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281. Alpha: Plasma Cannon - in General Discussions [original thread]
CCP Rattati wrote: You can also go crazy with two packed Lai Dais and dual wielding PLC's, that is burst AV damage to write home about Someone has clearly been playing a little too much Legion...
- by ZDub 303 - at 2014.06.04 23:50:00
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282. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
CCP Logibro wrote: I literally just stood up and said to myself "Why didn't I think of that?!" /facepalm (Apologies to anyone that actually did suggest it earlier that we may have missed.) I'll have a chat with CCP Ratatti and we can some num...
- by ZDub 303 - at 2014.06.04 23:30:00
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283. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
It should always have been a module efficacy bonus. Same for the cal scout imo. These passive suit bonuses just don't work.
- by ZDub 303 - at 2014.06.04 22:15:00
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284. Rethinking the Skill Point System - in General Discussions [original thread]
Charlotte O'Dell wrote: Being able to operate anything after a minute of training takes away the "he has better gear argument". This will mean that money is just as important as SP. But now the problem is getting player skill as a shooter to m...
- by ZDub 303 - at 2014.06.04 16:29:00
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285. Rethinking the Skill Point System - in General Discussions [original thread]
Charlotte O'Dell wrote: A good SP system can make or break an RPG- especially a PVPMMORPG. Dust had a terrible system that made breaking into the game too hard, but rewards came quickly. Still, the tree expanded vertically rather than horizonta...
- by ZDub 303 - at 2014.06.04 16:27:00
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286. Resolve the game mode issue, CCP - in General Discussions [original thread]
Godin Thekiller wrote: 1: Most systems in EVE have less than 10 people in them. Your point? 2: Having it at the start would mean you'd eventually have to take it away, which will undoubtedly cause a lot of problems. 3: A gamemode implies a s...
- by ZDub 303 - at 2014.06.03 20:17:00
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287. [Suggestion] Destructible Doors - in General Discussions [original thread]
MAG had this too, it was very well done imo. Allowed for the attackers to drive APCs into a complex for a mobile spawn point as well, it was good stuff. We definitely need more stuff for vehicles to do other than farm infantry. I would like to s...
- by ZDub 303 - at 2014.06.03 17:14:00
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288. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Himiko Kuronaga wrote: I appreciate the visual distinction, for one thing. If a person is running proto I can tell right away he is a bigger threat than the scrubs surrounding him. This allows me to make an intelligent decision about who, and...
- by ZDub 303 - at 2014.06.03 13:33:00
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289. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
To add on to the above though, if the game begins to move away from tiercided dropsuits and direct upgraded variants to any of the dropsuit, I believe those should come with an isk cost. It would also be okay to add direct upgrade variants as they...
- by ZDub 303 - at 2014.06.03 02:03:00
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290. Reimagining PC part I: Eve Support - in General Discussions [original thread]
Hawk-eye Occultus wrote: ZDub 303 wrote: Hawk-eye Occultus wrote: Godin Thekiller wrote: I don't even think that Titans can warp to a planet. Titans can warp anywhere a regular ship can. What a Titan cannot do is: * Use stargates t...
- by ZDub 303 - at 2014.06.03 00:23:00
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291. Reimagining PC part I: Eve Support - in General Discussions [original thread]
Hawk-eye Occultus wrote: Godin Thekiller wrote: I don't even think that Titans can warp to a planet. Titans can warp anywhere a regular ship can. What a Titan cannot do is: * Use stargates to move between systems (it requires another pil...
- by ZDub 303 - at 2014.06.02 23:32:00
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292. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Malkai Inos wrote: ZDub 303 wrote: [...]I see nothing about consumable dropsuits that adds to the game play of Legion.[...] "I see nothing about consumable weapons that adds to the game play of Legion." Your reasoning isn't wrong in that...
- by ZDub 303 - at 2014.06.02 23:29:00
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293. [FEEDBACK]CCP Do not repeat this mistake with vehicles again in Legi... - in General Discussions [original thread]
True Adamance wrote: Additionally bring back the requirements of fitting small turrets to reduce the possibility of stacking modules in ways the developers never intended. This would IMO, and since I currently already do this, get players manni...
- by ZDub 303 - at 2014.06.02 22:03:00
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294. [Suggestion] Solution to blueprint transfer - in General Discussions [original thread]
Maken Tosch wrote: Um... No. I didn't pay for AUR BPOs to become Eve-style BPOs. I'm also not ok with degrading said AUR BPOs. However, I wouldn't mind seeing AUR BPOs becoming cosmetic applications to other suits. What about module/weapon ...
- by ZDub 303 - at 2014.06.02 20:59:00
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295. So Got Watch Dogs Yesterday and - in General Discussions [original thread]
I'll just wait for this to show up on the steam winter sale for 10 bucks, by then it will be well optimized and have a couple solid texture mods #PC Master Race
- by ZDub 303 - at 2014.06.02 20:50:00
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296. Reimagining PC part I: Eve Support - in General Discussions [original thread]
God Hates Lags wrote: 4. Titan Level OB: The most powerful orbitals in the game should be provided by Titans. These orbitals should destroy every structure, clone, vehicle and MCC in this district and allow it to be taken simply by moving troo...
- by ZDub 303 - at 2014.06.02 20:04:00
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297. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Natu Nobilis wrote: If you consider Industry a bloat, then we-Śre talking from very different perspectives. Industry in Eve, and by extension much of the economy itself, is not a bloat altogether as a feature. But it has a lot of bloat in it...
- by ZDub 303 - at 2014.06.02 19:59:00
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298. Validate the Plasma Cannon & Mines in Legion - in General Discussions [original thread]
They just need to nerf the large blaster a bit and then AV is pretty close to where it should be imo. If you nerf the large blaster against infantry then there is no reason infantry should be doing significant damage against a tank.
- by ZDub 303 - at 2014.06.02 19:26:00
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299. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Natu Nobilis wrote: ZDub 303 wrote: If a dropsuit costs 250k isk in modules + 0 isk in suit or it costs 240k in modules + 10k in suit.... whats the difference? Your example newscast would be exactly the same either way. If you-Śre aski...
- by ZDub 303 - at 2014.06.02 17:06:00
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300. Who needs some spacecash? Got 2 million ISK. - in General Discussions [original thread]
Zacron Dubs o7
- by ZDub 303 - at 2014.06.02 16:44:00
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