Pages: 1 2 3 4 5 6 7 8 [9] 10 |
161. Ideas on how to facilitate pub teams being on the same page - in Feedback/Requests [original thread]
Any other ideas?
- by Zatara Rought - at 2014.07.14 01:09:00
|
162. Ideas on how to facilitate pub teams being on the same page - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Give a 50% isk and sp bonus for wins. Nothing pisses me off more than bluedots wanking off in the redline or shooting at the mcc. I've thought a lot about this in the past...how we could incentivize wins better so people c...
- by Zatara Rought - at 2014.07.13 21:56:00
|
163. Ideas on how to facilitate pub teams being on the same page - in Feedback/Requests [original thread]
Aero Yassavi wrote: A good start would be returning to how Dust used to work in Open Beta where all players were immediately assigned a squad upon deployment if they did not have them and one of those players would randomly be assigned as squad...
- by Zatara Rought - at 2014.07.13 21:52:00
|
164. Ideas on how to facilitate pub teams being on the same page - in Feedback/Requests [original thread]
So I just wondered if anyone else had inventive ideas. I am very often frustrated by the teams I play with in pubs especially when people simply keep pushing into enemy fortified positions meat grinding scores of clones in minutes especially on am...
- by Zatara Rought - at 2014.07.13 17:02:00
|
165. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: ZDub 303 wrote: CCP Rattati wrote: The A-logi is the only one that has this unique layout. Where is the call for a grenade commando, or a sidearm heavy. Being unique is not reason enough, nor is a swarm - sidearm logi a...
- by Zatara Rought - at 2014.07.10 14:57:00
|
166. Fixing Caldari Logistics - in Feedback/Requests [original thread]
Fascinating idea. I have always been frustrated using shield tanked suits at getting picked up because it's usually directly followed with getting killed again.
- by Zatara Rought - at 2014.07.10 08:15:00
|
167. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Also since we're here min logi's should have extra move speed and different hack speed. Do you see where this goes?
- by Zatara Rought - at 2014.07.10 03:04:00
|
168. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Look at it this way. If I give all assaults +1 equipment slot; where does that put the amarr logi??? *facepalm* What is the amarr assault giving up in exchange?
- by Zatara Rought - at 2014.07.10 03:03:00
|
169. Help Assaults, Assault - in Feedback/Requests [original thread]
Why do you come back to troll us!? Not seriously, just wondering what motivates people to come to the forums of a game they no longer play?
- by Zatara Rought - at 2014.07.10 02:00:00
|
170. Hotfix Charlie - Update - in Feedback/Requests [original thread]
SirManBoy wrote: These Amarr logistics changes are coming from way out in left field, Rattati. Why? The sidearm was one of the primary reasons why players were willing to sacrifice an equipment slot and skill into this unique suit. For me, thi...
- by Zatara Rought - at 2014.07.10 01:58:00
|
171. Hotfix Charlie - Update - in Feedback/Requests [original thread]
B-F M wrote: CCP Rattati wrote: ...The Caldari scout will be the natural long range, low ehp hunter... I like where you're going with this.. I am all for limiting the ability to brick tank on cal scouts (currently possible to have around ...
- by Zatara Rought - at 2014.07.09 22:45:00
|
172. Hotfix Charlie - Update - in Feedback/Requests [original thread]
ratamaq doc wrote: I'm sorry but our data shows that logis outnumber assaults by a huge margin. Nothing about this change will make logis worse at being logis. CCP Rattati, please correct me if I'm wrong, but has not the community expressed ...
- by Zatara Rought - at 2014.07.09 21:14:00
|
173. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: I'm sorry but our data shows that logis outnumber assaults by a huge margin. Nothing about this change will make logis worse at being logis. Which speaks to the truth of assaults being poor, not necessarily logi's needin...
- by Zatara Rought - at 2014.07.09 20:56:00
|
174. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: Zatara Rought wrote: Brush Master wrote: Would like more details on making logis all the same number of equipment slots. How many slots are you going to get? As someone that runs support logi almost all the time, for pu...
- by Zatara Rought - at 2014.07.09 20:26:00
|
175. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Brush Master wrote: Would like more details on making logis all the same number of equipment slots. How many slots are you going to get? As someone that runs support logi almost all the time, for pub matches, 3 can get you by but for PC battles...
- by Zatara Rought - at 2014.07.09 20:10:00
|
176. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Assaults need new bonuses. And please don't remove my Amarr logi sidearm, I don't think it's OP and i'm quite happy with the 3 equips! >.< I specced that particular logi because it would be able to use the wealth of new sidearms released in ...
- by Zatara Rought - at 2014.07.09 19:53:00
|
177. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
True Adamance wrote: You gone dun it now Zatara. Defending the Publics and the FWers from PCers....... wins the vote (actually already prepared to vote for you) What?! Really?? YAY! <3 And thank you! *bows*
- by Zatara Rought - at 2014.07.04 05:05:00
|
178. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
CHANCEtheChAn wrote: Learn your place on the food chain Can you please FFS leave your asinine pride in the WR, or at least out of the ******* feedback section? What a douchebag comment. He wasn't trying to be offensive or insulting.
- by Zatara Rought - at 2014.07.04 04:57:00
|
179. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Zatara Rought wrote: Until CCP gives a definitive statement about what the purpose of large blaster turrets are, I feel like I can't assert that LBT's need less dispersion (whether through a skill or some other way). I spoke with a couple other...
- by Zatara Rought - at 2014.07.04 04:53:00
|
180. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Until CCP gives a definitive statement about what the purpose of large blaster turrets are, I feel like I can't assert that LBT's need less dispersion (whether through a skill or some other way). I spoke with a couple other tanks and they agreed w...
- by Zatara Rought - at 2014.07.01 00:49:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 |
First page | Previous page | Next page | Last page |