Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. [Suggestion] Make ADSing the HMG do something useful. - in Feedback/Requests [original thread]
Jonny D Buelle wrote: Stefan Stahl wrote: TooMany Names AlreadyTaken wrote: It DOES give you a tighter spread. MORE! (Maybe only on some variants? ADS should turn the vanilla HMG into a sniper rifle, obviously). The drawback is obvious...
- by Vitharr Foebane - at 2015.10.13 14:24:00
|
2. [Suggestion] Make ADSing the HMG do something useful. - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: It DOES give you a tighter spread. a two pixel tighten is not worth all the draw backs for adsing
- by Vitharr Foebane - at 2015.10.13 14:22:00
|
3. [Suggestion] Make ADSing the HMG do something useful. - in Feedback/Requests [original thread]
As it stands all ADSing on the HMG does is make you slower and easier to hit >.> Why can't we reward taking the time to actually aim by giving the HMG a tighter spread while ADSing
- by Vitharr Foebane - at 2015.10.13 06:26:00
|
4. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ok so. Regardless of the wanting it to only be good on the amarr assault... We're looking to increase its utility on any amarr suit. There is no value in a weapon that is only particularly useful at max skill on a single m...
- by Vitharr Foebane - at 2015.09.20 07:07:00
|
5. [request] Idea for Hmg - in Feedback/Requests [original thread]
The old HMG Op skill used to be for heat up reduction. At the time we had a fairly lenient heat rate so it was decided to make the skill into kick reduction. Three f*cking heat nerfs later, I would love to see it go back to being heat up reduction
- by Vitharr Foebane - at 2015.08.27 02:17:00
|
6. Scrambler Rifle Balance - Inverse range Profile - in Feedback/Requests [original thread]
No.
- by Vitharr Foebane - at 2015.08.27 01:36:00
|
7. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
shaman oga wrote: CCP Rattati wrote: move dmg mods to low? For vehicles too? BTW, i like the idea of ROF mod in high, it would also increase scr rifle heat build-up, which will be a good thing. it wouldnt as ScR heat up is a function of...
- by Vitharr Foebane - at 2015.07.05 13:23:00
|
8. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Breakin Stuff wrote: Sgt Kirk wrote: They should be. Damage mods should be in low. Slavish adherence to EVE online fitting meta is boring. Make another useful weapon mod for shield suits in the lows. Hmmm....
- by Vitharr Foebane - at 2015.07.05 13:20:00
|
9. Should we change swarms to deal kinetic damage? - in Feedback/Requests [original thread]
Id rather get some real anti shield av *cough* Scrambler Lance *cough*
- by Vitharr Foebane - at 2015.07.05 13:17:00
|
10. Armor > Shields discussion (Infantry) - in Feedback/Requests [original thread]
Mina Longstrike wrote: You've summed it up fairly well... armor gets to have both damage and high raw HP and continues to recover through small amounts of damage (combined with the fact that the 'standard' of armor / armor repair is usually aro...
- by Vitharr Foebane - at 2015.06.08 15:57:00
|
11. [Poll] Amarr Logi Progression/Sidearm Debate - in Feedback/Requests [original thread]
MINA Longstrike wrote: And yet with only 3 equipment slots, I can practically guarantee that amarr logi's will be second fiddle to any other in PC - Gallogi's provide scans, Minlogi's provide reps, Callogis (with 4 equip & their higher band...
- by Vitharr Foebane - at 2015.06.02 14:39:00
|
12. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
MINA Longstrike wrote: Vitharr Foebane wrote: MINA Longstrike wrote: Vitharr Foebane wrote: MINA Longstrike wrote: Logistics are team oriented - their first line of defense should be their team, their last line should be their own ...
- by Vitharr Foebane - at 2015.06.01 17:30:00
|
13. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
MINA Longstrike wrote: Vitharr Foebane wrote: MINA Longstrike wrote: Logistics are team oriented - their first line of defense should be their team, their last line should be their own light weapon. You do not need a sidearm. is stayin...
- by Vitharr Foebane - at 2015.06.01 06:32:00
|
14. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
MINA Longstrike wrote: Vitharr Foebane wrote: MINA Longstrike wrote: I want to address an elephant in the room here: I do not think people arguing for keeping the sidearm on the amarr logi (in exchange for a high slot) are arguing in good...
- by Vitharr Foebane - at 2015.06.01 00:13:00
|
15. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
MINA Longstrike wrote: I want to address an elephant in the room here: I do not think people arguing for keeping the sidearm on the amarr logi (in exchange for a high slot) are arguing in good faith or without conflicts of interest. Making a '...
- by Vitharr Foebane - at 2015.05.31 21:49:00
|
16. [Poll] Amarr Logi Progression/Sidearm Debate - in Feedback/Requests [original thread]
I-Shayz-I wrote: Alena Ventrallis wrote: Option 7: Amarr Logi sacrifices an equipment slot for a siearm and gets 3 equipment at all tiers. This isn't balanced at all. STD and ADV would have one more slot than all of the other races. The c...
- by Vitharr Foebane - at 2015.05.31 21:24:00
|
17. [Poll] Amarr Logi Progression/Sidearm Debate - in Feedback/Requests [original thread]
MINA Longstrike wrote: Slave of MORTE wrote: The loss of the high slot is the only option i see that leaves the amar logi with a side arm and viable ..and I agree something will have to be done prior to the speed changes or the suit will bec...
- by Vitharr Foebane - at 2015.05.31 20:21:00
|
18. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
MINA Longstrike wrote: The Eristic wrote: MINA Longstrike wrote: I'd like to remind people that the primary argument for the amarr keeping their sidearm last time was to defend their uplinks... with the changes to bandwidth and the MASSIV...
- by Vitharr Foebane - at 2015.05.30 10:47:00
|
19. Rifle normalization. - in Feedback/Requests [original thread]
not to critique too much, but laser tech is supposed to out range projectile tech >.<
- by Vitharr Foebane - at 2015.05.30 10:40:00
|
20. [Poll] Amarr Logi Progression/Sidearm Debate - in Feedback/Requests [original thread]
My Amarr logi wouldn't be the same without it's sidearm. It would be a bland slow gimpy reskinned [insert non Amarr race here] logi, as well as being horrifyingly punished for DARING to use it's racial weapons (see LR range restrictions and the up...
- by Vitharr Foebane - at 2015.05.30 10:32:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |