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Nguruthos IX
Hellstorm Inc League of Infamy
1080
|
Posted - 2013.08.13 01:56:00 -
[31] - Quote
DS 10 wrote:lowratehitman wrote:I am not one to cry about OP cause no matter what weapon I use.. it turns Op.
I can get one shoted by a miltia FG while I am in full proto, and that not being slightly messed up...but taking me 5 seconds to melt a proto wearer in chromo caused a full revanp of the LR..... something is not right here Forge Guns have been able to OHK direct impact as long as I've played the game. Why are people just now complaining? Must be because the weapons are actually really balanced right now. Mass Drivers could use a small tweak, but they're not insane. People just complain because they think dying by anything means OP.
Its the range, unnecessary spash, and fire rate of the assault variant that people are complaining about. Why not? Why not? Its been a problem and yes some people have been on about it for ages. More people are beginning to notice does not mean things were different before.
I disagree that people are upset that anything which kills them is OP. I think that's a very dismissive statement to the possibility the weapons can, in fact, be OP |
KING CHECKMATE
Bragian Order Amarr Empire
509
|
Posted - 2013.08.13 01:57:00 -
[32] - Quote
Nguruthos IX wrote:DS 10 wrote:If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, which is exactly how every weapon should be. Nope because people don't like heavy frames as much. Less people have tested forges themselves or seen them being used , hence less people using them. Besides its a different gun-play style than COD or whatever crap most AR fans come from. Also with so few people speced into proto forge they rarely get to see the devastation of that weapon, to be inspired into specing it If there was a godsuit that killed people by looking at them, and few people used it, it would still be OP. If there was only a single person using the forge gun in all of Dust it would still be OP. Its the gun that is OP, not the number of players flocking to it.
No, you got owned by it and QQ. Just admit it already. |
Nguruthos IX
Hellstorm Inc League of Infamy
1080
|
Posted - 2013.08.13 01:57:00 -
[33] - Quote
DS 10 wrote:Cosgar wrote:DS 10 wrote:If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, which is exactly how every weapon should be. My only gripe about FGs is that draw distance can make them impossible to find. If it makes you feel better, I have a really hard time finding snipers that hassle me the whole game. Draw distance in general needs worked on. That really is no fault to the weapon.
Draw distance is just a bug basically. Everyone knows that and its not factored into the calculations for why assault FG needs toned down. Theres a reason you only see people using that one. Not only is it the best, its OP.
Why does it have every benefit over the others? |
Nguruthos IX
Hellstorm Inc League of Infamy
1080
|
Posted - 2013.08.13 01:58:00 -
[34] - Quote
KING CHECKMATE wrote:Nguruthos IX wrote:DS 10 wrote:If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, which is exactly how every weapon should be. Nope because people don't like heavy frames as much. Less people have tested forges themselves or seen them being used , hence less people using them. Besides its a different gun-play style than COD or whatever crap most AR fans come from. Also with so few people speced into proto forge they rarely get to see the devastation of that weapon, to be inspired into specing it If there was a godsuit that killed people by looking at them, and few people used it, it would still be OP. If there was only a single person using the forge gun in all of Dust it would still be OP. Its the gun that is OP, not the number of players flocking to it. No, you got owned by it and QQ. Just admit it already.
