Pages: 1 [2] 3 4 5 6 7 8 9 10 20 |
21. Rogue drones, pirates, and local co-op. - in Feedback/Requests [original thread]
Although this sounds fun, no. This isn't a social game. Go play cod or halo if you want that kind of gameplay. Anyways, the game goes into open beta (basically pre-release release as it let's anyone in) and release will be free. Tell them to downl...
- by WHz DS9899 - at 2013.01.20 04:48:00
|
22. My impressions and suggestions thus far. - in Feedback/Requests [original thread]
Another vehicle nerf? **** no. I'm sick and tired of people complaining that they can't kill with a forge gun or swarms, when I didn't even skill into it and trump vehicles all the time. Besides, damage mods are broken, so you can make those forge...
- by WHz DS9899 - at 2013.01.20 04:31:00
|
23. new heavy weapon idea - in Feedback/Requests [original thread]
Sorry, let me explain myself as I posted that late at night: There's a couple of reasons why I think this shouldn't happen. First is how the hell would you hold it? Look at their designs, and you will get what I mean. Second is, this would mess u...
- by WHz DS9899 - at 2013.01.20 02:32:00
|
24. new heavy weapon idea - in Feedback/Requests [original thread]
You mean a autocannon? No.
- by WHz DS9899 - at 2013.01.19 08:12:00
|
25. idea for new vehicle - in Feedback/Requests [original thread]
No. Maybe these could be turret ideas, but no turret can be hardlocked onto one. No.
- by WHz DS9899 - at 2013.01.17 02:39:00
|
26. [Request] Turret balance - in Feedback/Requests [original thread]
Wait for lasers and auto cannons to come out. The real fun starts then
- by WHz DS9899 - at 2013.01.16 20:41:00
|
27. [request] duel wield weapons - in Feedback/Requests [original thread]
Notice that this is a blue dot wanting this. You could say I'm one, but this is only a alt. Like the gentleman a ove said, this is just unrealistic, and only possible by locking the arms in place with outside force, and attaching the guns to your ...
- by WHz DS9899 - at 2013.01.16 02:53:00
|
28. Where's my goddamn autocannon? - in General Discussions [original thread]
Don't give me that SOONtm BS. I want them within a week, Or I'm going to start bitchin and moaning in the worst possible way that I can. One week!
- by WHz DS9899 - at 2013.01.15 06:03:00
|
29. Better SP system - in Feedback/Requests [original thread]
As long as the noobs can't catch up to me in 2-6 months, I'm fine
- by WHz DS9899 - at 2013.01.06 17:54:00
|
30. Bring back the proto breach forge - in Feedback/Requests [original thread]
Not untill they nerf AV as a whole
- by WHz DS9899 - at 2013.01.06 17:30:00
|
31. Taking off the Small turrets of HAV's for extra CPU/PG, and extra module slots - in Feedback/Requests [original thread]
Tac Com wrote: While I don't agree that basic HAVs should get things like extra modules and extra fitting resources for such a swap, I would like to beable to not equip small turrets for the simple fact that sometimes you need to squeeze that e...
- by WHz DS9899 - at 2013.01.06 08:22:00
|
32. Starter pilot class - in Feedback/Requests [original thread]
Odd how I didn't put turret operation, when I know it should be in there. And the reason why I chose the LAV is because it's currently the cheapest and most noob-friendly vehicle to start into.
- by WHz DS9899 - at 2013.01.06 07:59:00
|
33. Market Idea - in Feedback/Requests [original thread]
Dezus 1000 wrote: Everyone knows how matches sometimes bring salvage. My idea has to do with rare loot. Similar to the drops when EVE pilots do missions that are at cosmic signatures (meta 7 or greater type of stuff). Make these special items u...
- by WHz DS9899 - at 2013.01.06 07:50:00
|
34. Starter pilot class - in Feedback/Requests [original thread]
Currently, there is no starter class that is vehicle oriented. It might be because the pilot suit isn't out yet. But, that's most likely the case, and your going to have to level them up from scratch. Well, how is that fair? It isn't. How it wou...
- by WHz DS9899 - at 2013.01.06 06:41:00
|
35. Taking off the Small turrets of HAV's for extra CPU/PG, and extra module slots - in Feedback/Requests [original thread]
I approve of this message.
- by WHz DS9899 - at 2013.01.06 04:44:00
|
36. AV vs. Vehicle Changes - in Feedback/Requests [original thread]
Breakin Stuff wrote: Quit driving militia grade vehicles and expect them to not suck please. I cannot solo kill any properly kitted and driven vehicle with baseline AV. I have to use tier 3 forge guns to kill gunnlogi with better than crap fit...
- by WHz DS9899 - at 2013.01.04 00:42:00
|
37. [Request] Change the controlls for the Vehicles. - in Feedback/Requests [original thread]
Remapping is coming soon. Be patient!
- by WHz DS9899 - at 2013.01.03 23:59:00
|
38. Prometheus Pro . . . - in Feedback/Requests [original thread]
Can someone tl;dr this for me?
- by WHz DS9899 - at 2013.01.03 20:46:00
|
39. AV vs. Vehicle Changes - in Feedback/Requests [original thread]
AV wins aginst vehicles any day. Swarms can hide behind mountains and destroy any poor pilot targeted. Forge Guns can one shot almost any vehicle, and don't get me started on A and flux grenades! And the worst part? The SP and ISK requirements to ...
- by WHz DS9899 - at 2013.01.02 16:29:00
|
40. maneuvering obstacles - in Feedback/Requests [original thread]
Another bump, as nobody has seen this... yet
- by WHz DS9899 - at 2013.01.02 05:58:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |