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341. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Tech De Ra wrote: XxGhazbaranxX wrote: i was expectin bonuses for different suits. it only makes sense to give each race an affinity to their technology but that equipment nerf is just too much of a blow to the real logi's in the game. A ...
- by XxGhazbaranxX - at 2014.01.22 10:19:00
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342. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Spkr4theDead wrote: XxGhazbaranxX wrote: Just with that people will be looking to take out their weapon and kill with their logi suit because the repair tool can't keep up which was the original problem. It's more beneficial to shoot that...
- by XxGhazbaranxX - at 2014.01.22 10:11:00
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343. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Spkr4theDead wrote: Mregomies wrote: ... now I have to rethink my logi play... I'll still be caldari all the way but my job is to rep and resupply. Repper is nerfed... uplinks nerfed... I must go and check caldari logistic bonus if there is ...
- by XxGhazbaranxX - at 2014.01.22 10:06:00
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344. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Meee One wrote: I run gallente logi with adv injector,adv nanos,proto rep tool. I'm screwed when it comes to giving extended support with these changes.... Prices should be reduced to compensate. Skill tree please. I completely agree althoug...
- by XxGhazbaranxX - at 2014.01.22 09:53:00
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345. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Spkr4theDead wrote: XxGhazbaranxX wrote: I have no words at the moment. A blanket nerf to all equipment.... I have to say I would actually have liked this if CCP was going to put all the support skills for each equipment in the same way a...
- by XxGhazbaranxX - at 2014.01.22 09:47:00
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346. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Bendtner92 wrote: XxGhazbaranxX wrote: Bendtner92 wrote: These equipment changes are all good. Good job on this. I honestly want to know what your thinking when you say the equipment changes are good.... seriously HOW? Scanners: Perf...
- by XxGhazbaranxX - at 2014.01.22 09:44:00
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347. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Otrera Goddess wrote: Why CCP would you increase the spawn time for uplinks? How is this a good thing? Explain the reasoning behind it because it already takes to long to spawn in and rejoin the fight. All I am seeing is a lot of nerfing going ...
- by XxGhazbaranxX - at 2014.01.22 09:31:00
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348. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: So basically equipment has been dropped by the amount the respective logi suit boosts in order to influence use of a certain suit for certain roles. not suprising really seeing as its same in eve with stuff. still wont r...
- by XxGhazbaranxX - at 2014.01.22 09:26:00
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349. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Bendtner92 wrote: These equipment changes are all good. Good job on this. I honestly want to know what your thinking when you say the equipment changes are good.... seriously HOW?
- by XxGhazbaranxX - at 2014.01.22 09:22:00
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350. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Doshneil Antaro wrote: So far Im liking what Im seeing with the equipment changes. These changes will go a long way to the equipment spam nonsense that is going on. Placing equipment (beyond supply depots) will have to take thought, which in tu...
- by XxGhazbaranxX - at 2014.01.22 09:15:00
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351. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
HREpair tools now OMG Max distance is the same as the std fluc core focused repair rate will be less than it is now andeven now it has troube keeping up. Just with that people will be looking to take out their weapon and kill with their logi ...
- by XxGhazbaranxX - at 2014.01.22 09:06:00
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352. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Ronan Elsword wrote: All my equipment is being nerfed... I'll be ok with this if they add in the skill bonus's that many people are suggesting. going to happen. Same if this nerf comes without the supporting skilltree for each equipment t...
- by XxGhazbaranxX - at 2014.01.22 08:48:00
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353. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
jordy mack wrote: PLEASE! Give me a side arm only, take my grenade, all my high slots... But don't hurt my rep tools, they never hurt you! Another Logi who know what he is talking about. CCP we must be heard. The TRUE LOG's dont care for a...
- by XxGhazbaranxX - at 2014.01.22 08:45:00
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354. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Mregomies wrote: XxGhazbaranxX wrote: Mregomies wrote: ... now I have to rethink my logi play... I'll still be caldari all the way but my job is to rep and resupply. Repper is nerfed... uplinks nerfed... I must go and check caldari logist...
- by XxGhazbaranxX - at 2014.01.22 08:42:00
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355. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Mregomies wrote: ... now I have to rethink my logi play... I'll still be caldari all the way but my job is to rep and resupply. Repper is nerfed... uplinks nerfed... I must go and check caldari logistic bonus if there is some relief to my sadne...
- by XxGhazbaranxX - at 2014.01.22 08:11:00
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356. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
I have no words at the moment. A blanket nerf to all equipment.... I have to say I would actually have liked this if CCP was going to put all the support skills for each equipment in the same way an assault rifle has skills to make it better. ...
- by XxGhazbaranxX - at 2014.01.22 07:52:00
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357. [Request] Range buff - in Feedback/Requests [original thread]
There is a lot of misunderstanding about the HMG. Making the optimal a bit farther out will not in any way make it op. The the amount of spread the HMG has; the farther aways you are the less damage you are going to do based on the sole dispersio...
- by XxGhazbaranxX - at 2014.01.21 23:44:00
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358. [FEEDBACK] Plasma Cannon - An AV perspective from a PLC advocate. - in Feedback/Requests [original thread]
Texs Red wrote: XxGhazbaranxX wrote: Texs Red wrote: I know this has been suggested before but I don't see any of you mentioning it, as I recall CCP liked the idea too. Burn damage. Keep the current damage, then on a direct hit the weap...
- by XxGhazbaranxX - at 2014.01.19 22:29:00
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359. [FEEDBACK] Plasma Cannon - An AV perspective from a PLC advocate. - in Feedback/Requests [original thread]
Texs Red wrote: I know this has been suggested before but I don't see any of you mentioning it, as I recall CCP liked the idea too. Burn damage. Keep the current damage, then on a direct hit the weapon dealing that damage again over 5 seconds...
- by XxGhazbaranxX - at 2014.01.19 21:44:00
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360. [FEEDBACK] Plasma Cannon - An AV perspective from a PLC advocate. - in Feedback/Requests [original thread]
Henchmen21 wrote: Fix the reload animation so as not to block my view of the impact on all but the longest shots. Let me throw a nade while the shot is in the air, and perhaps a better reticule and some feedback telling me I actually hit the ta...
- by XxGhazbaranxX - at 2014.01.19 21:40:00
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