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501. Ambush 514 - in General Discussions [original thread]
Help....my....sides....Oh that was much needed thank you
- by Yoma Carrim - at 2013.12.14 23:52:00
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502. Taking out a tanker, WITH TEAMWORK!!! - in General Discussions [original thread]
eh had a situation like this happen today. 3 somas vs a sica and my FG as support. Turned out very differently. Sica-2 FG-1 Somas-0
- by Yoma Carrim - at 2013.12.14 23:47:00
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503. So many tanks! - in General Discussions [original thread]
HyperionsThunder wrote: And so many more forge guns than pre- 1.7. I am really enjoying how many people are using them. Imagine if they were still so effective against infantry? Oh trust me Forge Guns are still effective against infantry. Yo...
- by Yoma Carrim - at 2013.12.14 22:42:00
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504. So Dropship Pilots - in General Discussions [original thread]
Texs Red wrote: Also please see my post here for issues with large missile installations. hmmm that is a problem. I hope we don't have to deal with it for the next month or so
- by Yoma Carrim - at 2013.12.14 22:35:00
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505. So Dropship Pilots - in General Discussions [original thread]
Vulpes Dolosus wrote: When redline rails get nerfed or have a proper counter, then I'll be having more fun. For now, yeah, it's much more fun than before (but still frustrating at times). I'm sorry to hear this. As a rail tanker I find it mo...
- by Yoma Carrim - at 2013.12.14 21:37:00
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506. So Dropship Pilots - in General Discussions [original thread]
We've all seen the QQ about HAVs but how are you DS pilots handling 1.7 Is it good? Bad? needs some improvement but not much? I heard there was some imbalance between the Python and the Incubus is that true? How do STD dropships stand compared...
- by Yoma Carrim - at 2013.12.14 20:48:00
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507. Constructive arguments - in General Discussions [original thread]
Webifier grenade- Reduces movement speed for 15 seconds (effect cannot stack in order to stop nade spam. must hit the vehicle again when effect weirs off. Time of active effect is subject to change for balance.) Mlt -30% movement speed 1 grenade ...
- by Yoma Carrim - at 2013.12.14 20:28:00
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508. weapon stats .. please ? - in General Discussions [original thread]
http://web.ccpgamescdn.com/dust/news.control/65468/1/weaponstats.jpg http://web.ccpgamescdn.com/dust/news.control/65468/1/rangeprofiles.jpg straight from CCP themselves
- by Yoma Carrim - at 2013.12.14 19:04:00
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509. Tank pricing - in General Discussions [original thread]
To be fair its only the mallita that's the problem a well fit or Madruga goes for about 500+k In tank on tank combat you see the difference but for AVs a 66k fit sica is identical to a 560k fit Gunnlogi
- by Yoma Carrim - at 2013.12.13 13:25:00
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510. Its begun - in General Discussions [original thread]
Oh that's just cool +1 thanks for the link
- by Yoma Carrim - at 2013.12.13 01:13:00
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511. Idea to fix the AV issue - in General Discussions [original thread]
calvin b wrote: Make the Plasma Cannon a real AV weapon. That is all. The plasma cannon needs more direct damage. It can already one shot most drop suits so this is not an issue. The splash damage is fine IMO if were talking about it primari...
- by Yoma Carrim - at 2013.12.13 01:06:00
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512. Sorry to the dude I blew up in fw - in General Discussions [original thread]
Had a ally sica think it was a good idea to get between a Ion cannon Madruga and my Particle cannon Gunnlogi T__T guess who got two tank kills but -50 war points?
- by Yoma Carrim - at 2013.12.13 01:00:00
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513. So what's your choice? RR or CR? - in General Discussions [original thread]
Cosgar wrote: Yoma Carrim wrote: Cosgar wrote: I'm currently cheating on my MD with the Combat rifle. Don't tell my Carthum pistol. As Long as its not the ACR I don't thin Your AScP will mind. Assault variants don't like to share My ...
- by Yoma Carrim - at 2013.12.13 00:56:00
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514. Is there an option to sell salvage? - in General Discussions [original thread]
The player market has yet to be implemented soooooo...... no no place to sell Salvage
- by Yoma Carrim - at 2013.12.12 22:54:00
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515. Tank cost vs Infantry cost - in General Discussions [original thread]
LUGMOS wrote: Fed Maddy costs: 80,000 ISK 500LP Gunnlogi is the same. They may come pre-fit, since they are the AUR versions, but I'm not sure. They're pre-fit
- by Yoma Carrim - at 2013.12.12 22:50:00
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516. Anyone else getting terrible lag at times? - in General Discussions [original thread]
I don't get bad lag I get sporadic lag at the most inconvenient times. My game gets stuck in a loop for half a second and by the time it corrects itself im dead
- by Yoma Carrim - at 2013.12.12 22:42:00
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517. An honest call for reason. - in General Discussions [original thread]
Our Deepest Regret wrote: I can personally attest to the effectiveness of AV. They have had me on the run all day. Of course, the best AV in the game is currently a rail tank, but those forge gunners don't give love taps either. Today's been k...
- by Yoma Carrim - at 2013.12.12 22:39:00
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518. Buff tanks speed please - in General Discussions [original thread]
Milt inj gives a 100% speed boost instead of The 10% speed boost its supposed to. Someone in CCP put in am extra 0
- by Yoma Carrim - at 2013.12.12 16:12:00
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519. So what's your choice? RR or CR? - in General Discussions [original thread]
Cosgar wrote: I'm currently cheating on my MD with the Combat rifle. Don't tell my Carthum pistol. As Long as its not the ACR I don't thin Your AScP will mind. Assault variants don't like to share
- by Yoma Carrim - at 2013.12.12 02:45:00
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520. OK this is f*cked up... - in General Discussions [original thread]
Funny how the Amarr FW Players were saying the exact same thing. ...lets not start on Caldari
- by Yoma Carrim - at 2013.12.12 02:35:00
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