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41. Arms Rooms / Simulators - in Feedback/Requests [original thread]
I'd take this an Corp VR training for new people and for practice.
- by WHz DS9899 - at 2013.01.02 05:47:00
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42. A question to Logi Bro - in The Locker Room [original thread]
Why do you always stop when I shoot at you with Isabella (what I call my shotguns)? It not fun when your on purpose handicapping yoursel
- by WHz DS9899 - at 2013.01.02 04:50:00
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43. Ingame tutorial - in Feedback/Requests [original thread]
You know how there's that big ass battle in the video when you start the battle? Make that into a tutorial.
- by WHz DS9899 - at 2012.12.30 02:06:00
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44. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
Baal Roo wrote: Draco Dustflier wrote: NovaShadowStorm wrote: I've seen rediculously strong tanks on the battle field that not even A full clip of missiles from my Darkside swarm launcher, ( I'm also running a Complex light damage mod +10...
- by WHz DS9899 - at 2012.12.30 01:56:00
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45. "Skyfall" Drop Uplink - in Feedback/Requests [original thread]
Allows section 8-style spawning at a picked local. For more info, go here .
- by WHz DS9899 - at 2012.12.30 01:47:00
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46. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
NovaShadowStorm wrote: Encharrion wrote: While the OP is clearly exaggerating, I do believe there is a problem here. This problem is that the vehicles in DUST 514 are too fragile to invest in. I would trade any other stat on my vehicles for ...
- by WHz DS9899 - at 2012.12.29 22:15:00
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47. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
NovaShadowStorm wrote: WHz DS9899 wrote: RECON BY FIRE wrote: Django Quik wrote: Scheneighnay McBob wrote: It takes 3 shots for a bad forge to take out my best LAV (with my actives going), by the time they're ready to fire the secon...
- by WHz DS9899 - at 2012.12.29 22:05:00
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48. (Feedback) I think the Militia Forge Gun should be removed Or require Forge Gun ... - in Feedback/Requests [original thread]
So very true. pilots have a hard enough time as is already with regular FG's and a full team of Swarms to deal with....
- by WHz DS9899 - at 2012.12.29 21:57:00
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49. level 1 heavy bpo. - in Feedback/Requests [original thread]
BobThe843CakeMan wrote: new hulk wrote: First thing skinweave heavy sucks you sir in you assault? Can loose 6type two's and still make a profit. Secondforge guns are trash they only work on sub grade tanks today 5 proto forge guns couldn't k...
- by WHz DS9899 - at 2012.12.29 21:54:00
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50. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
HECATONCHIRES GYGES wrote: WHz DS9899 wrote: I was buying some BPO stuff for infintry, and noticed that there's not a militia Forge gun... A FREAKIN MILITIA FORGE GUN! Why is there so much hate for vehicles, especially HAV? Missiles are not ...
- by WHz DS9899 - at 2012.12.29 12:06:00
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51. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
Coyskurk wrote: WHz DS9899 wrote: I was buying some BPO stuff for infintry, and noticed that there's not a militia Forge gun... A FREAKIN MILITIA FORGE GUN! Why is there so much hate for vehicles, especially HAV? Missiles are not a good opti...
- by WHz DS9899 - at 2012.12.29 11:59:00
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52. [REQUEST] missile buff - in Feedback/Requests [original thread]
I laugh at missile HAV's and then proceed to blow them up with my blaster.
- by WHz DS9899 - at 2012.12.29 11:57:00
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53. What's up with all the vehicle hate? - in Feedback/Requests [original thread]
RECON BY FIRE wrote: Django Quik wrote: Scheneighnay McBob wrote: It takes 3 shots for a bad forge to take out my best LAV (with my actives going), by the time they're ready to fire the second shot, they'll already be under my tires. Reg...
- by WHz DS9899 - at 2012.12.29 10:58:00
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54. [Bug] Dropsuits not depleting. - in Feedback/Requests [original thread]
1: you sure it isn't a BPO suit? 2: Do you have anything BPO attached to it?
- by WHz DS9899 - at 2012.12.29 01:17:00
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55. WAIT, WAIT, WAIT.... - in Feedback/Requests [original thread]
Cross Atu wrote: WHz DS9899 wrote: Cpt Murd0ck wrote: KAGEHOSHI Horned Wolf wrote: It would be better to just wait until cloaking comes, and hope guns won't be usable while cloaked; that would give the knife a special stealth niche as ...
- by WHz DS9899 - at 2012.12.29 01:11:00
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56. WAIT, WAIT, WAIT.... - in Feedback/Requests [original thread]
Cpt Murd0ck wrote: KAGEHOSHI Horned Wolf wrote: It would be better to just wait until cloaking comes, and hope guns won't be usable while cloaked; that would give the knife a special stealth niche as the only weapon that can be used while cl...
- by WHz DS9899 - at 2012.12.29 00:41:00
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57. Vehicle Owner is Always Its Operator - in Feedback/Requests [original thread]
Someone tried to steal my Sagaris earlier, and I got in it automatically as the pilot, so I think they've changed it.
- by WHz DS9899 - at 2012.12.29 00:38:00
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58. [Request] Mass Driver Turrets - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Soon my Dog of War Yeah under turret section of Market, it will be the artillery. And yes, Mad Max: Road Warrior reference. this
- by WHz DS9899 - at 2012.12.29 00:38:00
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59. [Request] Ammo types treated as weapom customization modules - in Feedback/Requests [original thread]
Just to clear this up: do you mean that you would attach a ammo type to the gun fitting, and f you didn't die, it would stay no matter how many shots you fired? If so, I thought of this idea ages ago, and I got raged at for saying this idea. I agr...
- by WHz DS9899 - at 2012.12.29 00:26:00
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60. Reworking the downing state - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I'm sorry to disagree with you here. When you go down, it wasn't because of some scratch. You lost your armor and then got hit with either plasma (really really hot) or an extremely fast rail gun projectile or a laser an...
- by WHz DS9899 - at 2012.12.28 06:44:00
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