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521. Why immediate PS4 port is a BAD idea. - in General Discussions [original thread]
Syeven Reed wrote: ThePrinceOfNigeria wrote: CCP can't even manage to get their patches out without a crapload of bugs. What makes people think a PS4 version is going to happen at release? It would probably melt the device into a hole in the...
- by Zero Harpuia - at 2013.10.10 16:09:00
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522. Why immediate PS4 port is a BAD idea. - in General Discussions [original thread]
Vell0cet wrote: Zero Harpuia wrote: Not too sure if that's a good idea honestly. I've monkeyed about in coding for a spell, and I've come to realize that building from scratch is FAR easier than making a better thing with the existing coding...
- by Zero Harpuia - at 2013.10.10 16:06:00
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523. Why immediate PS4 port is a BAD idea. - in General Discussions [original thread]
ThePrinceOfNigeria wrote: CCP can't even manage to get their patches out without a crapload of bugs. What makes people think a PS4 version is going to happen at release? It would probably melt the device into a hole in the floor. Thank you f...
- by Zero Harpuia - at 2013.10.10 04:08:00
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524. Why immediate PS4 port is a BAD idea. - in General Discussions [original thread]
Nguruthos IX wrote: I think the best mid to long term thing for them to do is keep working on PS3 with current engine. simultaneous port to PS4, but the exact same version basically. When player base on PS3 <25% and playerbase on PS4 >...
- by Zero Harpuia - at 2013.10.10 04:05:00
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525. Why immediate PS4 port is a BAD idea. - in General Discussions [original thread]
Let's look at this objectively, ok fellows? When the PS4 comes out, there will be alot of launch titles. A decent number of us are bugging out over them, most of us have already picked out the one we'd play, all that jazz. But most all of you see...
- by Zero Harpuia - at 2013.10.10 03:34:00
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526. Let's hope Dust moves to PS4 soon. - in General Discussions [original thread]
The OP seems a tad too doom-say-ie for your usual post, so prepare for abit of flame but... There will be plenty of people still on the PS3. I think I may make a thread on that for the greater DUST community to burn me at the stake for... stay tu...
- by Zero Harpuia - at 2013.10.10 03:16:00
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527. New Equipment Idea: ECM Scrambler - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Still want Same here
- by Zero Harpuia - at 2013.10.10 02:26:00
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528. Rendering Update in 1.5 - in General Discussions [original thread]
UNACCEPTABLE!
- by Zero Harpuia - at 2013.10.09 23:14:00
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529. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Daxxis KANNAH wrote: Everything Dies wrote: I agree that the skill does seem to greatly favor the rapid-fire weapons; there needs to be some sort of replacement skill that'd be beneficial to other weapons (maybe increase the RoF of sniper ri...
- by Zero Harpuia - at 2013.10.09 22:14:00
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530. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
8213 wrote: Sharpshooter is so the AR doesn't fall behind. As all other primaries shoot perfectly straight shots out of the barrel. The shotgun has the same thing to reduce dispersion as well. HMGs do not need it as they fire more rounds than a...
- by Zero Harpuia - at 2013.10.09 21:04:00
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531. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Zedra Faiolin wrote: Zero Harpuia wrote: Everything Dies wrote: I agree that the skill does seem to greatly favor the rapid-fire weapons; there needs to be some sort of replacement skill that'd be beneficial to other weapons (maybe increa...
- by Zero Harpuia - at 2013.10.09 20:52:00
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532. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Dexter307 wrote: Zero Harpuia wrote: Dexter307 wrote: I though sharpshooter effected hipfire It does, but that's part of the problem. It creates an issue when certain weapons become less reliant on ADS, especially when that encroaches ...
- by Zero Harpuia - at 2013.10.09 20:50:00
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533. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Dexter307 wrote: I though sharpshooter effected hipfire It does, but that's part of the problem. It creates an issue when certain weapons become less reliant on ADS, especially when that encroaches on another weapon's area. The SMGs are mean...
- by Zero Harpuia - at 2013.10.09 13:40:00
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534. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Jinx Rollin wrote: The old sharpshooter skill should NEVER have been changed - but the bad players needed to blame something for why they were bad. The old Sharpshooter ruined the game by ruining the gun's range profiles, the DEVs themselves...
- by Zero Harpuia - at 2013.10.09 00:28:00
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535. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Everything Dies wrote: I agree that the skill does seem to greatly favor the rapid-fire weapons; there needs to be some sort of replacement skill that'd be beneficial to other weapons (maybe increase the RoF of sniper rifles, make the beam wide...
- by Zero Harpuia - at 2013.10.09 00:10:00
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536. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Poonmunch wrote: Meh. It's fine. Munch its just an awkward skill is all, especially seeing as it is only on one Light and one Sidearm. I've had people tell me that they would have had a guy if they had just a tad less dispersion and turn ...
- by Zero Harpuia - at 2013.10.09 00:03:00
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537. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
HYENAKILLER X wrote: Totaly worth it. Concentrated fire helps damage and distance. I'm not saying it isn't worth it, I'm saying it shouldn't be there. Not when all the other guns haven't got an equivalent, and not when it can potentially hur...
- by Zero Harpuia - at 2013.10.08 23:57:00
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538. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Vell0cet wrote: I like the idea of having deeper SP sinks for weapons, rewarding people who sink in a bunch of SP at the expense of other things. My concern with sharpshooter is that it doesn't exist for every weapon. It should be a respectable...
- by Zero Harpuia - at 2013.10.08 23:43:00
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539. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Delta 749 wrote: Coming up next from Zero Harpuia "Do we really need to able to aim down sights" Theres an alt I use with all his SP so far put into his suit and upgrades and such, nothing spent on weapons so no sharpshooter bonus there, and wi...
- by Zero Harpuia - at 2013.10.08 06:33:00
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540. Sharpshooter Skill, good, bad, cancer? - in General Discussions [original thread]
Is the Sharpshooter skill really necessary? Remember the old Sharpshooter? It totally borked the ranges of guns, completely ruining the game. They split it up into a separate skill for each gun, and it still borked the game. Now it's been changed ...
- by Zero Harpuia - at 2013.10.08 00:49:00
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