you're afraid of losing your iwin button. admit it |
Cosgar
ParagonX
4138
|
Posted - 2013.08.13 01:58:00 -
[35] - Quote
DS 10 wrote:Cosgar wrote:DS 10 wrote:If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, which is exactly how every weapon should be. My only gripe about FGs is that draw distance can make them impossible to find. If it makes you feel better, I have a really hard time finding snipers that hassle me the whole game. Draw distance in general needs worked on. That really is no fault to the weapon. Yeah, that wasn't directed specifically at the FG itself, just bad rendering. |
castba
Penguin's March
74
|
Posted - 2013.08.13 02:02:00 -
[36] - Quote
Cosgar wrote:Most people that cry for nerfs have this perfect world scenario where the game is only fair and fun for themselves and nobody else. They want to tell others what they should do and how they should play through any means while holding up meaningless prestige in a flawed game mode like it matters when it only counts for 1% of the content we have. They never support their claims with numbers, examples, or any degree of proff and are prone to circlejerk with other like minded individuals that share in their flawed logic. Sir, your post was accurate and magnificent. +1 for you. |
KING CHECKMATE
Bragian Order Amarr Empire
509
|
Posted - 2013.08.13 02:03:00 -
[37] - Quote
Nguruthos IX wrote:KING CHECKMATE wrote:Nguruthos IX wrote:DS 10 wrote:If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, which is exactly how every weapon should be. Nope because people don't like heavy frames as much. Less people have tested forges themselves or seen them being used , hence less people using them. Besides its a different gun-play style than COD or whatever crap most AR fans come from. Also with so few people speced into proto forge they rarely get to see the devastation of that weapon, to be inspired into specing it If there was a godsuit that killed people by looking at them, and few people used it, it would still be OP. If there was only a single person using the forge gun in all of Dust it would still be OP. Its the gun that is OP, not the number of players flocking to it. No, you got owned by it and QQ. Just admit it already. you're afraid of losing your iwin button. admit it
Dude i've got my miserable 2.6 K-D Ratio with a 250HP Scout suit and an advanced SMG.
I dont need a Win Button.... |
lowratehitman
Subdreddit Test Alliance Please Ignore
841
|
Posted - 2013.08.13 02:05:00 -
[38] - Quote
Cosgar wrote:lowratehitman wrote:I am not one to cry about OP cause no matter what weapon I use.. it turns Op.
I can get one shoted by a miltia FG while I am in full proto, and that not being slightly messed up...but taking me 5 seconds to melt a proto wearer in chromo caused a full revanp of the LR..... something is not right here Wasn't the Viziam's damage or heat build up bugged back in Chrome?
Man..you gave 50 reasons as to why it should be buffed. But a 1 shot militia blast is ok from a FG? |
Nguruthos IX
Hellstorm Inc League of Infamy
1080
|
Posted - 2013.08.13 02:07:00 -
[39] - Quote
ITT heavies. heavier everywhere.
I understand you're concerned about losing effectiveness on one of your only two weapons. Sure Did not say nerf it to the ground. And only the assault really.
Sure you need new weapons, sure forge gun should be able to 1-shot infantry with a Direct hit. Sure it needs some range. But it does not need to be what it is right now - a joke.
demolish any vehicle in seconds [ignore logic LAV, that thing needs reduced at same time], 25-0 infantry sniping with spash. Pinpoint accuracy. 320 meters range? No indication of position or that you're being tracked? Why'd they remove the glow? The shaking? Its easier to snipe with my militia forge than a sniper. |
Nguruthos IX
Hellstorm Inc League of Infamy
1080
|
Posted - 2013.08.13 02:08:00 -
[40] - Quote
KING CHECKMATE wrote:Nguruthos IX wrote:KING CHECKMATE wrote:Nguruthos IX wrote:DS 10 wrote:If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, which is exactly how every weapon should be. Nope because people don't like heavy frames as much. Less people have tested forges themselves or seen them being used , hence less people using them. Besides its a different gun-play style than COD or whatever crap most AR fans come from. Also with so few people speced into proto forge they rarely get to see the devastation of that weapon, to be inspired into specing it If there was a godsuit that killed people by looking at them, and few people used it, it would still be OP. If there was only a single person using the forge gun in all of Dust it would still be OP. Its the gun that is OP, not the number of players flocking to it. No, you got owned by it and QQ. Just admit it already. you're afraid of losing your iwin button. admit it Dude i've got my miserable 2.6 K-D Ratio with a 250HP Scout suit and an advanced SMG. I dont need a Win Button....Nor a corp for that matters... I started playing FORGE GUN because i f**** HATE LAV's, not because it was FOTW....
Great, we're settled then. Tone down assault forge.
