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Cosgar
ParagonX
4943
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Posted - 2013.09.08 01:13:00 -
[1] - Quote
I'm just trying to figure out people's reasoning to defend aim assist. Also, don't try to claim it's to compete with M/KB either. It's based off joystick emulation and they don't have raw input options. |
Monkey MAC
killer taxi company General Tso's Alliance
298
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Posted - 2013.09.08 01:18:00 -
[2] - Quote
Cosgar wrote:I'm just trying to figure out people's reasoning to defend aim assist. Also, don't try to claim it's to compete with M/KB either. It's based off joystick emulation and they don't have raw input options.
We arent defending aim assist as much as we are refuring aimbot!!
-áif im am fast and on my toes, I can still cook and throw a flux, followed by 2 md rounds, I can still beat aim assisted players!!
Now before you say im a brick tanked logi, I am infact a rep tanked assault!! Min adv assault, 2 sheild extenders, 1energiser, 1 plate, 1 rep!! My suits has 460 ehp total, about 243 sheilds and 217 armour (I think), mathematically speaking a miltia ar requires 1.2 seconds to kill me, more or less, yet for me to do the above, assuming I am aware of his presence when he pulls the trigger, takes 4.5 secs, more than it takes to empty an entire ar mag of 48 rounds at nearly 1400 damage!!
Tell me if you cant miss how is the mathematically possible??
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Cosgar
ParagonX
4944
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Posted - 2013.09.08 01:31:00 -
[3] - Quote
Monkey MAC wrote:Cosgar wrote:I'm just trying to figure out people's reasoning to defend aim assist. Also, don't try to claim it's to compete with M/KB either. It's based off joystick emulation and they don't have raw input options. We arent defending aim assist as much as we are refuting aimbot!! -áif im am fast and on my toes, I can still cook and throw a flux, followed by 2 md rounds, I can still beat aim assisted players!! Now before you say im a brick tanked logi, I am infact a rep tanked assault!! Min adv assault, 2 sheild extenders, 1energiser, 1 plate, 1 rep!! My suits has 460 ehp total, about 243 sheilds and 217 armour (I think), mathematically speaking a miltia ar requires 1.2 seconds to kill me, more or less, yet for me to do the above, assuming I am aware of his presence when he pulls the trigger, takes 4.5 secs, more than it takes to empty an entire ar mag of 48 rounds at nearly 1400 damage!! Tell me if you cant miss how is the mathematically possible?? My issue is that certain players are using aim-assist as an excuse to say it helps compete with prototype and to some degree MK/B even though they don't have raw input and run off stick emulation. Instead, we're in a situation where the DS3 might have an advantage over M/KB and the skill gap is gone because nothing requires skill unless you're not using an aim-assisted weapon. |
Monkey MAC
killer taxi company General Tso's Alliance
299
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Posted - 2013.09.08 01:42:00 -
[4] - Quote
Cosgar wrote:Monkey MAC wrote:Cosgar wrote:I'm just trying to figure out people's reasoning to defend aim assist. Also, don't try to claim it's to compete with M/KB either. It's based off joystick emulation and they don't have raw input options. We arent defending aim assist as much as we are refuting aimbot!! -áif im am fast and on my toes, I can still cook and throw a flux, followed by 2 md rounds, I can still beat aim assisted players!! Now before you say im a brick tanked logi, I am infact a rep tanked assault!! Min adv assault, 2 sheild extenders, 1energiser, 1 plate, 1 rep!! My suits has 460 ehp total, about 243 sheilds and 217 armour (I think), mathematically speaking a miltia ar requires 1.2 seconds to kill me, more or less, yet for me to do the above, assuming I am aware of his presence when he pulls the trigger, takes 4.5 secs, more than it takes to empty an entire ar mag of 48 rounds at nearly 1400 damage!! Tell me if you cant miss how is the mathematically possible?? My issue is that certain players are using aim-assist as an excuse to say it helps compete with prototype and to some degree MK/B even though they don't have raw input and run off stick emulation. Instead, we're in a situation where the DS3 might have an advantage over M/KB and the skill gap is gone because nothing requires skill unless you're not using an aim-assisted weapon.
