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1161. Reduce the splash damage of a forge guns - in Feedback/Requests [original thread]
Text Grant wrote: 10% damage to infantry would fix this That would only fix your fear of getting hit by a fg blast. Is a woeful option for a gun designed to be the most devastating infantry weapon on the field (read the gun description). For...
- by castba - at 2013.08.16 10:15:00
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1162. [Request] AFKers - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Meeko Fent wrote: I never see matches of half the team hiding in the MCC. I play on the oceanic server, where there are regularly eight AFKers on my side. As an oceanic player, might I suggest these people contem...
- by castba - at 2013.08.16 10:06:00
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1163. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: demonkiller 12 wrote: D legendary hero wrote: castba wrote: Why do I feel like this is a troll thread? its not, but i thought i would instantly get flamed for asking for a buff to the flaylock and MD why th...
- by castba - at 2013.08.16 08:56:00
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1164. ARE YOU READY? READY DOESN'T EVEN BEGIN TO DESCRIBE IT. - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: I have a bit of an unfair advantage here, but my money's all on Amarr Heavies toting HMG's. Have had a feeling for a few weeks that an HMG range buff is in the way in 1.4
- by castba - at 2013.08.16 03:15:00
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1165. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
Why do I feel like this is a troll thread?
- by castba - at 2013.08.16 02:46:00
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1166. Taking new corp name suggestions - Winner will receive 1 Million Isk - in General Discussions [original thread]
Dr Allopathy wrote: It should feel similar to "Raging Pack of Homos" As well as stay with the relevant themes. Go! Sausage factory workers.
- by castba - at 2013.08.15 06:45:00
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1167. 1.4 - in General Discussions [original thread]
SoTah Pawp wrote: noobsniper the 2nd wrote: will heavys get a respec when the new suits are added Who said anything about new heavy suits? ^This Whilst it would be nice, I'd settle for a single, solitary new heavy weapon.
- by castba - at 2013.08.13 05:39:00
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1168. Heavies (without forge gun) - in General Discussions [original thread]
Been a forge gunner since open beta. Still love it and still getting better. Although I can proto it, there is no need. Other than that, I played with ASCR/smg and AR/smg builds with my heavy suit. Not bad and did not like respectively. Just sta...
- by castba - at 2013.08.13 04:25:00
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1169. Am I Logi-ing Properly? - in General Discussions [original thread]
Thang Bausch wrote: my biggest pet peeve is when logis revive me when they and myself are almost gauranteed to die. I had a guy revive me twice in a row with a militia or basic injector despite the area being covered in enemy fire. After the se...
- by castba - at 2013.08.13 04:09:00
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1170. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
Nguruthos IX wrote: ITT heavies. heavier everywhere. I understand you're concerned about losing effectiveness on one of your only two weapons. Sure Did not say nerf it to the ground. And only the assault really. Sure you need new weapons, su...
- by castba - at 2013.08.13 03:43:00
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1171. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
D legendary hero wrote: 30% resistance to 1000 = 700. that will still one shot a weakened heavy. but heavies need all the love they can get because we are slow moving targets. besides people complained when they got killed by flaylocks a Plas...
- by castba - at 2013.08.13 03:39:00
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1172. The only people crying "Quit nerfing things now" are the players who - in General Discussions [original thread]
Cosgar wrote: Most people that cry for nerfs have this perfect world scenario where the game is only fair and fun for themselves and nobody else. They want to tell others what they should do and how they should play through any means while hold...
- by castba - at 2013.08.13 02:02:00
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1173. [Request] Double Charge Time on Breach FGs - in Feedback/Requests [original thread]
Two issues with having HAVs that powerful. 1. Everyone would be calling in hav. 2. There are too many people that play solo and don't squad up. You want your near invincible tank back for some semblance of "balance" or do you want it so you can ...
- by castba - at 2013.08.12 00:08:00
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1174. Heavy lasers please - in Feedback/Requests [original thread]
I-Shayz-I wrote: New heavy weapons are coming, but nothing has been revealed yet. The heavy laser won't actually be a full stream laser like the laser rifle though. It's most likely going to be a beefed up version of the Assault Scrambler. Im...
- by castba - at 2013.08.11 11:33:00
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1175. Heavy lasers please - in Feedback/Requests [original thread]
For the Gods of New Eden do so favour the Caldari and Gallente. I would love to see a heavy laser too... Hopefully in 1.4
- by castba - at 2013.08.11 11:12:00
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1176. 1.4 - in Feedback/Requests [original thread]
Do we have an ETA for 1.4?
- by castba - at 2013.08.11 06:51:00
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1177. First time out of the academy... - in General Discussions [original thread]
Yeah, but where are the tutorials on what everything does? I imagine that when new players hear "do you want to know more?", their reaction is "No, I just wanna play the damn game" and hit circle. Academy should be taking players through how to f...
- by castba - at 2013.08.09 02:02:00
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1178. Suit turning speed restrictions - in Feedback/Requests [original thread]
Spectre-M wrote: I kinda like the idea that a heavy weapon is harder to turn, than say a side arm. A heavy machine gun takes a lot of muscle/servos than a sidarm to aim. Agree, although switching to my SMG doesn't help me turn any faster
- by castba - at 2013.08.09 01:37:00
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1179. Don't mind KD, but we need more stats. - in Feedback/Requests [original thread]
Average WP, kills and kill assists per match would be a very welcome addition. Also, "favourite" match type along with a pie chart (everyone loves pie charts) displaying the % of playing time of all game modes for that particular user
- by castba - at 2013.08.09 00:53:00
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1180. [Request] Buff Sentinel, Scout, and Commando Slots - in Feedback/Requests [original thread]
RA Drahcir wrote: CCP: "Why is everyone choosing to be logis?" Well, look at the slot outputs on proto dropsuits. Noobs will see that no stats increase with higher tier suits except for slots for modules. Heavies and Lights get 5 slots? Assault...
- by castba - at 2013.08.09 00:49:00
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