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521. Fixing Small Blaster Turrets; The easy and efficient way - in Feedback/Requests [original thread]
reserved
- by XxGhazbaranxX - at 2014.05.20 10:38:00
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522. Announcement:Introducing CCP Rattati - in General Discussions [original thread]
I have High hopes for this new thing you guys are trying to do... I will give as much positive and constructive feedback As I can in dust... I also apologize for being very critical about legion on the legion forums.
- by XxGhazbaranxX - at 2014.05.20 09:16:00
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523. Fixing Protostomping, a Different approach - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: i have a feeling that you kind of just got this idea from squadding with me, listening to me rant after every match "i think i lost/made isk" then posted it on the forum lololol but seriously it's a good idea....
- by XxGhazbaranxX - at 2014.05.20 08:48:00
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524. Fixing Protostomping, a Different approach - in Feedback/Requests [original thread]
reserved
- by XxGhazbaranxX - at 2014.05.20 08:42:00
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525. Fixing Protostomping, a Different approach - in Feedback/Requests [original thread]
THE PROBLEM Protostomping is a thing. It's here, I hate it, you hate it and basically the only people that don't hate it are those who stomp regularly. This being said Protostomping wouldn't be as enfuriating if there where other stats that m...
- by XxGhazbaranxX - at 2014.05.20 08:38:00
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526. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
DAMAGE MODS In the same way that I can only fit one afterburner or one fuel Injector, damage mods provide too much if a benefit to permit 2 or more to be equipped. I believe it's either limit to only one damage mod or slash the bonus by Half ...
- by XxGhazbaranxX - at 2014.05.20 08:35:00
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527. Sticky:[Feedback] Tackling Turrets - in Feedback/Requests [original thread]
Large blaster turrets should deal reduced damage to Vehicles; maybe a 20% penalty. Nothing that could make it so it can't fight back but enough to stimulate them being used as an anti-infantry specific weapon. Rails and missiles have a hard time k...
- by XxGhazbaranxX - at 2014.05.20 08:32:00
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528. [Feedback] Commandos - in Feedback/Requests [original thread]
Speed and fitting with excellent hp values. Bonuses to the best rifle' swwrms and the only area of denial weapon makes it better equiped at what an assault suit should feel like.... TBH i feel its because everyone has a sof spot for it. It looks a...
- by XxGhazbaranxX - at 2014.05.18 14:42:00
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529. [Idea] "Flux" Mass Driver Variant? (or very cheap Heavy We... - in Feedback/Requests [original thread]
Hoover Damn wrote: Oh, sure, by all means, let's add yet more weapons to attack shield tankers. In case there weren't enough already. But if its flux it would not do damage to armor... I would use a pure flux mass driver, even if it didnt do...
- by XxGhazbaranxX - at 2014.05.18 14:33:00
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530. fixing scouts and cloak made easy - in Feedback/Requests [original thread]
Hello, There has been many problems with the brick tanked scout and the solution is simple, make all tanking module have penalty to the suits profile. More tankin modules = increased profile that at the same time offsets the cloak. I suggest 5 /...
- by XxGhazbaranxX - at 2014.05.18 14:30:00
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531. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Cyrius Li-Moody wrote: Days later and I still don't like the concept of this proposed progression system for pretty much every reason people have posted. I'm definitely getting the classic CCP Dust Development vibe of "we're going to do what we...
- by XxGhazbaranxX - at 2014.05.16 19:22:00
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532. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: So I ask again: How is restricting players for newcomers and/or idiots a better idea than keeping everything free and explaining it all? This
- by XxGhazbaranxX - at 2014.05.15 20:31:00
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533. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
The skill system was never an issue. Its flaws came from the poor implementation done in dust since they copy pasted the system from eve and then broke it. Wanting to change the skill tree system is wrong period. I have to also add that working...
- by XxGhazbaranxX - at 2014.05.15 20:28:00
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534. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: XxGhazbaranxX wrote: Godin Thekiller wrote: CCP Z wrote: Ulysses Knapse wrote: I strongly suggest that EVE: Legion adopt a progression system that mirrors EVE Online. I don't see why not. And I am strongly ...
- by XxGhazbaranxX - at 2014.05.15 11:06:00
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535. CCP Z, You're Doing It Wrong - in General Discussions [original thread]
The forum police is strong in this thread... All i keep hearing is wrong thread to post in or whats the need.... The reality is that thread is at its 13+ page. Most of the things there will be lost to the regular forum visitor that will not spend ...
- by XxGhazbaranxX - at 2014.05.15 10:52:00
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536. So i read CCP Zs post about the new skill tree... - in General Discussions [original thread]
Hecarim Van Hohen wrote: Calling people "borderline arrogant" is not a great way of starting a discussion This would've been better posted in the actual discussion thread imho It was and like i said, i have no interest in giving feedback ...
- by XxGhazbaranxX - at 2014.05.15 10:38:00
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537. So i read CCP Zs post about the new skill tree... - in General Discussions [original thread]
This is what i have to say about it. The reason that dust was not as popular as other fps was that there was not a good npe to teach the core mechanics. Anyone that played dust and left was not of the difficulties of the skill system but the difi...
- by XxGhazbaranxX - at 2014.05.15 10:23:00
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538. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Godin Thekiller wrote: CCP Z wrote: Ulysses Knapse wrote: I strongly suggest that EVE: Legion adopt a progression system that mirrors EVE Online. I don't see why not. And I am strongly working doing the opposite for the reasons stated ...
- by XxGhazbaranxX - at 2014.05.15 10:06:00
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539. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
The reason that dust was not as popular as other fps was that there was not a good npe to teach the core mechanics. Anyone that played dust and left was not of the difficulties of the skill system but the dificulty of having to play against less t...
- by XxGhazbaranxX - at 2014.05.15 09:59:00
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540. Project legions progression system will kill the game - in General Discussions [original thread]
Iron Wolf Saber wrote: Balance Drop Suit Command 4. While you migjt think your argument is valid CCP did things wrong with the whole system since they did not emulate the eve system completely. Every suit should have ha a bonuse per level...
- by XxGhazbaranxX - at 2014.05.10 20:22:00
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