It doesnt compensate for kb/m cause its no better or worse!! It dodsnt help with proto stomping because vets have access to the same system, and well no I wouldnt say it reqhires no skil, after all if someone with actual skill had been in the situation, he might have beat me!! Skilled players wil still do better than non skilled!! Besides non aim assist weapins have splash except scrambler pistol!! |
Nguruthos IX
Vagina Bombers
1508
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Posted - 2013.09.08 01:53:00 -
[5] - Quote
Depends how the match making is determined.
First off, balancing by gear is IMPOSSIBLE, unless CCP placed meta-level restrictions in game for their duration.
Match making by SP is a pretty worthless measure. Matching by KD/R does not prevent good players who run non-killing roles from dominating a situation kill fest.
No match making can, will, or should prevent a player from electing to use proto or militia gear with each clone. Is this what you expected the outcome to match making to be? |
Cosgar
ParagonX
4944
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Posted - 2013.09.08 01:56:00 -
[6] - Quote
Nguruthos IX wrote:Depends how the match making is determined.
First off, balancing by gear is IMPOSSIBLE, unless CCP placed meta-level restrictions in game for their duration.
Match making by SP is a pretty worthless measure. Matching by KD/R does not prevent good players who run non-killing roles from dominating a situation kill fest.
No match making can, will, or should prevent a player from electing to use proto or militia gear with each clone. Is this what you expected the outcome to match making to be? Nope, I expected for this game to be fun like it has been for the past couple of updates. 1.2 made me finally re-install after 1.0 and 1.4 makes me want to uninstall again. |
ladwar
Dead Six Initiative Lokun Listamenn
1522
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Posted - 2013.09.08 02:06:00 -
[7] - Quote
no to your title. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
76
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Posted - 2013.09.08 02:17:00 -
[8] - Quote
Cosgar wrote:My issue is that certain players are using aim-assist as an excuse to say it helps compete with prototype Say hi to them for me.
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Ruic DeSteoi
ZionTCO
0
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Posted - 2013.10.13 11:23:00 -
[9] - Quote
Nguruthos IX wrote:Depends how the match making is determined.
First off, balancing by gear is IMPOSSIBLE, unless CCP placed meta-level restrictions in game for their duration.
Match making by SP is a pretty worthless measure. Matching by KD/R does not prevent good players who run non-killing roles from dominating a situation kill fest.
No match making can, will, or should prevent a player from electing to use proto or militia gear with each clone. Is this what you expected the outcome to match making to be? Cant find anything in the search criteria of the forums about why a tiered meta level battles arent a plausible solution to be honest i think its a great idea, puts all the players on the same level of gameplay if they choose to join that game type.
Anyone know if there has been a thread made about this yet as a new idea suggestion or upcoming update addition by chance? |
Kasote Denzara
A Vulture
434
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Posted - 2013.10.13 11:27:00 -
[10] - Quote
Meta restriction is the end solution for matchmaking. That's it. As simple as that. Only people against it are those that are too bad to play against anything than standard or less players while using proto. Rofl.
Meta will effectively end "proto stomping" and should of been the first form of matchmaking to begin with. |
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KalOfTheRathi
Nec Tributis
809
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Posted - 2013.10.13 11:29:00 -
[11] - Quote
Cosgar wrote:I'm just trying to figure out people's reasoning to defend aim assist. Also, don't try to claim it's to compete with M/KB either. It's based off joystick emulation and they don't have raw input options. Apparently not because it did no such thing.
If one looks at the results it appears to have been designed to focus frustration to fusion levels so you will have a more intense play experience.
Hope this helps. |
Lance 2ballzStrong
SyNergy Gaming EoN.
4022
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Posted - 2013.10.13 11:29:00 -
[12] - Quote
Aim assist exist in all if not MOST FPS on consoles. Simple reason, thumbs suck at precise movement. CCP's AA however is a little too strong imo. While it's fun to use because it's easy, one can argue it's TOO easy.
Proto stomping? Meh... at this point it doesn't matter imo. No real way to solve it with anyway. People with 20+ million SP suppose to have proto no? Yet some don't use it in pub games, but some do. |
steadyhand amarr
TeamPlayers EoN.
