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1741. Just solo'd a tank with flux and a Flaylock - in General Discussions [original thread]
DeadlyAztec11 wrote: Aww yeah... Just found my replacement for the Swarm Launcher. Or... Maybe a companion Sweet. I've done that once myself. It's a good, good feeling. In my case the tanker got him self into a tight spot and that was i...
- by Vrain Matari - at 2013.12.09 22:48:00
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1742. Uh oh (SocksFour has a surprise for us) - in General Discussions [original thread]
Orbital cannon that launches big-ass snowballs?
- by Vrain Matari - at 2013.12.09 22:00:00
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1743. Uh oh (SocksFour has a surprise for us) - in General Discussions [original thread]
bolsh lee wrote: Vrain Matari wrote: He's going to be in-game in a Santa Claus dropsuit so a lucky EVE pilot can get a Santa Claus killmail. Wouldn't it be the other way around ? EVE pilots would be Santa, especially how many neckbeards t...
- by Vrain Matari - at 2013.12.09 21:38:00
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1744. Uh oh (SocksFour has a surprise for us) - in General Discussions [original thread]
He's going to be in-game in a Santa Claus dropsuit so a lucky EVE pilot can get a Santa Claus killmail.
- by Vrain Matari - at 2013.12.09 21:22:00
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1745. CCP's solution to struggling clueless noobs shooting the Null Cannons... - in General Discussions [original thread]
'Removed the hit indication UI and reticle color change from null cannon installations.'
- by Vrain Matari - at 2013.12.09 20:27:00
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1746. The horror - in General Discussions [original thread]
TechMechMeds wrote: My partner is off work ill, she is watching charmed! I can't take it no more lol *claws at own face* My condolences and empathy - i had to watch Smurfs 2 the other night. But i made my own fun, pictured Gargamel as an A...
- by Vrain Matari - at 2013.12.09 18:10:00
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1747. Just finished an interesting game - in General Discussions [original thread]
Protocake JR wrote: Amarr Faction warfare. It was a very close game. I'm a little drunk (I work nights, so it's okay) and end up going 19/10. The game ends with my team losing. The clone counts were close, and the MCC's health were close....
- by Vrain Matari - at 2013.12.09 16:55:00
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1748. is it worth getting into? - in General Discussions [original thread]
Don't stand still - ever. Run militia or standard suits(i prefer standard, they're cheap cheap and give you a buff over militia. Also, take a close look at the cost of the specialized suits(Assault, Logistics, Scout) to the generic suits(Medium F...
- by Vrain Matari - at 2013.12.09 16:41:00
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1749. For anyone interested, here you go. - in General Discussions [original thread]
Jackof All-Trades wrote: Vulpes Dolosus wrote: Man, I could watch EvE trailers all night. For those with a lot of time to kill (~40mins), watch this video: Rooks and Kings: Clarion Call 3. It's a documentary of an EvE wormhole fleet taki...
- by Vrain Matari - at 2013.12.09 15:43:00
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1750. An Idea On Helping Blueberries Be Less Blueberry - in General Discussions [original thread]
+1 for your content OP, many of us have been saying the same thing for months. CCP's objective-based approach is good for some things, but hands-on training is also required to prep peeps for what they're going to face as soon as they're out of th...
- by Vrain Matari - at 2013.12.09 13:29:00
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1751. Don't listen to the amarr propaganda - in General Discussions [original thread]
True Adamance wrote: LT SHANKS wrote: I wish I knew more of the lore so that I could actively participate in these type of threads. For the past half year, all I've contributed was "Go Minmatar!" Basically its stands that the Amarr belie...
- by Vrain Matari - at 2013.12.09 05:37:00
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1752. Academy based on SP (Solution To ProtoStomping) - in General Discussions [original thread]
Maken Tosch wrote: Honestly the best solution is to make the academies more engaging and immersive. And by that I mean introduce shooting ranges, training courses, expansive tutorials, and overall make it a real learning experience. Many FPS g...
- by Vrain Matari - at 2013.12.09 00:43:00
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1753. IT'S BACK. THEY BROUGHT IT BACK. WE BROUGHT IT BACK. - in General Discussions [original thread]
Surt gods end wrote: Iron Wolf Saber wrote: ... Am I the only one that thinks socom is literally a generation behind with every release? with many fans wanting socom 2 back. I don't see that as too much of a bad thing. Socom dedicated fan...
- by Vrain Matari - at 2013.12.08 17:22:00
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1754. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
ReGnYuM wrote: Movement speed buff !... For Everyone! This would be good, get a little more strafyness back into the game and align infantry speed to the size of the maps. But... We need a minimum of 30 stable frames per second first, ...
- by Vrain Matari - at 2013.12.08 15:27:00
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1755. Aim Assist + Massive Heavy Hitbox = Sad Heavy - in General Discussions [original thread]
Dexter307 wrote: As a heavy I say aim assist is fine and should be leaved alone. Saying it should be removed is just as crazy as wanting to remove KB/M With kb/m in the sorry state it is there's not much of an argument to be made for an AA as...
- by Vrain Matari - at 2013.12.08 03:54:00
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1756. Instant fix to grenade's power - in General Discussions [original thread]
Jaysyn Larrisen wrote: I guess my question is what do you guys feel like a proto grenade should be able to do? Kill to adv suits within 5m of each other? Barely scratch pain on a heavy? Not trolling...I'm just trying to get a sense of this. E...
- by Vrain Matari - at 2013.12.07 21:52:00
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1757. Instant fix to grenade's power - in General Discussions [original thread]
MassiveNine wrote: The biggest problem is that we have this weapon the does HUGE explosive damage and yet we have no explosive resistance..... Chock it up to CCP sucking as.s at making this game and we'll probably get resists in about 4-4315345...
- by Vrain Matari - at 2013.12.07 16:56:00
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1758. Instant fix to grenade's power - in General Discussions [original thread]
The explosive damage misallocation fix that's coming in 1.7 - that will apply to grenades, i'm thinking. I'd like to keep the cooking mechanic if we can, it does add decent gameplay - bouncing a partially cooked grenade off a wall or a structure ...
- by Vrain Matari - at 2013.12.07 16:12:00
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1759. Community on Virtual Combat? - in General Discussions [original thread]
For what it's worth, CCP does have a 'weapons lab' on the 'Advancing the Core' roadmap, and they've bee following it fairly closely up to now.
- by Vrain Matari - at 2013.12.07 06:01:00
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1760. Reminder to community - in General Discussions [original thread]
Maken Tosch wrote: You might get a respec anyways once CCP introduces all the remaining racial suits like Amarr scouts and Gallente heavies and whatnot or when they completely overhaul the skill tree. Until then, keep posting whatever you like ...
- by Vrain Matari - at 2013.12.07 02:40:00
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