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Cosgar
ParagonX
4140
|
Posted - 2013.08.13 02:09:00 -
[41] - Quote
lowratehitman wrote:Cosgar wrote:lowratehitman wrote:I am not one to cry about OP cause no matter what weapon I use.. it turns Op.
I can get one shoted by a miltia FG while I am in full proto, and that not being slightly messed up...but taking me 5 seconds to melt a proto wearer in chromo caused a full revanp of the LR..... something is not right here Wasn't the Viziam's damage or heat build up bugged back in Chrome? Man..you gave 50 reasons as to why it should be buffed. But a 1 shot militia blast is ok from a FG? You're comparing a DoT with spike damage. That's like saying an AR should out DPS a shotgun. |
howard sanchez
spliff's channel
653
|
Posted - 2013.08.13 02:13:00 -
[42] - Quote
So tired of idiot players screaming for nerfs and balance when you should be screaming for Information!
You think you know DUST? You don't know jack. You know one single player's DUST experience.
You think you understand what needs nerfed, changed and balanced? You don't know jack!
You have ( We Have) no data. None. CCP tells us nothing about system performance, kill ratios, weapon effectiveness given planning goals.
God help us all if they ever actually listened and acted on the whining that the mewling Dust Diaspora flings thier way daily.
Quit crying for change and start demanding information. Make informed decisions. You know how the game feels to you. Now how does the game perform for everyone?
CCP: please publish weapon and game related data that is pertinent to the multitude of issues players bring to you.
Transparency. Information. Data. Those are the tools that lead to a top quality product. Not whomever can whine the most or insult thier fellow gamers the best. |
lowratehitman
Subdreddit Test Alliance Please Ignore
843
|
Posted - 2013.08.13 02:14:00 -
[43] - Quote
DS 10 wrote:If FGs were really OP, you'd see more of them in PC. Think about it. First, TARs were basically required. Then Flaylocks were used primarily. Those WERE OP. Forge Guns are good in the right hands, which is exactly how every weapon should be.
The only reason you do not see more of them is due to there being no reason for anyone to skill into heavy at this juncture..... if anyone could use it..like the MD or anyother weapon..you would see more of the FG |
kiro of justice
Sinq Laison Gendarmes Gallente Federation
40
|
Posted - 2013.08.13 02:16:00 -
[44] - Quote
Hey Heavies, they wanna make one of your two only weapons useless! |
Nguruthos IX
Hellstorm Inc League of Infamy
1080
|
Posted - 2013.08.13 02:17:00 -
[45] - Quote
kiro of justice wrote:Hey Heavies, they wanna make one of your two only weapons useless! and fear of that is not an excuse for balancing the greater good of Dust. Toss heavies a bone. The frame isn't great, and only two weapons, one of which is OP and needs normalized.
|
lowratehitman
Subdreddit Test Alliance Please Ignore
844
|
Posted - 2013.08.13 02:18:00 -
[46] - Quote
Cosgar wrote:lowratehitman wrote:Cosgar wrote:lowratehitman wrote:I am not one to cry about OP cause no matter what weapon I use.. it turns Op.
I can get one shoted by a miltia FG while I am in full proto, and that not being slightly messed up...but taking me 5 seconds to melt a proto wearer in chromo caused a full revanp of the LR..... something is not right here Wasn't the Viziam's damage or heat build up bugged back in Chrome? Man..you gave 50 reasons as to why it should be buffed. But a 1 shot militia blast is ok from a FG? You're comparing a DoT with spike damage. That's like saying an AR should out DPS a shotgun.
Im not saying anything should OUT dmg anything...was that your arguement with the LR? |
lowratehitman
Subdreddit Test Alliance Please Ignore
844
|
Posted - 2013.08.13 02:23:00 -
[47] - Quote
kiro of justice wrote:Hey Heavies, they wanna make one of your two only weapons useless!
Actually it s one of 2 weapons that ONLY a heavy can use...they are the only class that can use ALL weapons |
Cosgar
ParagonX
4141
|
Posted - 2013.08.13 02:24:00 -
[48] - Quote
lowratehitman wrote:Cosgar wrote:lowratehitman wrote:Cosgar wrote:lowratehitman wrote:I am not one to cry about OP cause no matter what weapon I use.. it turns Op.
