Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1261. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Thanos Warpfiend wrote: How are you spending so much you can't afford a fit?! I get that you spam vehicles but you need to watch your wallet just like IRL Run a standard (STD) suit with STD weapons and STD/militia modules. You shouldn't be pay...
- by Vrain Matari - at 2014.04.10 03:46:00
|
1262. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
How to address the passive income clone mechanic in a hot fix? A Simple Risk/Reward Mechanic 1. Once your district hits its clone capacity(300 or 450 depending on SI, iirc) clone production is cut down to 1/10 of the current rate. 2. But for t...
- by Vrain Matari - at 2014.04.10 01:03:00
|
1263. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Tallen Ellecon wrote: No passive ISK No passive ISK No passive ISK Incentivize conflict over complacency, at this point the incentive to make ISK instead of fight is not only detrimental to PC now in terms of fair fights (if any) but also to an...
- by Vrain Matari - at 2014.04.09 18:07:00
|
1264. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Eugene Killmore wrote: The only thing that will save PC is increasing clone pack size or adding the ability to buy up to 450 clones at a set price per clone. At this point every other PC change is inconsequential in my mind other than adding a ...
- by Vrain Matari - at 2014.04.09 18:06:00
|
1265. Scientific Basis for Negative Community Interaction(CCP Required Rea... - in General Discussions [original thread]
Maximos Forcus wrote: TechMechMeds wrote: Games that require you the player to put in large amounts of time get frustrating and quite frankly a joke if you get nothing back in return. Take chess for instance, you get nothing at all BUT you d...
- by Vrain Matari - at 2014.04.09 15:40:00
|
1266. remove friendly fire for fw - in General Discussions [original thread]
Maken Tosch wrote: Vrain Matari wrote: TechMechMeds wrote: I support this, also remove orbitals. and getting rid of REs would make the game a lot better too. While we're at it, let's remove tanks and dropships. Then remove the instal...
- by Vrain Matari - at 2014.04.09 15:29:00
|
1267. Just curious - All this SP we're getting - in General Discussions [original thread]
DeeJay One wrote: KalOfTheRathi wrote: Until it is is released and functional there will be no matchmaking in Dust514. Because matchmaking in a sandbox (with sandbox restricted to the notion of bringing/using any stuff you want) is a ...
- by Vrain Matari - at 2014.04.09 15:23:00
|
1268. Just curious - All this SP we're getting - in General Discussions [original thread]
Heavenly Daughter wrote: Why are we getting all this extra SP at the moment, The million clone event a few weeks back, making over 3 million, the sidearm showdown making another 75K, and next week the Accelerated SP week at 5 times normal rate....
- by Vrain Matari - at 2014.04.09 14:10:00
|
1269. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Don't have much to contribute here, because everything i think of keeps on bumping into the altcorp 'problem'. I don't neccesarily think it's a problem, kinda neutral on the topic atm. Feeling like the Genolution pack is the culprit here, though....
- by Vrain Matari - at 2014.04.09 13:24:00
|
1270. can anyone use the conscience transfer tech - in General Discussions [original thread]
DUST vets have found that as a side effect of the transfer process any conscience they started with has been gradually but inexorably removed. Once honest warriors in the service of their people, they are all little more than monsters now - welco...
- by Vrain Matari - at 2014.04.08 22:33:00
|
1271. The biggest flaw of nova knifes - in General Discussions [original thread]
Adipem Nothi wrote: Mobius Kaethis wrote: A wider field of view option would ... Make flanking much more difficult? Wait till we're doing this with the RIFT - f'in scouts are gonna give me whiplash.
- by Vrain Matari - at 2014.04.08 22:27:00
|
1272. The biggest flaw of nova knifes - in General Discussions [original thread]
Cyrius Li-Moody wrote: Sprinting while charged would be OP as hell. They just need to not interrupt your sprint while you tap R1. Best proposal yet.
- by Vrain Matari - at 2014.04.08 22:23:00
|
1273. remove friendly fire for fw - in General Discussions [original thread]
TechMechMeds wrote: I support this, also remove orbitals. and getting rid of REs would make the game a lot better too.
- by Vrain Matari - at 2014.04.08 22:17:00
|
1274. remove friendly fire for fw - in General Discussions [original thread]
Kratek Heshan wrote: sometimes people shoot each other just for fun end up our team losing sometimes people shoot me and still my ride on the start of the match sometimes they shoot me when im capturing the objective and steal my hack ...its re...
- by Vrain Matari - at 2014.04.08 19:45:00
|
1275. Shoot scout with yes... - in General Discussions [original thread]
Ripley Riley wrote: Mossellia Delt wrote: My brain.... This feeling I know. How do you say... constipation? You funny guy, you make stand-up in big club?
- by Vrain Matari - at 2014.04.08 18:13:00
|
1276. Scientific Basis for Negative Community Interaction(CCP Required Rea... - in General Discussions [original thread]
Garrett Blacknova wrote: So what you're saying is that we need: 1. Improved new player experience (NPE), 2. PROPER control remapping (for all controller options), and 3. Improved responsiveness and feedback from the game. Am I missing somethi...
- by Vrain Matari - at 2014.04.08 17:34:00
|
1277. Changing the Armor Plate system and more. - in General Discussions [original thread]
Just an idea or two for the stewpot. tl;dr at the bottom. We want armor rep tanking to be viable but distinguish it from sheild tanking. What if armour repping was non-linear? And what if that non-linearity manifested as a 'best in the middle' ...
- by Vrain Matari - at 2014.04.08 15:53:00
|
1278. It is time CCP make a choice - in General Discussions [original thread]
steadyhand amarr wrote: I agree but its not going to be ready for months if it even hits this year by which point i will have moved onto destiny as my shooter of choice, cant really see bungie getting that one wrong. 'New Eden Exiles' If nobo...
- by Vrain Matari - at 2014.04.08 13:17:00
|
1279. It is time CCP make a choice - in General Discussions [original thread]
steadyhand amarr wrote: Until there is correct progression gateing they wont be able to fix the problem vets will beatup newbs for the lols just look at the battle adcam, tbh i dont think we need match making unless you have fixed variables lik...
- by Vrain Matari - at 2014.04.08 13:12:00
|
1280. It is time CCP make a choice - in General Discussions [original thread]
Doshneil Antaro wrote: 1. hit detection fixed 2. pvp 3. player market 4. kb/m fixed These alone and I'm sure dust would at least double in active players in the first month. The player base would also be able to continue to grow. I agree co...
- by Vrain Matari - at 2014.04.08 12:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |