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3581. "Killswitch" GEK-38 - in General Discussions [original thread]
Radioship wrote: Vrain Matari wrote: What you say is true damagewise, but the range and falloff are the best of any assault rifle, iirc. is there any info in-game that shows optimal / falloff ? Musta Tornius did an uber-useful post that...
- by Vrain Matari - at 2012.11.14 22:00:00
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3582. Wars good for business - in General Discussions [original thread]
CCP will do something to make planets valuable, but for me that is missing the point, and to get it wrong will be genuinely dangerous for CCP. I realize that's a dramatic statement, imo it's not hyperbole. The EVE-DUST union has a big burden ridi...
- by Vrain Matari - at 2012.11.14 17:28:00
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3583. "Killswitch" GEK-38 - in General Discussions [original thread]
What you say is true damagewise, but the range and falloff are the best of any assault rifle, iirc.
- by Vrain Matari - at 2012.11.14 16:05:00
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3584. How do mercenaries fit into the Dust ecosystem? - in General Discussions [original thread]
Skihids wrote: Eve Players will care about DUST just as much as CCP wants them to. It's all up to CCP to implement the mechanisms that will make them care. ^ =) Your analyses always make me smile in admiration, Skihids. What do we know? We...
- by Vrain Matari - at 2012.11.14 00:20:00
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3585. How do mercenaries fit into the Dust ecosystem? - in General Discussions [original thread]
Sleepy Zan wrote: Apparently at the moment we are worthless since alot of EVE players don't seem to care what goes on planetside. The smart ones don't see it that way, tho most will never admit it. They're just doing recon and playing their ...
- by Vrain Matari - at 2012.11.13 20:34:00
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3586. CCP: Instead of a match with the Dev's, a voice feedback/input session. - in General Discussions [original thread]
It's a great idea, Omni. I'd feel(more or less) comfortable with you guys representing the community. I think the session would be most valuable if the minutes were posted for the community. The smartest person in the room is everybody, after all....
- by Vrain Matari - at 2012.11.13 20:21:00
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3587. SI and Imperfects CEOs! What did the 4 final matches cost you in ISK/AUR? - in General Discussions [original thread]
Sha Kharn Clone wrote: I really dont know what CCP are up too. The numbers just dont add up when you consider the value of a planet so that can only mean somthing is missing we dont yet know about. SI will end up positive over the whole toruny...
- by Vrain Matari - at 2012.11.13 15:59:00
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3588. SI and Imperfects CEOs! What did the 4 final matches cost you in ISK/AUR? - in General Discussions [original thread]
Garrett Blacknova wrote: I think this would be good to ask ALL the semi-finalists. Not just the top two. And not just the CEOs, who can only account for what was REIMBURSED, and not necessarily the total amount that was spent How much ISK wort...
- by Vrain Matari - at 2012.11.13 14:41:00
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3589. SI and Imperfects CEOs! What did the 4 final matches cost you in ISK/AUR? - in General Discussions [original thread]
Omnipotens Zitro wrote: Technically we didn't lose money, we earned money based on the prize pay outs. I couldnt give you a rough a number. I can say most of the money went to vehicles. Then was forge gunners if they didn't have enough isk. ...
- by Vrain Matari - at 2012.11.13 14:16:00
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3590. SI and Imperfects CEOs! What did the 4 final matches cost you in ISK/AUR? - in General Discussions [original thread]
Don't kill yourselves, just rough ballpark is good enough. Trying to get a handle on what taking a planet will cost, what kind of ISK layout will our EVE employers be looking at, what would have to be the value of minerals/industry/etc on a plane...
- by Vrain Matari - at 2012.11.13 05:10:00
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3591. Do you want a wipe with the next build? - in General Discussions [original thread]
I normally prefer sp/isk wipes, mainly because I like to see the playing field leveled, however briefly, for new players. This time around i'm voting the other way because it's been awhile since we've been able to test the upper echelons of our v...
- by Vrain Matari - at 2012.11.12 23:12:00
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3592. Tanks are too overpowered... - in General Discussions [original thread]
EnglishSnake wrote: Full on tanker No maps are infantry or infantry only spaces I dont get out because im driver also i cannot lock my HAV from blue dots who will steal it and take for a joyride Bolded and underlined a crucial point....
- by Vrain Matari - at 2012.11.12 16:22:00
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3593. Tanks are too overpowered... - in General Discussions [original thread]
If the tourney proved anything, it's that CCP has done a damn fine job of balancing vehicles vs. infantry. Both finalists are insisting that combined forces are a must when up against a competent opponent. In a game as complex as DUST that's not a...
- by Vrain Matari - at 2012.11.12 13:38:00
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3594. From The Eyes of The Players - in General Discussions [original thread]
Number one on my list is muti-channel voice comms that can be configured to mirror the command structure, and with down-channel PTT broadcast for officers.
- by Vrain Matari - at 2012.11.12 05:03:00
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3595. Tourney was a testiment to what I've always said. - in General Discussions [original thread]
Any estimates on what today's 4 battles cost both sides? Today we saw 4 battles, but it will take something like 12 to take a planet, and we had no OB today. So say a minimum of 3X today's layout for planetary capture. It will give us a feeling fo...
- by Vrain Matari - at 2012.11.12 03:23:00
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3596. Tanks are too overpowered... - in General Discussions [original thread]
Tyrus 4 wrote: Also, people who use Tanks like a Sniper Rifle are mis-using them, imo. Tanks should be rolling across the battlefield, suppressing troops. Not sitting on the redline sniping. just my personal opinion though. There is no mis...
- by Vrain Matari - at 2012.11.11 22:39:00
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3597. Tanks are too overpowered... - in General Discussions [original thread]
Th3rdSun wrote: 4447 wrote: At the end of the day 16 vs 16 can't have tanks that are nearly immortal on the field. Now i'm not saying make tanks easy to kill on your own, but at least give me a try maybe 4 shots with a forge? This is...
- by Vrain Matari - at 2012.11.11 22:37:00
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3598. Tanks are too overpowered... - in General Discussions [original thread]
Just wanna point out that when we get the racial variants of forge guns, there will be an EM based Ammar Forge equivalent. Tasty Sagarises. Nom Nom. And to balance the AV role, I'd like to see either better damage resistances on the heavy suits,...
- by Vrain Matari - at 2012.11.11 15:34:00
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3599. [BUG] Analog stick/Running issues?? - in Technical Support/Bugs [original thread]
InukamiHai wrote: should it be this bug where you cant move at all (or atleast not sideways), in my case its as if an invis wall pushes be mack to the same spot (sideway-wise), All i do is crouch and stand back again, this fixes the problem 80%...
- by Vrain Matari - at 2012.11.11 11:34:00
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3600. [BUG] Analog stick/Running issues?? - in Technical Support/Bugs [original thread]
Ydubbs81 RND wrote: Before I place this in the bug section.....I want to know if anyone else has issues running? I have to press really hard down on my left analog stick (L3) to run. I would press L3, I would start to run but then stop and then...
- by Vrain Matari - at 2012.11.11 11:30:00
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