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1661. Mining in DUST. - in Feedback/Requests [original thread]
0 Try Harder wrote: Zero Harpuia wrote: We should have to do noncombat mining to fuel our Blueprints... not just BPO mind you. Make people do a mining game to earn the ability to fight No, we should not. It is a FPS game. First Person Sh...
- by Zero Harpuia - at 2013.01.18 04:33:00
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1662. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
Drommy Hood wrote: Elijah Sol' Dzusaki wrote: Drommy Hood wrote: If anything they need a boost. My hmg vs standard assault rifle at say 50m and even with my superior Hp and my aurum gun I can still go down first if neither of us are missi...
- by Zero Harpuia - at 2013.01.18 01:12:00
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1663. Mining in DUST. - in Feedback/Requests [original thread]
ChargersGirlLuvsDP wrote: Sveinn Mithrenath wrote: You missed the fact that eve players already can build our equipment. Thus already they will be sending supplies in massive bulk. once we get in the real show-business and get into serious c...
- by Zero Harpuia - at 2013.01.18 01:06:00
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1664. [Request] nova knives stab animation, mechanics - in Feedback/Requests [original thread]
Shadow Katana wrote: Zero Harpuia wrote: The Nova is a sidearm. You're supposed t use a sidearm when out of main ammo or when main needs to reload at an inconvenient time. Plus, go watch people fight. I don't care if you choose anime, real ...
- by Zero Harpuia - at 2013.01.18 01:01:00
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1665. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
RedBleach LeSanglant wrote: I like the premise for your idea. The balancing act that must take place to get it right is another issue all together. Hey, they're still balancing the ship bonuses in EVE, but it works over there All it requir...
- by Zero Harpuia - at 2013.01.17 19:44:00
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1666. Suggestions for New Rewards - in Feedback/Requests [original thread]
Need to have a look at the Logi side again... More WP for better revive tools. Get WP per X HP HEALED, so better tools get you more WP and it carries from one patient to the next. Also, maybe a few criteria for reduced WP Less points for killin...
- by Zero Harpuia - at 2013.01.17 19:31:00
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1667. Mining in DUST. - in Feedback/Requests [original thread]
Yea, I said it. Half of you hate me now just because I used the other M word. We need to have something to fuel BPCs and BPOs to make them in line with the EVE equivalents, so why not add science and mining to DUST? Let people skill into science ...
- by Zero Harpuia - at 2013.01.17 19:30:00
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1668. Permanent Weapons ? - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: SPACE VAMPIER wrote: Kovak Therim wrote: A secondary market will be added to Dust in the near future that will allow players to sell salvage and unwanted gear to other players. A lot of AUR purchased gear will fin...
- by Zero Harpuia - at 2013.01.17 19:22:00
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1669. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
NovaShadowStorm wrote: How is it not worth skilling into suits? You get more CPU/Grid and in some cases more slots to use. I don't know about you but I've run across players that are near unkillable since they've been wearing proto suits and st...
- by Zero Harpuia - at 2013.01.17 19:06:00
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1670. [Request] nova knives stab animation, mechanics - in Feedback/Requests [original thread]
The Nova is a sidearm. You're supposed t use a sidearm when out of main ammo or when main needs to reload at an inconvenient time. Plus, go watch people fight. I don't care if you choose anime, real people, western animation, what have you. A 3cm...
- by Zero Harpuia - at 2013.01.17 18:40:00
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1671. [request] duel wield weapons - in Feedback/Requests [original thread]
RAFER G wrote: ...take away most of the range and add a reasonable amount of damage... You mean a Shotgun?
- by Zero Harpuia - at 2013.01.16 05:15:00
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1672. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
crazy space 2100046106 wrote: well in eve online each level of minmatar frigate buffs ALL ships via ship bonuses per level. I.. um.. am not really sure why leveling up dropsuit skill give no bonus per level to al suits ... Having scout at leve...
- by Zero Harpuia - at 2013.01.16 05:01:00
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1673. Stop tank armor bleed - in Feedback/Requests [original thread]
Alldin Kan wrote: Tiel Syysch wrote: We've been saying this for a very long time. I'd be more ok with some kind of mobility or damage output penalty when near-dead, but punishing people for barely surviving is the dumbest thing ever. CCP is ...
- by Zero Harpuia - at 2013.01.16 04:47:00
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1674. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
Zat Earthshatter wrote: hmm... something to give Dropsuits something better to work for? The first thing that comes to mind are MTACs (confirmed - future). Even if they are vehicles, they are sufficiently humanoid to have their performance impr...
- by Zero Harpuia - at 2013.01.14 07:57:00
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1675. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
RECON BY FIRE wrote: So if standard gear is enough to do well in the game then why do you see such a rush to proto gear already? Do you know how many Killswitch Geks and the aur version of the proto HMG Ive been killed with already? People are ...
- by Zero Harpuia - at 2013.01.14 07:54:00
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1676. Bad descriptions - in Feedback/Requests [original thread]
The word for the individual shots in a shotgun blast is PELLETS. Now, as for a bad description, we have the Shotgun proficiency skill, which DECREASES the rate of fire. It's either increase, or the thing actively makes you weaker :l Also, maybe th...
- by Zero Harpuia - at 2013.01.14 07:42:00
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1677. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Yes, the Prototype Fatboy Suit does cost more than a standard HAV, but what you fail to realize is that it costs much less than a HAV of it's own Tech Level (Marauder). Also, they don't get anywhere near a 1.5x Bonus. T...
- by Zero Harpuia - at 2013.01.14 02:50:00
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1678. {Request} Head Glitch Mountain on 'new' Mangus Peak map - in Feedback/Requests [original thread]
The is a spot where you can hit them from, underneath the old defender MCC spot... but your out in the open and more likely to be shot than remove them... and even then they'll just spawn back in and walk back, invulnerable to all unless you sit t...
- by Zero Harpuia - at 2013.01.14 01:11:00
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1679. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
I came across this discrepancy while reading a thread about some tank user or other whining about how militia infantry gear is too close to Standard. When I looked at it, I also went on to look at the rest of the suits, right up to proto, and due ...
- by Zero Harpuia - at 2013.01.14 00:32:00
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1680. [Feedback] Instant death - in Feedback/Requests [original thread]
Alaika Arbosa wrote: No, there shouldn't be an invulnerabilty timer. Not now, not ever. Having said that, I am curious as to why we aren't allowed to spawn inside the CRU and then select which door we exit from (think spawning on a bunker in M...
- by Zero Harpuia - at 2013.01.14 00:12:00
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