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461. Soo.... Can we loose the 10% damage buff now? - in General Discussions [original thread]
As I recall, they didn't add 10% to Plasma Cannon and another weapon because of balancing before Uprising (or some explanation that made no sense at the time).
- by Zeylon Rho - at 2013.09.10 17:20:00
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462. What the **** ?!?!? Seriously? - in General Discussions [original thread]
As others of said, no matchmaker in FW. It was actually my best bet to avoid some of the matchmaking glitches last week.
- by Zeylon Rho - at 2013.09.10 17:11:00
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463. TACH Assualt Rifle - How to fix it? - GIMPED - in General Discussions [original thread]
It's a great gun that outranges the Scrambler rifle. Once they fix that, it'll be where it's supposed to be.
- by Zeylon Rho - at 2013.09.10 17:08:00
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464. If aim- assist is going to be this strong... - in General Discussions [original thread]
Cosgar wrote: ZDub 303 wrote: Cosgar wrote: semperfi1999 wrote: Why would anyone ever spec into AR if they do the changes you suggest then? the ASCR is already better than the AR. If you do those changes the ASCR will absolutely roflpw...
- by Zeylon Rho - at 2013.09.08 03:22:00
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465. ARs outrange Lasers - in General Discussions [original thread]
Funkmaster Whale wrote: The LR would still outdps a regular AR in the LR's optimal, but achieving that particular situation is what makes it difficult to use. I think the LR optimal should be like 50-90m instead. The Duvolle TAC is another bea...
- by Zeylon Rho - at 2013.09.07 23:24:00
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466. Anyone who likes the new aim assist is clearly a scrub - in General Discussions [original thread]
Rogatien Merc wrote: High sensitivity apparently dampens the effect. I haven't dropped my sensitivity yet... can't wait for God mode this afternoon. lol Well, perhaps that explains some not thinking it's a big deal or that it matters. If yo...
- by Zeylon Rho - at 2013.09.07 23:13:00
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467. Ammo Skill Question - in General Discussions [original thread]
MEY87 wrote: I'm just curious as to why it's a percentage and not a sure number. They just did that with the Swarm Launchers in the recent patch yes? It would be nice to not feel like I'm wasting points in this. With what it's like right now, I...
- by Zeylon Rho - at 2013.09.07 01:28:00
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468. The so called aimbot-vid inside - in General Discussions [original thread]
Master Jaraiya wrote: Let me ask you this. What do you really think a video of someone's screen can prove? Do you know what kind of control input device he is using? No! Can you see it? No! Can you simultaneously watch his thumbs (or hands i...
- by Zeylon Rho - at 2013.09.07 01:05:00
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469. Does anyone know when new SP actions are scheduled? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Wolfman wrote: Right now we're testing WP rewards for scanning, counter hacking, dropship transport, headshots and equipment destruction. Unless something goes wrong in testing you'll get all those in 1.5 :-)...
- by Zeylon Rho - at 2013.09.06 04:34:00
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470. blaster turrets on dropships do not seem to be hitting targets - in General Discussions [original thread]
They're pretty wonky, though I'd say the railguns are even more questionable if we're pointing fingers.
- by Zeylon Rho - at 2013.09.06 02:44:00
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471. The Basics of a Console Shooter - in General Discussions [original thread]
Bittersteel the Bastard wrote: 2Bee Smith wrote: It seems that since a large portion of the community doesn't have much experience with modern console shooters, they need to understand that Aim Assist is apart of console shooters. Previously...
- by Zeylon Rho - at 2013.09.06 02:42:00
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472. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Played many many matches today, and we were plagued by the squad members getting dropped bit. Our corp groups only managed a TWO battles in a row with everyone going in at the same time I believe. Every other time, we'd lose people upon joining t...
- by Zeylon Rho - at 2013.09.06 02:36:00
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473. new research facility is a deathtrap for tanks - in General Discussions [original thread]
Lurchasaurus wrote: Zeylon Rho wrote: Tanks in urban warfare? Yeah, about that... "The end results of the New Year's Eve battle were devastating for the Russian side, which lost an estimated 105 of 120 tanks sent into the city" yeah,...
- by Zeylon Rho - at 2013.09.04 02:48:00
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474. new research facility is a deathtrap for tanks - in General Discussions [original thread]
Tanks in urban warfare? Yeah, about that... "The end results of the New Year's Eve battle were devastating for the Russian side, which lost an estimated 105 of 120 tanks sent into the city"
- by Zeylon Rho - at 2013.09.04 02:20:00
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475. Would Amarr Assault be OP if... - in General Discussions [original thread]
Greasepalms wrote: Probably. Amarr assaults/medium frames already have the highest base ehp out of all medium suits. Couple that with one exta slot compared to the Cal and Gal suits, and you have the new Cal Logi. They have THIRTY more hp.....
- by Zeylon Rho - at 2013.09.03 00:57:00
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476. Can we get a more useful Scrambler Rifle Operation skill? - in General Discussions [original thread]
FATPrincess - XOXO wrote: Something that doesn't have anything to do with heat build up/overheating? I've come to love the Scrambler Rifle, specifically the assault version. It's a really beautiful weapon. But the gun cannot be at its full po...
- by Zeylon Rho - at 2013.08.30 12:28:00
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477. Why haven't the amarr and minimatar dropsuits and vehicles been finshed yet - in General Discussions [original thread]
katel watcher wrote: Folks and know i there some ppl who feel the same way but look here's the jist the minimatar still don't have their own heavy dropsuits, vehicles, or even mcc. The caldari lack not only a heavy dropsuit but they don't have ...
- by Zeylon Rho - at 2013.08.30 01:37:00
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478. The bottleneck for new dropsuits? - in General Discussions [original thread]
Rogatien Merc wrote: Is it an art issue or a design issue? If it's a design & QA/QC issue... dude... just throw those ******* on the market with what you have... it's not going to work right the first time regardless so better to get them ...
- by Zeylon Rho - at 2013.08.29 18:28:00
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479. the burst rifles needs a buff - in General Discussions [original thread]
Pandora Mars wrote: The GK-13 needs the same range of the TAR, which is not that incredible, since a normal AR has WAY TOO MUCH range, compared to a TAR, and 40-42 damage. No, the TAR blaster still outranges the Scrambler laser, which is ...
- by Zeylon Rho - at 2013.08.29 16:16:00
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480. Will the Gallentre Assault skill bonus work for hybrid sidearms and grenades? - in General Discussions [original thread]
Have to wait for that Rail and Ion Pistol to find out I guess... and Magsec SMG I guess.
- by Zeylon Rho - at 2013.08.29 13:22:00
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