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101. Did anyone get their respec yet? - in General Discussions [original thread]
SILVERBACK 02 wrote: Yes. This morning bro^ Sure this wasn't the dropsuit SP getting refunded. I heard they reduced the SP for all dropsuit skills.
- by XV1 - at 2013.05.24 05:55:00
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102. Hey... Guy who sits in the MCC Sniping.... - in General Discussions [original thread]
GetShotUp wrote: Sucky players find any way to exploit games. When did smart become synonymous with sucky?
- by XV1 - at 2013.05.24 05:53:00
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103. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
I felt no difference in merc quarter, may be different in actual gameplay though. I am running through HDMI cable to HDTV. I have noticed as have many others that after playing for awhile the game gets a little choppy, this seems to be because Dus...
- by XV1 - at 2013.05.24 05:50:00
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104. [Feedback] All Missiles SLOW - in Feedback/Requests [original thread]
Everything that fires a missile right now is difficult to use due to the very low speed that pretty much every missile type weapon in the game has right now. The flaylock pistol feels like a dart gun as the missiles take almost a full second after...
- by XV1 - at 2013.05.24 05:45:00
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105. Information Windows Seem Off - in Feedback/Requests [original thread]
I would like to know why the show info windows seem to show a bunch of wrong numbers. For instance everything that has to do with distance seems just utterly wrong unless our dropsuits are 3-4 METERS tall. Look at nano hives, their aura is like 4....
- by XV1 - at 2013.05.24 03:13:00
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106. Request Scrambler Rifle Operation Skill Change - in Feedback/Requests [original thread]
I like this idea better than current skill especially since some scramblers do not charge.
- by XV1 - at 2013.05.24 03:07:00
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107. More Heavy Weapons - in Feedback/Requests [original thread]
Dust HaHakoke wrote: Heavy shotgun reverse the idea (that is best at medium range but poor in close) and it will be awesome heavys currently lack any true ability to suppress so a wide range weapon would be awesome Actually I was considerin...
- by XV1 - at 2013.05.24 03:04:00
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108. More Heavy Weapons - in Feedback/Requests [original thread]
I would like to see more heavy weapons as there are only two currently. 1. Heavy Shotgun- Fires a large mass of plasma that separates mid flight giving it maximum damage at close range but a wider area of effect at medium range. Requires charge u...
- by XV1 - at 2013.05.23 13:45:00
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109. Requesting Infantry Shield Transporter - in Feedback/Requests [original thread]
I request an infantry shield transporter for Logistics to repair shields with. This allows the Caldari to get some love from logistics too without having a jeep around.
- by XV1 - at 2013.05.23 13:36:00
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110. Restructuring dropsuit progression based on EVE's ship progression. - in Feedback/Requests [original thread]
Totally agree with OP as this is how players skill into T2 ships on Eve currently. I do not see why they made factional logistics and assault anyway. I like the idea of basic frames and vehicles getting bonuses from the dropsuit skills and would l...
- by XV1 - at 2013.05.23 13:24:00
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111. You know whats broken - in General Discussions [original thread]
Personally I would like to see vehicles get bonuses based on certain skill levels, such as the methana getting something like 5% more armor for every level you have in gallente LAV. This would encourage people to get out of their Balochs and Oniku...
- by XV1 - at 2013.05.23 13:16:00
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112. You know whats broken - in General Discussions [original thread]
LAVs currently have way more HP than they should.
- by XV1 - at 2013.05.22 23:16:00
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113. This free LAV spamming is terrible - in Feedback/Requests [original thread]
Alaika Arbosa wrote: They're called AV grenades, fit them Also, stop crying or go back to the nursery. Cannot count the number of times my EXO AV grenades bounce off or ignore LAVs allowing them to splat me seconds later.
- by XV1 - at 2013.05.22 20:35:00
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114. Swarm Missiles - in Feedback/Requests [original thread]
Alright these are all wrong, instead of better tracking and lower speed go much faster and much lower tracking. This allows people to not outrun missiles as that is a ridiculous concept anyway and simultaneously allows decent pilots and drivers to...
- by XV1 - at 2013.05.22 01:21:00
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115. Active Scanner WP - in Feedback/Requests [original thread]
+1 And points for teammates spawning in mobile CRU
- by XV1 - at 2013.05.21 12:07:00
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116. WP for Active Scanners - in Feedback/Requests [original thread]
I request War Point rewards when people are killed by teammates when they have been flagged by active scanners. Not too much maybe 2-5 WP to the scanner whenever someone scanned gets killed. I know that this can be abused but no more than drop upl...
- by XV1 - at 2013.05.21 01:04:00
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117. Logistics Question - in General Discussions [original thread]
Jebus McKing wrote: It applies to neither. You get a passive +1HP/s per skill level on your own dropsuit. So, even if don't use an armour repair module you still have that +1HP/s repair rate. Oh that makes sense, never even occurred to me thnx.
- by XV1 - at 2013.05.20 17:15:00
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118. Logistics Question - in General Discussions [original thread]
Didn't know where to put this post so I dropped it here. My question is simple does the skill bonus that logistics get towards armor repair modules work towards the passive self repair module or only towards the remote armor repairers?
- by XV1 - at 2013.05.20 16:17:00
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119. Splash Damage Sucks - in Feedback/Requests [original thread]
It says explosion radius so I assume that means 2m in every direction. Which means anything within six feet of the impact location should take damage but it is clearly not the case. I think the information we look at is not always correct.
- by XV1 - at 2013.05.18 16:51:00
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120. Splash Damage - in Technical Support/Bugs [original thread]
Another thing I have noticed is that the splash damage is listed in Meters yet I seldom see any splash damage actually hurt someone or something. Considering a 3.0m splash radius is over six feet I would say that anywhere near them should cause da...
- by XV1 - at 2013.05.18 16:11:00
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