Pages: 1 2 3 4 5 6 7 8 9 10 20 |
361. Arbiters, Enforcers, Sentinels, and Artificers - in General Discussions [original thread]
thx
- by WHz DS9899 - at 2012.10.21 02:31:00
|
362. Arbiters, Enforcers, Sentinels, and Artificers - in General Discussions [original thread]
What are the main roles of each (I never knew them)?
- by WHz DS9899 - at 2012.10.21 02:29:00
|
363. Requesting vehicle pros - in General Discussions [original thread]
Sandromin Hes wrote: Logi Bro wrote: WHz DS9899 wrote: Logi Bro wrote: Vehicle skills. Oh, I suppose you wanted specifics eh? It isn't complex in any way shape or form, just put into anything that affects your vehicle, and nothing els...
- by WHz DS9899 - at 2012.10.21 02:11:00
|
364. Requesting vehicle pros - in General Discussions [original thread]
Logi Bro wrote: Vehicle skills. Oh, I suppose you wanted specifics eh? It isn't complex in any way shape or form, just put into anything that affects your vehicle, and nothing else. Off the top of my head that's...Electronics, Engineering, Mec...
- by WHz DS9899 - at 2012.10.21 01:37:00
|
365. Requesting vehicle pros - in General Discussions [original thread]
Sandromin Hes wrote: Vehicle command first. Then mechanics to boost HP, and turret operation to get better turrets. Make sure you also up your Engineering, Shield Operation, and Electronics to have the ability to get better skills. From there o...
- by WHz DS9899 - at 2012.10.21 01:31:00
|
366. Requesting vehicle pros - in General Discussions [original thread]
I'm going to make a new charater that fouces on vehicles. What should I skill up, and in which order?
- by WHz DS9899 - at 2012.10.21 01:27:00
|
367. Laser rifles need nerf. - in General Discussions [original thread]
crazy space wrote: if we are taking prototype ProtoScout can run at 13.8m/sec while sprinting. put a shotgun/ar, whatever. The point is unless you've seen this happen on the battlefield in organized vs. organized play, you can make judgements...
- by WHz DS9899 - at 2012.10.21 01:25:00
|
368. Aiming down the sights USED to be a non essential feature in a FPS. - in General Discussions [original thread]
And this is where my radio idea comes in. With proxy chat, we could have radios, and then if you wouldn't hear that guy at all unless you passed by him, then allyou hadto do was run.
- by WHz DS9899 - at 2012.10.21 01:20:00
|
369. Request: Player market - in Feedback/Requests [original thread]
Maken Tosch wrote: WHz DS9899 wrote: Scheneighnay McBob wrote: suggestions like this are why the good suggestions are buried in the other forum pages. IT'S BEEN A PLANNED FEATURE PROBABLY SINCE THE IDEA OF DUST STARTED. If you go ...
- by WHz DS9899 - at 2012.10.21 01:04:00
|
370. Request: Player market - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: suggestions like this are why the good suggestions are buried in the other forum pages. IT'S BEEN A PLANNED FEATURE PROBABLY SINCE THE IDEA OF DUST STARTED. If you go look, all you see is AR nerf, Heavy buff, e...
- by WHz DS9899 - at 2012.10.21 00:15:00
|
371. Request: Player market - in Feedback/Requests [original thread]
The player market would have two functions: Selling and buying: You could own a section of a marketplace somewhere (like on a space station, which could be attacked by EVE players.) And could sell items that you could make (we should be able to...
- by WHz DS9899 - at 2012.10.21 00:04:00
|
372. 1. sell/trade system 2. gifting friends ISK or AUR. - in Feedback/Requests [original thread]
I wish to trade items.
- by WHz DS9899 - at 2012.10.20 23:52:00
|
373. changes to equipment - in Feedback/Requests [original thread]
keep standerd damage of sl, but make them equipment.
- by WHz DS9899 - at 2012.10.20 01:29:00
|
374. [Feedback] My feel for the weapons in this game. - in Feedback/Requests [original thread]
ugg reset wrote: I love Firing these things into crowds of Red dots. 1v1 your better off puling put your side arm (which I may add, should not be taken lightly). The mass driver is all about force multiplying. Dose the MD need more stoping powe...
- by WHz DS9899 - at 2012.10.20 01:22:00
|
375. LR buff - in Feedback/Requests [original thread]
Waruiko DUST wrote: Laser rifle deals more damage at longer range IE (pulling ref numbers out of ass) If it deals 100% damage at 50m and 120% at its max range of 75m then if you add sharpshooter levels it doesn't set the new higher max range at...
- by WHz DS9899 - at 2012.10.20 01:11:00
|
376. Fly dropships - in General Discussions [original thread]
Wish they could throw in the "standerd" flight in driving controls that are in every game, and used the D-Pad as the circle slection wheel, which would've been a lot eaiser.
- by WHz DS9899 - at 2012.10.19 20:48:00
|
377. Return to Character Select Screen? - in Feedback/Requests [original thread]
They said they're going to add that.
- by WHz DS9899 - at 2012.10.19 20:42:00
|
378. LR buff - in Feedback/Requests [original thread]
Laser rifles need a longer range, and a faster damage increase, but a slighty faster overheat time, and the same cooldown time. Nuff. Said.
- by WHz DS9899 - at 2012.10.19 20:41:00
|
379. AR nerf - in Feedback/Requests [original thread]
Now I know what your thinking: "o god here we go again. another kid complaining because (insert gun) isn't the best, so he's calling OP on my favorite guns, so this is invalid." Well, then your wrong, because AR's are one of my favorite guns in th...
- by WHz DS9899 - at 2012.10.19 20:39:00
|
380. [Request] Improvements for animations + weapons feel. - in Feedback/Requests [original thread]
The only thing you forgot: AR's need recoil
- by WHz DS9899 - at 2012.10.19 20:33:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |