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2181. Tibus Heth Must Burn - Kaalakiota Rebels - in General Discussions [original thread]
Role play fail CCP, only 2000 people died? that people die every time a capital ship goes down. In fact more lifes were most likely lost in the simple ship on ship battle that happen around the "mass murder" I was picturing the normal capacity of...
- by crazy space 1 - at 2013.03.01 19:30:00
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2182. Open World or Battle Arena? - in General Discussions [original thread]
John Xulu wrote: crazy space 1 wrote: John Xulu wrote: crazy space 1 wrote: Bones McGavins wrote: . You will not see the day that bases and players exist persistantly together in DUST. Players will interact in individual matches an...
- by crazy space 1 - at 2013.03.01 19:22:00
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2183. Open World or Battle Arena? - in General Discussions [original thread]
John Xulu wrote: crazy space 1 wrote: Bones McGavins wrote: . You will not see the day that bases and players exist persistantly together in DUST. Players will interact in individual matches and that is about it. then you know nothing...
- by crazy space 1 - at 2013.03.01 18:53:00
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2184. Open World or Battle Arena? - in General Discussions [original thread]
Bones McGavins wrote: . You will not see the day that bases and players exist persistantly together in DUST. Players will interact in individual matches and that is about it. then you know nothing about dust 514. Because it IS coming and it...
- by crazy space 1 - at 2013.03.01 18:50:00
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2185. CCP: three to six months for a new build?? - in General Discussions [original thread]
Noc Tempre wrote: trollface dot jpg wrote: Dr Debo Galaxy wrote: What other game gives you new content every 3-6 months plus hotfixes for free? None. Just want to point out, it's not a released game yet. We are testers who are paid ...
- by crazy space 1 - at 2013.03.01 01:36:00
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2186. CCP: three to six months for a new build?? - in General Discussions [original thread]
Yeah I'm expecting the playerbase to drop off for a while soon, like it did every other build
- by crazy space 1 - at 2013.03.01 00:29:00
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2187. Non-Tank gamemode - in General Discussions [original thread]
I don't see any reason CCP would change their minds to do so. We have always known dropsuit only maps are a planned feature.
- by crazy space 1 - at 2013.03.01 00:27:00
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2188. CCP: Why We Require Greater Transparency - in General Discussions [original thread]
the dev blogs on sounds is awesome
- by crazy space 1 - at 2013.02.28 21:16:00
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2189. New's flash - in General Discussions [original thread]
If it's only beta point us in the direction to see what the future of this game holds. Oh wait there is none, as far as CCP has shown this is it. Now I don't believe that since, this better be beta. But I get the feeling there is less done than t...
- by crazy space 1 - at 2013.02.28 07:45:00
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2190. Am I the only one losing interest here? - in General Discussions [original thread]
Barnabas Wrex wrote: Bogon Vdemotch wrote: I came in in the PS+ wave. I then paid for a merc pack because I was sold on the concept. So far there's been an all around failure to execute. The basic game is a vanilla modern shooter with sci fi...
- by crazy space 1 - at 2013.02.28 07:42:00
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2191. CCP: three to six months for a new build?? - in General Discussions [original thread]
Should be less than a month for a new build, they said 3 months ago to expect the new weapons in under a few weeks becuase they could just "stream them in" So not only do we have no new core features for 3-6 months but we are going to be stuck w...
- by crazy space 1 - at 2013.02.28 07:39:00
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2192. New ambush spawns - in General Discussions [original thread]
As long as its ok for spawn one I can have a fighting chance to place a droplink before dying in 2seconds
- by crazy space 1 - at 2013.02.27 22:52:00
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2193. Whos saving up? - in General Discussions [original thread]
I have 4 million sp and no advanced suits yet. I want tanks but won't invest untill minmatar artillery tanks are out.
- by crazy space 1 - at 2013.02.27 04:12:00
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2194. Thanks for the P2W proto suits. - in General Discussions [original thread]
2 million sp so level 3 to 4 takes with hitting the active cap, 400,000 a week, 5 weeks.
- by crazy space 1 - at 2013.02.27 02:17:00
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2195. Passive SP - in General Discussions [original thread]
They should really let all character have passive sp gain all the time. The game is free to play.
- by crazy space 1 - at 2013.02.27 02:15:00
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2196. Thanks for the P2W proto suits. - in General Discussions [original thread]
Its pay to win 160 aur of new advanced suits saves you about 60,000 isk, 160 for a single proto suit saves you 300,000 , and that player gains an isk advantage on top of the suit advantage. Ayr should never generate isk free high level suits, or w...
- by crazy space 1 - at 2013.02.26 23:00:00
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2197. Breach Variant of the AR is VERY lacking - in General Discussions [original thread]
It does a lot more damage to armor. They are weak verus type 2 shield suits but wreck armor tanked heavies at range or close up
- by crazy space 1 - at 2013.02.26 22:53:00
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2198. Today's Cheatsuits are tomorrows Skill Clusters? - in General Discussions [original thread]
Skill clusters would not be pay to win BUT there are prototype AUR suits now, so yeah, pay to win
- by crazy space 1 - at 2013.02.26 21:45:00
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2199. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Oh so here is one idea for the devs. Let corporations work for gaining a homebase district. This would require upkeep and large investment in building and player count. Say you need 200 mercs to start. Then make it so your home system can not be...
- by crazy space 1 - at 2013.02.26 20:38:00
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2200. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
General Tiberius1 wrote: CCP FoxFour wrote: General Tiberius1 wrote: CCP FoxFour wrote: A lot of talk about mercs owning districts versus capsuleers owning districts. Speaking of which, mercs and capsuleers are both not part of my brow...
- by crazy space 1 - at 2013.02.26 20:35:00
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