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1. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Today's Scenario: Let us pretend you are the guy in charge in designing the entire new player experience. You have a team able to make new features and major changes to the game. Your job today is to draft a plan on impr...
- by bcs1a - at 2013.08.08 17:24:00
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2. Stop the farming - in Feedback/Requests [original thread]
WhiskeyJack Otako wrote: ProTip: CCP when you create situations where the opposing sides can work together to farm one of your events you ruin the game for those who just want to play the game. Quoted from my reply to you in the other post...
- by bcs1a - at 2013.07.15 01:09:00
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3. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
slap26 wrote: Players like you are the reason why dust is turning into a terrible game Actually, players like me look at things realistically.
- by bcs1a - at 2013.07.07 18:20:00
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4. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
dalt ud wrote: Disagree New range make game more interesting. No more rooftopers, no snipers far away in red zone. Infantry playing now is very interesting, coz it not "far-away-head-glitch-shooting" and no permanent camping. Range need no m...
- by bcs1a - at 2013.05.16 00:01:00
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5. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Sylwester Dziewiecki wrote: SGT NOVA STAR wrote: WOW! first of all, i don't think most of you EVER recalled a vehicle before. if your taking damage, it resets the recall hack. second, if i spawn with an SMG and the situation doesn't call fo...
- by bcs1a - at 2013.05.12 21:50:00
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6. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
EnglishSnake wrote: lol@this ppl who are crying over this are the same assault tards who do the exact same thing at supply depots no they aren't, there is a decided difference between the two, unless you're going to tell me that you can...
- by bcs1a - at 2013.05.11 23:49:00
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7. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
SGT NOVA STAR wrote: WOW! first of all, i don't think most of you EVER recalled a vehicle before. if your taking damage, it resets the recall hack. second, if i spawn with an SMG and the situation doesn't call for CQC, i RECALL that fitting at...
- by bcs1a - at 2013.05.10 22:43:00
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8. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: Kekklian Noobatronic wrote: Right. Title says it all. But, I suppose I'll elaborate. We're in a match, this dude keeps driving his Prototype Falchion tank into battle.. When **** starts to get hot (Read: We force hi...
- by bcs1a - at 2013.05.10 22:40:00
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9. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Dude your an idiot you really are yes we recall vehicles but you go a switch out suits to change weapons and regain health you also spam and just a pain so keep it the same ccp and stop this dude starting stupid posts l...
- by bcs1a - at 2013.05.10 21:07:00
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10. [Feedback] Getting stuck - in Feedback/Requests [original thread]
Necrodermis wrote: bcs1a wrote: Seriously CCP... Uprising is beautiful, please don't think it's not, but it's pretty much garbage compared to what it was before. you know what they call that? **** polishing no matter how much polish you...
- by bcs1a - at 2013.05.09 00:46:00
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11. [Feedback] Getting stuck - in Feedback/Requests [original thread]
While pretty, the terrain is yet another thing in uprising that's horrible. stuck on buildings stuck on stairs stuck on rocks stuck on "smooth" ground stuck on planes trains and automobiles stuck on buildings stuck running down a hill stuck on ro...
- by bcs1a - at 2013.05.08 22:56:00
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12. Only one button for respawn, not two. - in Feedback/Requests [original thread]
Arramakaian Eka wrote: Mitch Laurence wrote: Theres no need to require a button press to see who killed me. When I die I want respawn with minimal button presses. Either remove the killed by screen or make it on an auto timer. Agreed. CCP...
- by bcs1a - at 2013.05.08 22:44:00
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13. [Feedback] AR maxed and game - in Feedback/Requests [original thread]
my heavy has been getting killed all day and night from ranges of 20m to 67m or more by Assault rifles of various breeds. do yourself a favor and be happy you're not using a HMG that couldn't shoot through a wet paper bag at 15m... (with level 5 ...
- by bcs1a - at 2013.05.08 09:04:00
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14. [Feedback] Life of an Uprising Medic - in Feedback/Requests [original thread]
mollerz wrote: yea. maybe add ragdoll later when you get it worked out. i would hate to see it permanently gone, tho. it adds a lot of depth to the combat going on around you. I would agree with this, especially since sometimes a teammate'...
- by bcs1a - at 2013.05.08 08:57:00
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15. Rant of a Dissapointed Heavy - in Feedback/Requests [original thread]
Aside from the fact that the OP repeatedly used the word "then" in places where they should have used the word "than"... I completely agree with this... +1 I am a long time EvE player and ONLY came too play Dust because it was a part of EvE.....
- by bcs1a - at 2013.05.07 20:06:00
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16. A Second Respec - in Feedback/Requests [original thread]
Asmadai wrote: It would be great to have 8 days of being able to experiment and then be able to move on. Don't even refund the items, just give people their SP back and they can deal with selling the gear they wont use when the open market goe...
- by bcs1a - at 2013.05.07 19:52:00
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17. Who killed me screen is a waste of bloody time. - in Feedback/Requests [original thread]
Yes, make it an option please and while you're at it, make the new deployment screen an option too, it hinders being able to switch suits rapidly and get back into the fight to save your teammates, is clunky and unintuitive unless you only wear 1 ...
- by bcs1a - at 2013.05.07 19:48:00
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18. [Feedback] Every weapon is about perfect now. HMGs are not. Why? - in Feedback/Requests [original thread]
Geth Massredux wrote: Because Heavy Machine guns can kill better then any weapon in the game, while its being held by the strongest dropsuits in the game... So why nerf the HMG... NO clue Bull Shite.... heavies required the most skillp...
- by bcs1a - at 2013.05.07 19:20:00
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19. [Feedback] Every weapon is about perfect now. HMGs are not. Why? - in Feedback/Requests [original thread]
Aquinarius Zoltanus wrote: Justin Tymes wrote: Mass Driver perfect? Lol they got nerfed almost as hard as HMG. And with that nerfed Mass Driver and a Flux nade I solo'd a Heavy in close range. I agree the HMG needs to be fixed pronto. I ...
- by bcs1a - at 2013.05.07 19:13:00
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20. [Feedback] Squad Orders impossible with mouse - in Feedback/Requests [original thread]
Right, hard to select anything with the mouse and not much better really with the stick either... what broke it? used to be able to run, press the scroll button, wiggle the mouse to select the equipment I wanted and let off the button getting th...
- by bcs1a - at 2013.05.07 09:06:00
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