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2361. Location Location Location! - in General Discussions [original thread]
CCP Nullarbor wrote: gbghg wrote: CCP Nullarbor wrote: It was one of our initial design goals but I agree it is lacking right now. Fortunately we are working out plans for Planetary Conquest 2.0 which has some new mechanics to make loc...
- by Vrain Matari - at 2013.10.13 23:56:00
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2362. Wasn't matchmaking supposed to resolve proto stomping? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Aim assist exist in all if not MOST FPS on consoles . Simple reason, thumbs suck at precise movement. CCP's AA however is a little too strong imo. While it's fun to use because it's easy, one can argue it's TOO easy. ...
- by Vrain Matari - at 2013.10.13 14:50:00
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2363. Location Location Location! - in General Discussions [original thread]
+1 Fox. I agree and made the same points when PC was a week old. CCP has managed to completely short-circuit any game design they might have done on PC by implementing clone packs in their current form. I do think that it's only a placeholder me...
- by Vrain Matari - at 2013.10.13 14:33:00
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2364. CCP please read. - in General Discussions [original thread]
The real value of staying on the PS3 is that it is a constrained, resource-limited development environment. This is forcing CCP to think about and optimize their code in ways that they would not have to on PS4 or PC, but the upshot of that process...
- by Vrain Matari - at 2013.10.13 14:15:00
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2365. Weapon Balance needs to be based on PC Stats - in General Discussions [original thread]
Easy to agree with this - balancing should always be done at the highest level of team gameplay. Balancing on lower tiers of gameplay will always result in pathologies revealing themselves in higher tier gameplay and subsequently being exploited ...
- by Vrain Matari - at 2013.10.13 14:05:00
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2366. CPM Weekly Activity Reports - in The Council's Chamber [original thread]
Shadow of War88 wrote: vehicles delayed for 1.6? or 1.7? Vehicles in 1.7. 1.6 is going to be an engine optimization patch plus and bug fixes, plus some Dev tools tools
- by Vrain Matari - at 2013.10.13 13:56:00
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2367. New Blog: Sandbox 514, Making Dust Matter - in General Discussions [original thread]
Lazy copy & past of what i posted on the site: I agreed with a lot of what was said in the 'Where Dust 514 Went Wrong' series of articles. The after-the-fact analysis provided in those articles was largely on-point , accurate and fair. Peopl...
- by Vrain Matari - at 2013.10.13 04:05:00
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2368. New Blog: Sandbox 514, Making Dust Matter - in General Discussions [original thread]
Prius Vecht wrote: agree on not letting people with fast connections spawn before everyone else too. That's early spawning is prolly due mostly to the solid state drives all the tryhard coolkids have installed for that very reason.
- by Vrain Matari - at 2013.10.13 04:00:00
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2369. Wow new Steam controller for Dust please! - in General Discussions [original thread]
Yeah it's different. Yeah it's Valve. My money says they did their homework.
- by Vrain Matari - at 2013.10.13 02:50:00
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2370. What's your Opinion on an Open World Dust 514? - in General Discussions [original thread]
I think open world is definitely possible, but the design is what will make or break it ofc. And it is a big project and will require a carefully thought out and pre-meditated rollout. The core design principles in New Eden are always: good game...
- by Vrain Matari - at 2013.10.12 17:40:00
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2371. Passive Scanning: The Test Results - in General Discussions [original thread]
Poonmunch wrote: Very nice guys. Thanks for this. On related note, I have noticed a few things that apply to longer (sniping) ranges. Obviously these ranges are not applicable to active scanners. 1. The chevron gets brighter as you move your ...
- by Vrain Matari - at 2013.10.11 15:42:00
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2372. I dont want to have to use a Proto suit in Pubs...... - in General Discussions [original thread]
Knight Soiaire wrote: Dr3K wrote: Knight Soiaire wrote: But its the only way I can fit all I need on my Scout suit. Basic Shotgun (Yes, only basic, on a Proto suit) A-48 Active Scanner (Basic one is crap) M512-A SMG 2x Enhanced Shield Ex...
- by Vrain Matari - at 2013.10.11 14:09:00
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2373. Apparently 1.6 will be a light patch - in General Discussions [original thread]
Stevez WingYip wrote: Atli: We needed to give some of the changes planned for 1.5 more more attention, so we moved them to a later release. We are also working on a new cooking system (cooking is what we call the process of taking source assets...
- by Vrain Matari - at 2013.10.11 14:04:00
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2374. the lost alliance and what to come next.. - in General Discussions [original thread]
steadyhand amarr wrote: Don't ever corp up with friends dust is far too ruthless for that. I soloed for 6 months because of the drama that comes with top tier play in dust. Two things will always be true There will be a big evil empire. There ...
- by Vrain Matari - at 2013.10.10 16:55:00
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2375. Why immediate PS4 port is a BAD idea. - in General Discussions [original thread]
Vell0cet wrote: Zero Harpuia wrote: Not too sure if that's a good idea honestly. I've monkeyed about in coding for a spell, and I've come to realize that building from scratch is FAR easier than making a better thing with the existing coding...
- by Vrain Matari - at 2013.10.10 16:06:00
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2376. (CCP:beta vets) = (nerdy drama girl in highschool:mathlete team captain) - in General Discussions [original thread]
Jack McReady wrote: Rogue Saint wrote: ... Jack McReady wrote: ... according to that you can even argue that the game is not even beta Call it Alpha if you want, fine with me. All i want is that development move ahead in an in...
- by Vrain Matari - at 2013.10.10 14:50:00
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2377. (CCP:beta vets) = (nerdy drama girl in highschool:mathlete team captain) - in General Discussions [original thread]
Void Echo wrote: Calroon DeVil wrote: There're enough people that buy a lot of AUR to support the game (plus they have EVE players funding it). So I guess it's here to stay for a while as a niche title, pretty much like EVE is. The OP seems ...
- by Vrain Matari - at 2013.10.10 14:42:00
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2378. Apparently 1.6 will be a light patch - in General Discussions [original thread]
Rinzler XVII wrote: steadyhand amarr wrote: Rinzler XVII wrote: Spaceman-Rob wrote: Engine enhancements and bug fixes are far more important than anything else right now so I agree with ccp, thank god Dust514 is in the hands of ccp and...
- by Vrain Matari - at 2013.10.10 14:10:00
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2379. Apparently 1.6 will be a light patch - in General Discussions [original thread]
Spaceman-Rob wrote: Engine enhancements and bug fixes are far more important than anything else right now so I agree with ccp, thank god Dust514 is in the hands of ccp and not some of you Berks who would just give us new maps and guns all day l...
- by Vrain Matari - at 2013.10.10 13:44:00
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2380. How come i don't see more then IWS outside of this section of the forums? - in The Council's Chamber [original thread]
Great feedback, Hans. Thank you. Not knowing what topics to focus on and when - i.e. because they are likely to make it into an upcoming sprint - is frustrating for sure. One can speculate on a roadmap from a very different time and 'place', and ...
- by Vrain Matari - at 2013.10.10 13:16:00
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