1543
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Posted - 2013.10.13 11:47:00 -
[13] - Quote
Cosgar wrote:I'm just trying to figure out people's reasoning to defend aim assist. Also, don't try to claim it's to compete with M/KB either. It's based off joystick emulation and they don't have raw input options.
the aim assits agurment is just a bunch of very bad players claming its way to strong, yet in battlefield 4 the aim assits is way way stronger to the point i just leave my control over an objective and wait for it to tug and then boom headshot. and in cod where i just spam aim down site for again instant headshots. dust is very light tbh |
Pent'noir
Algintal Core Gallente Federation
128
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Posted - 2013.10.13 11:55:00 -
[14] - Quote
We have been asking for meta level matches for over a year. Almost got it at one point for a week or two, but they were only match names with no forced restrictions. I don't think they like the concept because they like being able to say dust is tough, although, it's really only tough for the new comers.
SP is also a factor because most vets have all their core skills maxed along with max primary weapon, but I always thought they can do their matchmaking after they choose which meta level they want.
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Cosgar
ParagonX
5929
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Posted - 2013.10.13 11:59:00 -
[15] - Quote
steadyhand amarr wrote:Cosgar wrote:I'm just trying to figure out people's reasoning to defend aim assist. Also, don't try to claim it's to compete with M/KB either. It's based off joystick emulation and they don't have raw input options. the aim assits agurment is just a bunch of very bad players claming its way to strong, yet in battlefield 4 the aim assits is way way stronger to the point i just leave my control over an objective and wait for it to tug and then boom headshot. and in cod where i just spam aim down site for again instant headshots. dust is very light tbh Didn't expect this to get necroed. But to add a counter point to your point, BF's AA is stronger to compensate for server latency. I might even go as far to say Dust's 1.4 hit detection might be more consistent than BF's as well... |
Bethhy
Ancient Exiles
195
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Posted - 2013.10.13 12:48:00 -
[16] - Quote
Monkey MAC wrote:Cosgar wrote:I'm just trying to figure out people's reasoning to defend aim assist. Also, don't try to claim it's to compete with M/KB either. It's based off joystick emulation and they don't have raw input options. We arent defending aim assist as much as we are refuting aimbot!! -áif im am fast and on my toes, I can still cook and throw a flux, followed by 2 md rounds, I can still beat aim assisted players!! Now before you say im a brick tanked logi, I am infact a rep tanked assault!! Min adv assault, 2 sheild extenders, 1energiser, 1 plate, 1 rep!! My suits has 460 ehp total, about 243 sheilds and 217 armour (I think), mathematically speaking a miltia ar requires 1.2 seconds to kill me, more or less, yet for me to do the above, assuming I am aware of his presence when he pulls the trigger, takes 4.5 secs, more than it takes to empty an entire ar mag of 48 rounds at nearly 1400 damage!! Tell me if you cant miss how is the mathematically possible??
You can argue semantic's all you want. When a computer program is designed to help you aim... That is an aimbot... That's what has been running on most games for a decade and a half, and called an aimbot.. so you always question if they are hacking...The people with their aimbot settings turned way down "low" so it isn't as obvious.|
And that's the feeling a player get's when hit with the current AA, and it's exactly like that where people are hitting shot's even the best marksman in the game would have trouble doing. For what it is and what it offers.. it's a waste, and doesn't fit DUST.
And when we pay for every death... that last thing any Merc want's to think... is a computer assisted them with it. |
Vrain Matari
ZionTCD
1081
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Posted - 2013.10.13 14:50:00 -
[17] - Quote
Lance 2ballzStrong wrote:Aim assist exist in all if not MOST FPS on consoles. Simple reason, thumbs suck at precise movement. CCP's AA however is a little too strong imo. While it's fun to use because it's easy, one can argue it's TOO easy.
Proto stomping? Meh... at this point it doesn't matter imo. No real way to solve it with anyway. People with 20+ million SP suppose to have proto no? Yet some don't use it in pub games, but some do. Here's what i want.
I want a squad of top tier elite players to roll 6 toons, train no skills, use only starter fits and spend a couple of hours running pub skirmishes. Record the matches and publish, or just take screenshots of scoreboard.
I'd really like to see the recording because it would be a tremendous public service for new players in New Eden: Knowing that a thing can be done helps peeps to re-evaluate their own performance and to start questioning their assumptions and thinking about how they could do things better. It would also give us valuable information on the relative merits of the demands for tiericide.
My prediction: That squad of elite-but-total-noob-toons will dominate virtually all of their matches, and that the losses won't be redlines. |
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