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1281. stats of the biggest OP weapon. - in General Discussions [original thread]
OP, you are implying that you been here for quite a while, but why are you crying over FG's now? Forge guns are one or the few weapons that haven't been buffed/nerfed since the open beta. Why do you think that is?
- by castba - at 2013.06.17 08:17:00
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1282. Forge Gun/Railgun Damage Reduction - in Feedback/Requests [original thread]
No, dropships are the problem. Forge gun and rail guns are already very well balanced. Work on improving dropships instead of merging balanced weapons.
- by castba - at 2013.06.15 05:15:00
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1283. HEAVIES...If you had ONE low slot ONLY, what would you put in it? - in Rookie Training Grounds [original thread]
Complex damage mod because +10% damage for my forge is much more beneficial that a bit more shield. Especially with all the LAV's rolling around.
- by castba - at 2013.06.14 09:15:00
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1284. (Request) In-Game Bonus XP Achievements - in Feedback/Requests [original thread]
I like the idea of bonus ISK and SP for achievement. Note I said "achievement", as in a singular achievement. 1.5x ISK and SP that would normally be awarded at the end of the battle forall members of the winning team.. I would imagine that would...
- by castba - at 2013.06.11 06:08:00
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1285. Australian and NZ Pricing - in The Council's Chamber [original thread]
Winsaucerer, they can provide region specific items. PSN is a region specific service as Sony confirmed to me over the phone when I queried some DLC that was available in the US store and was not in the AU store. For this reason, I only ever use ...
- by castba - at 2013.06.09 11:26:00
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1286. cContacts screwed up after downtime? - in General Discussions [original thread]
Yep, but should remedy itself if you close, then reopen the neocom. At least that is what worked for me.
- by castba - at 2013.06.06 01:34:00
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1287. Weapons that are actually balanced: - in General Discussions [original thread]
Forge guns are balanced.
- by castba - at 2013.06.04 07:57:00
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1288. Does anybody like this build better than the previous? - in General Discussions [original thread]
I am enjoying uprising much, much more than chromosome. It is not even close. My only issues as a heavy are random disconnects when trying to get into a game, squads of tac users, speed tanked shotgun ninjas and the inability to jump over ankle hi...
- by castba - at 2013.05.31 05:13:00
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1289. Heavies are underpowered!!! - in General Discussions [original thread]
I actually like playing as a heavy in this build much more so than in Chromosome. Have no issue with the suit and don't care about the HMG. That said, I'd love to see the heavy and scout suits get one more module slot...
- by castba - at 2013.05.28 05:33:00
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1290. Forge vs Railgun - in General Discussions [original thread]
Telleth wrote: They put out between 1.5k to 2.7k per shot. A proto large railgun does... Can't find the number, but I believe the highest per shot is 1.7k. Hmm, ok, price-forge gun is 47k, railgun is 980k... Tanked Proto Sentinel has ~1500...
- by castba - at 2013.05.27 07:30:00
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1291. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by castba - at 2013.05.27 04:47:00
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1292. your respec change? - in General Discussions [original thread]
Out of Amarr Heavy Suit but only to wait and see what the other racial heavy suits are like. Will also remove the SP put into experimenting with the AR Will be staying with Heavy + Forge + SMG as it is just too much fun
- by castba - at 2013.05.27 01:49:00
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1293. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
iLLMaTiC619 wrote: not proto or decked out ones.. I use a HMG to blow them up and it doesn't do much damage.. they need to make it more realistic if you hit the driver or the engine of the LAV it should blow up faster.. So, you are whingi...
- by castba - at 2013.05.26 14:25:00
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1294. Uprising 1.1: Battle loading issue - in Feedback/Requests [original thread]
Yep, twice last night.
- by castba - at 2013.05.25 01:25:00
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1295. People shouldn't be able to walk backward as fast as as they can... - in Technical Support/Bugs [original thread]
Sylwester Dziewiecki wrote: castba wrote: Reasonable? No, you are wearing exoskeleton with townsend hardware chips on it that provide you survive in hostile environment. Why wouldn't you be able to jump-on in it on two meters despite the ...
- by castba - at 2013.05.22 13:49:00
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1296. People shouldn't be able to walk backward as fast as as they can... - in Technical Support/Bugs [original thread]
Forward at current speed side step at 80% of that backwards at 60% of forward speed Applies to both walking and running. Reasonable?
- by castba - at 2013.05.22 10:51:00
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1297. Major FG LAG - in Technical Support/Bugs [original thread]
Had the same issue last night, but only when my net dropped to anything under 1500kps. Any time it was over 3000 there was no delay.
- by castba - at 2013.05.22 10:44:00
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1298. INSTANT SHIELD AND ARMOR REFILL! - in Feedback/Requests [original thread]
Try jumping in different directions. Seems to work for me
- by castba - at 2013.05.21 09:28:00
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1299. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Boosters don't double your SP. They supply an additional 50% of normal accumulated points. If you want to take a week off, get a 7 day passive booster.
- by castba - at 2013.05.21 09:26:00
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1300. [Request] Active Scanner WP - in Feedback/Requests [original thread]
Asmadai wrote: I support this as I do want to focus on the active scanner. For snipers it wouldn't be that hard to mix a secondary fire mode through their scope that essentially put down a frago on a marked enemy infantry/vehicle. They wouldn...
- by castba - at 2013.05.15 22:19:00
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