I can get one shoted by a miltia FG while I am in full proto, and that not being slightly messed up...but taking me 5 seconds to melt a proto wearer in chromo caused a full revanp of the LR..... something is not right here Wasn't the Viziam's damage or heat build up bugged back in Chrome? Man..you gave 50 reasons as to why it should be buffed. But a 1 shot militia blast is ok from a FG? You're comparing a DoT with spike damage. That's like saying an AR should out DPS a shotgun. Im not saying anything should OUT dmg anything...was that your arguement with the LR? I don't have an argument about the laser. I was just pointing out that the Viziam was overly effective in Chrome because the displayed stats were incorrect. Not sure why you have issue with the militia FG though, splash damage is less forgiving than any of the others from what I've seen. |
lowratehitman
Subdreddit Test Alliance Please Ignore
845
|
Posted - 2013.08.13 02:36:00 -
[49] - Quote
What is the range difference between the militia and proto FG? |
KING CHECKMATE
Bragian Order Amarr Empire
511
|
Posted - 2013.08.13 02:39:00 -
[50] - Quote
''Great, we're settled then. Tone down assault forge''
Do it, i use Regular FG and Breach anyways. And i dont even need the splash damage either. You know, i do know how to use my FG and to score Direct hits...
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Buster Friently
Rosen Association
1599
|
Posted - 2013.08.13 02:39:00 -
[51] - Quote
howard sanchez wrote:So tired of idiot players screaming for nerfs and balance when you should be screaming for Information!
You think you know DUST? You don't know jack. You know one single player's DUST experience.
You think you understand what needs nerfed, changed and balanced? You don't know jack!
You have ( We Have) no data. None. CCP tells us nothing about system performance, kill ratios, weapon effectiveness given planning goals.
God help us all if they ever actually listened and acted on the whining that the mewling Dust Diaspora flings thier way daily.
Quit crying for change and start demanding information. Make informed decisions. You know how the game feels to you. Now how does the game perform for everyone?
CCP: please publish weapon and game related data that is pertinent to the multitude of issues players bring to you.
Transparency. Information. Data. Those are the tools that lead to a top quality product. Not whomever can whine the most or insult thier fellow gamers the best.
Data : https://forums.dust514.com/default.aspx?g=posts&t=92678
https://forums.dust514.com/default.aspx?g=posts&t=94246
And logic to boot : https://forums.dust514.com/default.aspx?g=posts&t=75585
Just for you. |
KING CHECKMATE
Bragian Order Amarr Empire
511
|
Posted - 2013.08.13 02:40:00 -
[52] - Quote
lowratehitman wrote:kiro of justice wrote:Hey Heavies, they wanna make one of your two only weapons useless! Actually it s one of 2 weapons that ONLY a heavy can use...they are the only class that can use ALL weapons
Yeah, at the cost of massive SP sinks, ISK costs and a laughable speed and high powered/low powered slots. AND an equipment slot. And having Huge Hit-boxes..
I could go on.... but i wont. |
Nguruthos IX
Hellstorm Inc League of Infamy
1087
|
Posted - 2013.08.13 02:50:00 -
[53] - Quote
KING CHECKMATE wrote:
''Great, we're settled then. Tone down assault forge''
Do it, i use Regular FG and Breach anyways. And i dont even need the splash damage either. You know, i do know how to use my FG and to score Direct hits...
brilliant! I have respect for you then. |
Nguruthos IX
Hellstorm Inc League of Infamy
1087
|
Posted - 2013.08.13 02:56:00 -
[54] - Quote
looking at data like which weapon got the most and fewest kills is completely worthless in balancing, All it shows is what people are using, and the reasons vary.
If IRL was a game, and we were balancing cars you would see something like
Well, millions of people drive hyundai and toyota
Whereas only lets say a few thousand people are driving Lamborghini.
