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61. So I've been working on something... - in Feedback/Requests [original thread]
CCP Logibro wrote: Alright, so you wanted more details. These are: Officer items
Available through salvage as per officer items normally
Not prefit with any modules
Incredibly powerful (two of those suits include three weapon slots...
- by XxGhazbaranxX - at 2014.11.13 12:55:00
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62. How to fix AFking - in Feedback/Requests [original thread]
Hello CCP, Many of the battles in dust 514 are not enjoyable because people are simply not playing. After playing 5 matches and being ****** over regularly because there were at least 3 guys gettin 0/0/0 ( 0 kills, 0 deaths and 0 warpoints ) I st...
- by XxGhazbaranxX - at 2014.11.13 04:50:00
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63. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
Corbina Ninja wrote: you could limit Apex suit PG and CPU resources to STD dropsuit with no limit on metalevel its also hotfixable This is also true
- by XxGhazbaranxX - at 2014.11.13 00:27:00
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64. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: I really like this idea !! My only concern is that Meta Level, while pretty cool, has never been truly balanced. It's a meta stat that means nothing beyond the idea that an item is probably better than those with lower meta...
- by XxGhazbaranxX - at 2014.11.12 23:01:00
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65. So I've been working on something... - in Feedback/Requests [original thread]
BTW what was the update about just now?
- by XxGhazbaranxX - at 2014.11.12 12:04:00
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66. So I've been working on something... - in Feedback/Requests [original thread]
Officer suit? Shut up and take my money
- by XxGhazbaranxX - at 2014.11.12 12:02:00
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67. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
Wilhelm Klingspor wrote: ... i know the servers don't run on forum tears alone... Made my day, and yes they do. MOAR tears
- by XxGhazbaranxX - at 2014.11.12 11:15:00
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68. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
Her Chosen wrote: Sorry, a PRO BPO suit that only can fit STD mods... Why not buy a STD BPO and the MLT mods? The APEX suit is not practical, obtainable for new players or poor players, or worth using on a competitive level. Its just somethi...
- by XxGhazbaranxX - at 2014.11.12 07:30:00
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69. CCP, your color choice is stale. - in Feedback/Requests [original thread]
True Adamance wrote: sabre prime wrote: CCP Rattati wrote: no colors, wrong colors, bright colors, muted colors, everything in EVE is drab and dull and brown/gray. There is no pleasing everyone. We decided to go a litttle austentiatious ...
- by XxGhazbaranxX - at 2014.11.12 02:58:00
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70. CCP, your color choice is stale. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: no colors, wrong colors, bright colors, muted colors, everything in EVE is drab and dull and brown/gray. There is no pleasing everyone. We decided to go a litttle austentiatious and flamboyant...
- by XxGhazbaranxX - at 2014.11.12 02:54:00
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71. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
sabre prime wrote: CCP Rattati wrote: There is a possbility to reissue the skins, on MLT frames and call them FW starter fits, certainly not saying we are going to but it's possible. Sorry to sound snarky, but how about re-issue the skins...
- by XxGhazbaranxX - at 2014.11.12 02:45:00
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72. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
Militia would not be worthwhile. Even if they look amazing, people wont like using something that wont get better with skills. Thats why std suits are so desireable because you can make them better with skills. That being said, these suits look am...
- by XxGhazbaranxX - at 2014.11.12 02:29:00
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73. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
Skip to the IDEA section if you are too lazy to read. Hello CCP, I love the new apex suits and the direction they are headed in terms of their visuals. The gallente scout looks like a pimp suit and if i ever see it on the field i would be afrai...
- by XxGhazbaranxX - at 2014.11.12 00:22:00
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74. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Breakin Stuff wrote: what the hell. The more I think about it, the more I think it will work. Rattati please make all variants of the HMG gain heat at the same rate as the STD variant. that way when you adjust the heat f...
- by XxGhazbaranxX - at 2014.11.10 23:30:00
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75. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Breakin Stuff wrote: XxGhazbaranxX wrote: Breakin Stuff wrote: Cat Merc wrote: I don't see the reason to undo the nerf to the HMG. We're talking about a weapon that can kill a suit in a fraction of a second, it can wipe a squad in 5 s...
- by XxGhazbaranxX - at 2014.11.10 23:29:00
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76. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
Breakin Stuff wrote: Cat Merc wrote: I don't see the reason to undo the nerf to the HMG. We're talking about a weapon that can kill a suit in a fraction of a second, it can wipe a squad in 5 seconds. That nerf would reduce HMG time to overh...
- by XxGhazbaranxX - at 2014.11.10 18:27:00
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77. Breach Shotgun fix - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: I can't stand behind it being a shot kill all the time. I think it's better to give it more range and a lot less spread and tweak up the damage, but I don't think it needs a complete work around. Doubling the damage wont...
- by XxGhazbaranxX - at 2014.11.09 21:54:00
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78. Breach Shotgun fix - in Feedback/Requests [original thread]
Hello, Many people know that the breach shotgun underperforms against regular shotgun by a large margin. Having 1/4 the clip, a significantly reduced RoF and only a negligeable amount of damage increase ( by usefullness not by % ). Even some scou...
- by XxGhazbaranxX - at 2014.11.09 21:38:00
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79. To Rattati: the shotgun tested with proposal. SCIENCE INSIDE!! - in Feedback/Requests [original thread]
These are some sound ideas and you make a compelling argument. The increase in range would offset by the spread of the blast, so in theory you would do less damage, even if the efficiency is 100%. This would also, like you said, make the weapon v...
- by XxGhazbaranxX - at 2014.11.09 20:59:00
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80. LAV power - in Feedback/Requests [original thread]
LAVs are accelerating more aggressively and are actually going up hills quite nicely. Is tgis something that was changed? I rekember my lav had problems going over the smallest of hills and sometimes would go extremely slow.
- by XxGhazbaranxX - at 2014.11.09 20:47:00
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