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261. LoL why does everyone know everything? - in General Discussions [original thread]
It's simply because we EvE-players are, on average, 2x or maybe it's 3x the age of you kids playing console shooters. So naturally we know hell a lot more about things then you do, also because we play both EvE and dust we know what sort of inter...
- by carl von oppenheimer - at 2012.08.01 10:37:00
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262. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
If we would have finite ammo then we would also need a lot better gun tracking for tanks as currently you really just pray and spray and likely hit something with the 5th volley. Unless it's the main gun with it's huge splash radius.
- by carl von oppenheimer - at 2012.07.31 06:48:00
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263. Things from a developers side - in General Discussions [original thread]
Lately it has come to me that many on these forums don't seem to grasp on how games are developed and especially on how CCP does things. So here's new dev blog about changing EvE new player experience namely the tutorials. Hopefully this clears...
- by carl von oppenheimer - at 2012.07.30 19:27:00
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264. ASK BAD the sniping furry about sniping ! - in General Discussions [original thread]
Nom Lemming wrote: What's the most effective weapon for zoom distance? I noticed Fidelity mentioned in Tac sniper but not sure if that means it sees clearer (longer draw distance) or zooms in more than the others... Could make the difference wh...
- by carl von oppenheimer - at 2012.07.30 14:45:00
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265. Is M&KB support really coming to DUST 514? - in General Discussions [original thread]
Nah what dust need is a treadmill support to simulate the real life of a merc on field, just imagine if the character on screen would run as fast as you do and just after 2months you would have superior stamina compared to scrubs who have just sta...
- by carl von oppenheimer - at 2012.07.30 10:40:00
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266. Just went 2 and 22 spawn camped the whole game by - in General Discussions [original thread]
The dark cloud wrote: drop uplinks>spawn camping. IF you get spawntrapped its your own fault. And this can be done to both sides attacker and defender. The only advantage that the attackers have is a very open field where the tanks have no p...
- by carl von oppenheimer - at 2012.07.30 10:28:00
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267. way to much shooting - in General Discussions [original thread]
There is also still some hit issues with hits registering, mainly sometimes you don't always register a hit if the character model you shoot is side ways or near objective from a sniper stand point it seems that structure shields go a bit far from...
- by carl von oppenheimer - at 2012.07.30 07:45:00
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268. Tanks - in Feedback/Requests [original thread]
How do you explode all 10 when the last time I checked only the one thrown in last blew up ?
- by carl von oppenheimer - at 2012.07.30 07:35:00
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269. [Feedback] Being the logistics guy - two weeks of testing. - in Feedback/Requests [original thread]
Logi suit is getting base shield stats increased to same level as in assault suit.
- by carl von oppenheimer - at 2012.07.30 07:29:00
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270. I'm no good at this - in General Discussions [original thread]
Well you can also think if this way: 1 kill is 50 points 1 assist is 25 points 1 turret death is 100 + 25 (death+ damage) + 50 from gunner if any 1 successful hack of a b or c is 100 points 1 hack of supply depot what ever is 50 points 1 tank / d...
- by carl von oppenheimer - at 2012.07.29 18:24:00
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271. [Feedback] Being the logistics guy - two weeks of testing. - in Feedback/Requests [original thread]
If you die more often to snipers then others it's because you as a target are a) more stationary b) more out in the open c) spending time on the open trying find your team mates. And guess who gets shots first the guy standing still or the guy str...
- by carl von oppenheimer - at 2012.07.29 11:21:00
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272. Stop Underestimating Me - in General Discussions [original thread]
I was today in a surya fitted with all blasters and it had one thing which was that with 3 blasters you can fill up the air with so much hot lead that everything near died and died fast . Worst thing to use against infantry is the small rail g...
- by carl von oppenheimer - at 2012.07.29 09:55:00
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273. Tanks - in Feedback/Requests [original thread]
My gunlogi has 3x 25% + 14% DCU and guess what, it gets OHK'ed by prototype forge guns. Only difference to marauder is that you can fit a marauder with shield extenders while keeping dmg the reduction.
- by carl von oppenheimer - at 2012.07.29 09:38:00
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274. Peetree is the most liked forum member. - in General Discussions [original thread]
Care meet rock, rock meet care.
- by carl von oppenheimer - at 2012.07.29 09:33:00
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275. I'm no good at this - in General Discussions [original thread]
Seriously though, **** all with frag rate I've played this game for moths and I still haven't got better then 15/4 with my sniper rifle. I've noticed that there is a one difference between newbs and vets which is that vets don't stand still while ...
- by carl von oppenheimer - at 2012.07.29 09:32:00
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276. New players and turrets - in General Discussions [original thread]
Well actually your personal skill only mean what sort of guns & stuff you can equip on your tank, once the tank is called in your skills as an operator are meaningless from what I've witnessed. Player skills and that 15% marauder dmg bonus ...
- by carl von oppenheimer - at 2012.07.29 09:12:00
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277. So long and thanks for all the fish - in Feedback/Requests [original thread]
Well personally I think CCP should reduce SP from kills and give more from assists and objects to promote team work over gear and personal skill or reward slightly more points from kills with certain types of weapons such as sniper rifles and less...
- by carl von oppenheimer - at 2012.07.28 19:32:00
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278. You guys are suffering lag or dropped frames? - in General Discussions [original thread]
I've never had bad frame rates but I do get strange hit issues on occasion such target standing still and not dying and moving right after and all that and I live in N-Europe which is supposed have the best connections in the world.
- by carl von oppenheimer - at 2012.07.28 19:12:00
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279. BuFF snipers MORE !!!! 1 for 2 - in Feedback/Requests [original thread]
I wouldn't mind having ishukone and snipers in general buffed up a bit because as it is you can easily tank proto sniper with max skills with proto type scout. Now you should have enough damage on sniper that even if you can't get OHK on everythin...
- by carl von oppenheimer - at 2012.07.28 10:37:00
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280. [Bug] Large Missile Turret on HAV Behaviour - in Technical Support/Bugs [original thread]
Mobius Wyvern wrote: Also, do the different levels of the Large Missile turrets have an different stats? The market shows them all as having identical characteristics, but is that just an incorrect description, or is there really no difference ...
- by carl von oppenheimer - at 2012.07.27 19:37:00
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