"NERF HYUNDAI, BUFF LAMBORGHINIs!" Duuuurrrrrrrppppppppppppp
Problem is this is exactly how CCP balances weapons lol* |
Buster Friently
Rosen Association
1601
|
Posted - 2013.08.13 02:58:00 -
[55] - Quote
Nguruthos IX wrote:looking at data like which weapon got the most and fewest kills is completely worthless in balancing, All it shows is what people are using, and the reasons vary.
If IRL was a game, and we were balancing cars you would see something like
Well, millions of people drive hyundai and toyota
Whereas only lets say a few thousand people are driving Lamborghini.
"NERF HYUNDAI, BUFF LAMBORGHINIs!" Duuuurrrrrrrppppppppppppp
Problem is this is exactly how CCP balances weapons lol*
Umm, except it is revealing. The AR is stupidly overused. That fact alone is enough to warrant a correction. The weapon overuse is killing diversity in the game. Diversity is what gives a game depth, and is therefore needed.
The AR is a problem. Pure and simple. It needs corrected. Pure and simple. |
Nguruthos IX
Hellstorm Inc League of Infamy
1087
|
Posted - 2013.08.13 03:01:00 -
[56] - Quote
Buster Friently wrote:Nguruthos IX wrote:looking at data like which weapon got the most and fewest kills is completely worthless in balancing, All it shows is what people are using, and the reasons vary.
If IRL was a game, and we were balancing cars you would see something like
Well, millions of people drive hyundai and toyota
Whereas only lets say a few thousand people are driving Lamborghini.
"NERF HYUNDAI, BUFF LAMBORGHINIs!" Duuuurrrrrrrppppppppppppp
Problem is this is exactly how CCP balances weapons lol* Umm, except it is revealing. The AR is stupidly overused. That fact alone is enough to warrant a correction. The weapon overuse is killing diversity in the game. Diversity is what gives a game depth, and is therefore needed. The AR is a problem. Pure and simple. It needs corrected. Pure and simple.
idk, I'm not defending AR
but stats are affected by many things and you can make numbers mean anything you want. For example I'll bet more players chose whatever the default starting race is. More players play medium frames because that's what the game starts them with, and it keeps them in their comfort zone. More people use AR's because its the basic starter weapon. Hence more spec into it, and more kills with it. Its most similar to weapons in other games they're used to, etc.
Hence CCP needs a more intelligent way of analyzing weapons (Read: intuition and play-testing) rather than raw statistical data collected and interpreted without proper considerations. |
Interplanetary Insanitarium
Fraternity of St. Venefice Amarr Empire
64
|
Posted - 2013.08.13 03:02:00 -
[57] - Quote
I like how the title makes you think its a "stop QQing" thread but it's actually a "Nerf forge guns" thread. I'll give you 5 reasons why the FG is fine, YOU (The OP) give me 5 why it isn't.
1) The charge time on all variants. We have to wait to push our "I win" button, anyone else can instantly activate their blap machines and take care of us if we choose to engage you in a "fair" battle on even ground. Some FGers choose to use the weapon to its full potential by being on higher ground to maximize the splash damage against infantry while being able to lock down the air so the other team can't have any good DS pilot threatening the ground troops... It's a sound strategy.
Also take into account that while the AFG has a really short charge time, it also can't hold a charge, so unless you play with KB/M you're going to miss a few shots if the enemy is moving.
2) Clip size. We get a small amount of ammo unless we're camping a supply depot or we have Logi's drop hives (which is teamwork)
3) Accuracy. Yes, it's pretty much point and click, but it has to be, especially in its application to AV. Applying it to Anti Infantry is different because we're dealing with a MUCH smaller target, so really we waste more ammo on infantry trying to kill one guy than we do some vehicles.
4) Range. The range on FG's isn't that ridiculous. Definitely nowhere near a snipers range. But it is hurling a metal slug at 7,000 m/s which is really really really really really really fun. That's like 4 miles in a second.... 4 fkin miles!!!!!!!!!!!!! At best the longest distance one could travel on any of the maps is like 1km?
