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1101. Y'know why we stopped calling y'all logibro's? - in General Discussions [original thread]
The problem with logi's comes down to move speed and hp imo. Give me a ck.1 variant that swaps the light weapon for sidearm and give me the same base start hp as a basic suit with 0.2 more move speed and ill run around and logi all day. Even snea...
- by ZDub 303 - at 2013.08.09 20:08:00
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1102. Tiericide - in General Discussions [original thread]
Mobius Wyvern wrote: gbghg wrote: ZDub 303 wrote: I don't think anything will happen... know why? Aurum gear. Its meant to be the primary monetization model in this game, I can't imagine they will ever get rid of tiers. I came to the ...
- by ZDub 303 - at 2013.08.09 19:50:00
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1103. Tiericide - in General Discussions [original thread]
I don't think anything will happen... know why? Aurum gear. Its meant to be the primary monetization model in this game, I can't imagine they will ever get rid of tiers.
- by ZDub 303 - at 2013.08.09 17:40:00
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1104. back to dust from break and all the "pros" run in caldari suits due to... - in General Discussions [original thread]
Catina Mercia wrote: ZDub 303 wrote: Quick question: How do you know this wasn't intended? Is there anywhere in the game where it states that shields recharge delay should be reset every time you take damage? Its not game breaking, I kill ...
- by ZDub 303 - at 2013.08.09 17:37:00
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1105. CCP are we getting a respec or not? - in General Discussions [original thread]
After 1.4 and 1.5 it will be almost gauranteed.
- by ZDub 303 - at 2013.08.09 17:35:00
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1106. The AR Skill Tree - Under the Microscope - in General Discussions [original thread]
Aisha Ctarl wrote: Sharpshooter and Proficiency The AR is a solid weapon and has a decent ROF along with a very nice damage output. As long as one doesn't keep R1 depressed the entire time during an engagement, they can kill an enemy rather...
- by ZDub 303 - at 2013.08.09 17:32:00
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1107. To those who say that shields aren't OP because of the Flux grenade - in General Discussions [original thread]
Nemo Bluntz wrote: I'm starting to feel the same way. Hell, I only use the M1 Locust, and I never go into a fight without one. Half of the time it does most of the work for me, if not all of the work for me. Yep, if there is any sort of C...
- by ZDub 303 - at 2013.08.09 16:44:00
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1108. To those who say that shields aren't OP because of the Flux grenade - in General Discussions [original thread]
Grenades, and just explosives in general, are done really poorly in this game. This game would be a lot more fun if all explosives were removed, esp proto nades. Seriously, most of my kills are starting to come from properly cooked nades. I need...
- by ZDub 303 - at 2013.08.09 16:37:00
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1109. An observation on LLAVs - in General Discussions [original thread]
Brolaire of Asstoria wrote: Whatever they do to vehicles in 1.5 will start the raging again and the respec calls will begin anew due to people putting SP into skills that probably won't work the same as before. I can see it now....le sigh! ...
- by ZDub 303 - at 2013.08.09 15:42:00
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1110. An observation on LLAVs - in General Discussions [original thread]
This is why we need Assault LAVs with a driver operated turret. Something for those dedicated tankers to run in between dropping tanks.
- by ZDub 303 - at 2013.08.09 15:10:00
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1111. back to dust from break and all the "pros" run in caldari suits due to... - in General Discussions [original thread]
Quick question: How do you know this wasn't intended? Is there anywhere in the game where it states that shields recharge delay should be reset every time you take damage? Its not game breaking, I kill shield tankers all of the time with it, and...
- by ZDub 303 - at 2013.08.09 14:55:00
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1112. why was blaster shooting the lav driver out bug fixed? - in General Discussions [original thread]
No worries, this will all be fixed in 1.5 in 3 months. Just be patient... Sigh...
- by ZDub 303 - at 2013.08.09 06:42:00
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1113. First time out of the academy... - in General Discussions [original thread]
lol 400 WPs to leave the academy... lol, so sad.
- by ZDub 303 - at 2013.08.09 01:25:00
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1114. Why the MD Won't be Nerfed - in General Discussions [original thread]
I think Aeon has already proven that splash damage mechanics are not working correctly. Once those are fixed maybe the MD will be fine. Until them its FOTM and broken splash mechanics will be exploited by the adapt or die playstyle of this game.
- by ZDub 303 - at 2013.08.09 01:14:00
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1115. Mass drivers are becoming as numerious as ARs! - in General Discussions [original thread]
Exmaple Core wrote: And its soooo annoying :( how do we feel about this? You know... I posted that mass drivers are going to be the new fotm and people laughed. So not surprised. Its much easier to deal with MDs in the MCC. The explosives s...
- by ZDub 303 - at 2013.08.09 01:13:00
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1116. Drop uplinks, the true calLogi nerf casualty - in General Discussions [original thread]
If it helps... here is my new 1.3 build: 4 x Complex Shield Extender 1 x Complex Shield Energizer 1 x Basic Plate 1 x Complex Shield Regulator 1 x Complex Cardiac Regulator 1 x Complex CPU Upgrade 1 x GEK-38 1 x M1 Locus 1 x Ishukone Gauged Na...
- by ZDub 303 - at 2013.08.08 22:25:00
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1117. Drop uplinks, the true calLogi nerf casualty - in General Discussions [original thread]
Eh just wait... if we're lucky they will change the self reps bonus to a fitting reduction bonus. Which should make fitting proto equipment possible. Seriously the PG costs on some of this stuff is just silly. Or a bonus that lowers the PG requir...
- by ZDub 303 - at 2013.08.08 22:20:00
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1118. Since people seem to finally care.. - in General Discussions [original thread]
Fine with me, its a fairly substantial SP sink I wouldnt mind not having to spend SP on.
- by ZDub 303 - at 2013.08.08 22:04:00
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1119. Whats the best suit for using kinetic catalyzers for a go fast suit?? - in General Discussions [original thread]
Min Logi or Min Scout
- by ZDub 303 - at 2013.08.08 20:20:00
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1120. WHERE THE HELL IS THE GOD DAMN MATCHMAKING - in General Discussions [original thread]
Last we heard they said matchmaking system was to be deployed a little after 1.4. So mid-late September by current estimates.
- by ZDub 303 - at 2013.08.08 16:15:00
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