...
- by crazy space 2100046106 - at 2013.01.28 11:47:00
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39. Is CCP trolling me? Map rotation? - in General Discussions [original thread]
Sylvana Nightwind wrote: You queue for skirmish or ambush. You get one map out of the rotation pool. What is tripping you up dear? And why so serious, if they are removing them they will introduce new ones soon and you are a beta tester. And n...
- by crazy space 2100046106 - at 2013.01.28 09:51:00
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40. Is CCP trolling me? Map rotation? - in General Discussions [original thread]
Quote: Also, as part of the changes to map rotation, we have removed the GǣFetalis North WardGǥ and GǣFetalis Central WardGǥ maps/game modes from current map rotation. We will also be removing the Skirmish "Skim Junction" and Ambush "Skim J...
- by crazy space 2100046106 - at 2013.01.28 09:28:00
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