5) Damage. IT'S HURLING A METAL SLUG AT 7,000 M/S!!!!!!!!!!!!!!!!! Why doesn't it just shatter anything vehicle wise in 2 shots (1 to break the shields, 1 to destroy the armor)? I get why it doesn't, because no one would use vehicles then. But against infantry even the concussive splash would wreck anything... it would be like standing next to a bomb in a full bomb squad suit, sure the bomb might not kill you in one hit, but the concussive force would do some damage, now imagine the guy was next to 2 or 3 bombs... he'd probably die.
|
Buster Friently
Rosen Association
1602
|
Posted - 2013.08.13 03:02:00 -
[58] - Quote
Nguruthos IX wrote:Buster Friently wrote:Nguruthos IX wrote:looking at data like which weapon got the most and fewest kills is completely worthless in balancing, All it shows is what people are using, and the reasons vary.
If IRL was a game, and we were balancing cars you would see something like
Well, millions of people drive hyundai and toyota
Whereas only lets say a few thousand people are driving Lamborghini.
"NERF HYUNDAI, BUFF LAMBORGHINIs!" Duuuurrrrrrrppppppppppppp
Problem is this is exactly how CCP balances weapons lol* Umm, except it is revealing. The AR is stupidly overused. That fact alone is enough to warrant a correction. The weapon overuse is killing diversity in the game. Diversity is what gives a game depth, and is therefore needed. The AR is a problem. Pure and simple. It needs corrected. Pure and simple. idk, I'm not defending AR but stats are affected by many things and you can make numbers mean anything you want. For example I'll be more players chose whatever the default starting race is. More players play medium frames because that's what the game starts them with, and it keeps them in their comfort zone. More people use AR's because its the basic starter weapon. Hence more spec into it, and more kills with it. Its most similar to weapons in other games they're used to, etc.
All this is true, and accounts for some of the overuse. The AR is killing at almost the rate of 11 of the available 14 weapons combined though. That's way too much. The AR needs to be less desirable. |
Nguruthos IX
Hellstorm Inc League of Infamy
1087
|
Posted - 2013.08.13 03:05:00 -
[59] - Quote
Buster Friently wrote:Nguruthos IX wrote:Buster Friently wrote:Nguruthos IX wrote:looking at data like which weapon got the most and fewest kills is completely worthless in balancing, All it shows is what people are using, and the reasons vary.
If IRL was a game, and we were balancing cars you would see something like
Well, millions of people drive hyundai and toyota
Whereas only lets say a few thousand people are driving Lamborghini.
"NERF HYUNDAI, BUFF LAMBORGHINIs!" Duuuurrrrrrrppppppppppppp
Problem is this is exactly how CCP balances weapons lol* Umm, except it is revealing. The AR is stupidly overused. That fact alone is enough to warrant a correction. The weapon overuse is killing diversity in the game. Diversity is what gives a game depth, and is therefore needed. The AR is a problem. Pure and simple. It needs corrected. Pure and simple. idk, I'm not defending AR but stats are affected by many things and you can make numbers mean anything you want. For example I'll be more players chose whatever the default starting race is. More players play medium frames because that's what the game starts them with, and it keeps them in their comfort zone. More people use AR's because its the basic starter weapon. Hence more spec into it, and more kills with it. Its most similar to weapons in other games they're used to, etc. All this is true, and accounts for some of the overuse. The AR is killing at almost the rate of 11 of the available 14 weapons combined though. That's way too much. The AR needs to be less desirable.
Sure, it probably does. and hit detection needs fixed for shotguns. contact nades are kind of stupid and so on. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1194
|
Posted - 2013.08.13 03:08:00 -
[60] - Quote
Nguruthos IX wrote:are using something that's OP and they're terrified of having that leveled out too. Hello forge gunners!
We see right through you. Yup apparently people see fit to nerf the Amarr dropsuits and weapons into oblivion.
LR are OP this Amarr Medium Basics are OP that AScR are wayyyyyy out and of course OP.
**** THEM **** THEIR LOGIC |
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